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authorLudovic Pouzenc <lpouzenc@gmail.com>2013-07-23 21:04:12 +0200
committerLudovic Pouzenc <lpouzenc@gmail.com>2013-07-23 21:04:12 +0200
commitcbb47fe9dadd8e61cb082e39b12e96cf2614a94c (patch)
tree1a05d6da5976285f8702c0dc7587d00c0f60e732
parentb5ebd9d372aab20084b2fa521bbd0b92ea2d7f1a (diff)
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Cosmetique : test sprite, le lemming creuse de 2. Tout est doulé par rapport au jeu original.
-rw-r--r--src/sandbox/sprite.c4
-rw-r--r--src/sandbox/sprite_gif.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/sandbox/sprite.c b/src/sandbox/sprite.c
index 0223997..dfddac7 100644
--- a/src/sandbox/sprite.c
+++ b/src/sandbox/sprite.c
@@ -70,8 +70,8 @@ int main(int argc, char *argv[]) {
t1_src.y = (t1_src.y + t1_src.h) % t1_size.h;
/* Change dest rectangle to move the sprite if the animation cycle restart */
if (t1_src.y == 0) {
- t1_dst.x++;
- t1_dst.y++;
+ t1_dst.x +=2;
+ t1_dst.y +=2;
}
SDL_Delay(50);
diff --git a/src/sandbox/sprite_gif.c b/src/sandbox/sprite_gif.c
index d2a3a70..713b007 100644
--- a/src/sandbox/sprite_gif.c
+++ b/src/sandbox/sprite_gif.c
@@ -72,8 +72,8 @@ int main(int argc, char *argv[]) {
t1_src.y = (t1_src.y + t1_src.h) % t1_size.h;
/* Change dest rectangle to move the sprite if the animation cycle restart */
if (t1_src.y == 0) {
- t1_dst.x++;
- t1_dst.y++;
+ t1_dst.x +=2;
+ t1_dst.y +=2;
}
SDL_Delay(50);