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authorLudovic Pouzenc <lpouzenc@gmail.com>2013-09-15 10:37:05 +0200
committerLudovic Pouzenc <lpouzenc@gmail.com>2013-09-15 10:37:05 +0200
commit99ed3fe079a2e5f2a9a9396f4a0e0e1b7483243d (patch)
treea5139ba70278fbad2e1153fe6a3ba49a5a1d9207
parentc5fea717cde9012c08372cc6987043bc316a736b (diff)
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Modifs mineures non commitées il y a lgtps
-rw-r--r--src/include/data_game.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/include/data_game.h b/src/include/data_game.h
index 669c0ef..edb44dd 100644
--- a/src/include/data_game.h
+++ b/src/include/data_game.h
@@ -43,10 +43,10 @@ typedef struct {
int frameIdx; /* For animated sprites */
int counter, counter2; /* counter used for internal state changes */
int explodeNumCtr, explodeCtr;
- int canFloat, canClimb, canChangeSkill, nuke, hasDied, hasLeft,
- int selectCtr; /** counter used to display the select image in replay mode */
+ int canFloat, canClimb, canChangeSkill, nuke, hasDied, hasLeft;
+ int selectCtr; /* counter used to display the select image in replay mode */
- renderItem_t *renderItem;
+ // renderItem_t *renderItem; /* FIXME Causes inclusion loop */
} lemming_t;
enum skills {