summaryrefslogtreecommitdiff
path: root/src/include/gameui.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/include/gameui.h')
-rw-r--r--src/include/gameui.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/include/gameui.h b/src/include/gameui.h
new file mode 100644
index 0000000..c9f607e
--- /dev/null
+++ b/src/include/gameui.h
@@ -0,0 +1,13 @@
+#ifndef GAMEUI_H
+#define GAMEUI_H
+#include <SDL.h>
+
+#include "data_ini.h"
+#include "data_ress.h"
+#include "data_game.h"
+
+/* Create list of all in-game sprite to render (for batch processing) */
+int buildRenderList(gameIni_t *gIni, gameRess_t *gRess, gameState_t *gState);
+void disposeRenderList(gameState_t *gState);
+
+#endif /*GAMEUI_H*/