diff options
Diffstat (limited to 'src/include/gameui.h')
-rw-r--r-- | src/include/gameui.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/include/gameui.h b/src/include/gameui.h new file mode 100644 index 0000000..c9f607e --- /dev/null +++ b/src/include/gameui.h @@ -0,0 +1,13 @@ +#ifndef GAMEUI_H +#define GAMEUI_H +#include <SDL.h> + +#include "data_ini.h" +#include "data_ress.h" +#include "data_game.h" + +/* Create list of all in-game sprite to render (for batch processing) */ +int buildRenderList(gameIni_t *gIni, gameRess_t *gRess, gameState_t *gState); +void disposeRenderList(gameState_t *gState); + +#endif /*GAMEUI_H*/ |