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authorLudovic Pouzenc <lpouzenc@gmail.com>2013-07-17 15:59:10 +0200
committerLudovic Pouzenc <lpouzenc@gmail.com>2013-07-17 15:59:10 +0200
commit11734a337451aa2d6b9d2aa2fef2674073e04046 (patch)
treeb608eab48d3f955d7716414d838b2e88008737d5
parent8278d5657da4757385354cd832aacdc808a560de (diff)
downloadmplemmings-11734a337451aa2d6b9d2aa2fef2674073e04046.tar.gz
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Suppression de l'ancien parser flex/bison
-rw-r--r--src/parser/.svnignore4
-rw-r--r--src/parser/Makefile10
-rw-r--r--src/parser/lex.yy.c2294
-rw-r--r--src/parser/parse_ini.lex116
-rw-r--r--src/parser/parse_ini.yy325
-rw-r--r--src/parser/y.output1612
-rw-r--r--src/parser/y.tab.c2329
-rw-r--r--src/parser/y.tab.h152
8 files changed, 0 insertions, 6842 deletions
diff --git a/src/parser/.svnignore b/src/parser/.svnignore
deleted file mode 100644
index ab1e9e5..0000000
--- a/src/parser/.svnignore
+++ /dev/null
@@ -1,4 +0,0 @@
-y.output
-lex.yy.c
-y.tab.h
-y.tab.c
diff --git a/src/parser/Makefile b/src/parser/Makefile
deleted file mode 100644
index bcf6618..0000000
--- a/src/parser/Makefile
+++ /dev/null
@@ -1,10 +0,0 @@
-all: lex.yy.c y.tab.c
-
-lex.yy.c: parse_ini.lex
- flex parse_ini.lex
-y.tab.c: parse_ini.yy
- yacc -v -d parse_ini.yy
-
-clean:
- -rm y.output y.tab.c y.tab.h lex.yy.c y.tab.c
-
diff --git a/src/parser/lex.yy.c b/src/parser/lex.yy.c
deleted file mode 100644
index 5e0783a..0000000
--- a/src/parser/lex.yy.c
+++ /dev/null
@@ -1,2294 +0,0 @@
-
-#line 3 "lex.yy.c"
-
-#define YY_INT_ALIGNED short int
-
-/* A lexical scanner generated by flex */
-
-#define FLEX_SCANNER
-#define YY_FLEX_MAJOR_VERSION 2
-#define YY_FLEX_MINOR_VERSION 5
-#define YY_FLEX_SUBMINOR_VERSION 35
-#if YY_FLEX_SUBMINOR_VERSION > 0
-#define FLEX_BETA
-#endif
-
-/* First, we deal with platform-specific or compiler-specific issues. */
-
-/* begin standard C headers. */
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#include <stdlib.h>
-
-/* end standard C headers. */
-
-/* flex integer type definitions */
-
-#ifndef FLEXINT_H
-#define FLEXINT_H
-
-/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */
-
-#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-
-/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
- * if you want the limit (max/min) macros for int types.
- */
-#ifndef __STDC_LIMIT_MACROS
-#define __STDC_LIMIT_MACROS 1
-#endif
-
-#include <inttypes.h>
-typedef int8_t flex_int8_t;
-typedef uint8_t flex_uint8_t;
-typedef int16_t flex_int16_t;
-typedef uint16_t flex_uint16_t;
-typedef int32_t flex_int32_t;
-typedef uint32_t flex_uint32_t;
-#else
-typedef signed char flex_int8_t;
-typedef short int flex_int16_t;
-typedef int flex_int32_t;
-typedef unsigned char flex_uint8_t;
-typedef unsigned short int flex_uint16_t;
-typedef unsigned int flex_uint32_t;
-
-/* Limits of integral types. */
-#ifndef INT8_MIN
-#define INT8_MIN (-128)
-#endif
-#ifndef INT16_MIN
-#define INT16_MIN (-32767-1)
-#endif
-#ifndef INT32_MIN
-#define INT32_MIN (-2147483647-1)
-#endif
-#ifndef INT8_MAX
-#define INT8_MAX (127)
-#endif
-#ifndef INT16_MAX
-#define INT16_MAX (32767)
-#endif
-#ifndef INT32_MAX
-#define INT32_MAX (2147483647)
-#endif
-#ifndef UINT8_MAX
-#define UINT8_MAX (255U)
-#endif
-#ifndef UINT16_MAX
-#define UINT16_MAX (65535U)
-#endif
-#ifndef UINT32_MAX
-#define UINT32_MAX (4294967295U)
-#endif
-
-#endif /* ! C99 */
-
-#endif /* ! FLEXINT_H */
-
-#ifdef __cplusplus
-
-/* The "const" storage-class-modifier is valid. */
-#define YY_USE_CONST
-
-#else /* ! __cplusplus */
-
-/* C99 requires __STDC__ to be defined as 1. */
-#if defined (__STDC__)
-
-#define YY_USE_CONST
-
-#endif /* defined (__STDC__) */
-#endif /* ! __cplusplus */
-
-#ifdef YY_USE_CONST
-#define yyconst const
-#else
-#define yyconst
-#endif
-
-/* Returned upon end-of-file. */
-#define YY_NULL 0
-
-/* Promotes a possibly negative, possibly signed char to an unsigned
- * integer for use as an array index. If the signed char is negative,
- * we want to instead treat it as an 8-bit unsigned char, hence the
- * double cast.
- */
-#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c)
-
-/* Enter a start condition. This macro really ought to take a parameter,
- * but we do it the disgusting crufty way forced on us by the ()-less
- * definition of BEGIN.
- */
-#define BEGIN (yy_start) = 1 + 2 *
-
-/* Translate the current start state into a value that can be later handed
- * to BEGIN to return to the state. The YYSTATE alias is for lex
- * compatibility.
- */
-#define YY_START (((yy_start) - 1) / 2)
-#define YYSTATE YY_START
-
-/* Action number for EOF rule of a given start state. */
-#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)
-
-/* Special action meaning "start processing a new file". */
-#define YY_NEW_FILE yyrestart(yyin )
-
-#define YY_END_OF_BUFFER_CHAR 0
-
-/* Size of default input buffer. */
-#ifndef YY_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k.
- * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
- * Ditto for the __ia64__ case accordingly.
- */
-#define YY_BUF_SIZE 32768
-#else
-#define YY_BUF_SIZE 16384
-#endif /* __ia64__ */
-#endif
-
-/* The state buf must be large enough to hold one state per character in the main buffer.
- */
-#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type))
-
-#ifndef YY_TYPEDEF_YY_BUFFER_STATE
-#define YY_TYPEDEF_YY_BUFFER_STATE
-typedef struct yy_buffer_state *YY_BUFFER_STATE;
-#endif
-
-extern int yyleng;
-
-extern FILE *yyin, *yyout;
-
-#define EOB_ACT_CONTINUE_SCAN 0
-#define EOB_ACT_END_OF_FILE 1
-#define EOB_ACT_LAST_MATCH 2
-
- #define YY_LESS_LINENO(n)
-
-/* Return all but the first "n" matched characters back to the input stream. */
-#define yyless(n) \
- do \
- { \
- /* Undo effects of setting up yytext. */ \
- int yyless_macro_arg = (n); \
- YY_LESS_LINENO(yyless_macro_arg);\
- *yy_cp = (yy_hold_char); \
- YY_RESTORE_YY_MORE_OFFSET \
- (yy_c_buf_p) = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \
- YY_DO_BEFORE_ACTION; /* set up yytext again */ \
- } \
- while ( 0 )
-
-#define unput(c) yyunput( c, (yytext_ptr) )
-
-#ifndef YY_TYPEDEF_YY_SIZE_T
-#define YY_TYPEDEF_YY_SIZE_T
-typedef size_t yy_size_t;
-#endif
-
-#ifndef YY_STRUCT_YY_BUFFER_STATE
-#define YY_STRUCT_YY_BUFFER_STATE
-struct yy_buffer_state
- {
- FILE *yy_input_file;
-
- char *yy_ch_buf; /* input buffer */
- char *yy_buf_pos; /* current position in input buffer */
-
- /* Size of input buffer in bytes, not including room for EOB
- * characters.
- */
- yy_size_t yy_buf_size;
-
- /* Number of characters read into yy_ch_buf, not including EOB
- * characters.
- */
- int yy_n_chars;
-
- /* Whether we "own" the buffer - i.e., we know we created it,
- * and can realloc() it to grow it, and should free() it to
- * delete it.
- */
- int yy_is_our_buffer;
-
- /* Whether this is an "interactive" input source; if so, and
- * if we're using stdio for input, then we want to use getc()
- * instead of fread(), to make sure we stop fetching input after
- * each newline.
- */
- int yy_is_interactive;
-
- /* Whether we're considered to be at the beginning of a line.
- * If so, '^' rules will be active on the next match, otherwise
- * not.
- */
- int yy_at_bol;
-
- int yy_bs_lineno; /**< The line count. */
- int yy_bs_column; /**< The column count. */
-
- /* Whether to try to fill the input buffer when we reach the
- * end of it.
- */
- int yy_fill_buffer;
-
- int yy_buffer_status;
-
-#define YY_BUFFER_NEW 0
-#define YY_BUFFER_NORMAL 1
- /* When an EOF's been seen but there's still some text to process
- * then we mark the buffer as YY_EOF_PENDING, to indicate that we
- * shouldn't try reading from the input source any more. We might
- * still have a bunch of tokens to match, though, because of
- * possible backing-up.
- *
- * When we actually see the EOF, we change the status to "new"
- * (via yyrestart()), so that the user can continue scanning by
- * just pointing yyin at a new input file.
- */
-#define YY_BUFFER_EOF_PENDING 2
-
- };
-#endif /* !YY_STRUCT_YY_BUFFER_STATE */
-
-/* Stack of input buffers. */
-static size_t yy_buffer_stack_top = 0; /**< index of top of stack. */
-static size_t yy_buffer_stack_max = 0; /**< capacity of stack. */
-static YY_BUFFER_STATE * yy_buffer_stack = 0; /**< Stack as an array. */
-
-/* We provide macros for accessing buffer states in case in the
- * future we want to put the buffer states in a more general
- * "scanner state".
- *
- * Returns the top of the stack, or NULL.
- */
-#define YY_CURRENT_BUFFER ( (yy_buffer_stack) \
- ? (yy_buffer_stack)[(yy_buffer_stack_top)] \
- : NULL)
-
-/* Same as previous macro, but useful when we know that the buffer stack is not
- * NULL or when we need an lvalue. For internal use only.
- */
-#define YY_CURRENT_BUFFER_LVALUE (yy_buffer_stack)[(yy_buffer_stack_top)]
-
-/* yy_hold_char holds the character lost when yytext is formed. */
-static char yy_hold_char;
-static int yy_n_chars; /* number of characters read into yy_ch_buf */
-int yyleng;
-
-/* Points to current character in buffer. */
-static char *yy_c_buf_p = (char *) 0;
-static int yy_init = 0; /* whether we need to initialize */
-static int yy_start = 0; /* start state number */
-
-/* Flag which is used to allow yywrap()'s to do buffer switches
- * instead of setting up a fresh yyin. A bit of a hack ...
- */
-static int yy_did_buffer_switch_on_eof;
-
-void yyrestart (FILE *input_file );
-void yy_switch_to_buffer (YY_BUFFER_STATE new_buffer );
-YY_BUFFER_STATE yy_create_buffer (FILE *file,int size );
-void yy_delete_buffer (YY_BUFFER_STATE b );
-void yy_flush_buffer (YY_BUFFER_STATE b );
-void yypush_buffer_state (YY_BUFFER_STATE new_buffer );
-void yypop_buffer_state (void );
-
-static void yyensure_buffer_stack (void );
-static void yy_load_buffer_state (void );
-static void yy_init_buffer (YY_BUFFER_STATE b,FILE *file );
-
-#define YY_FLUSH_BUFFER yy_flush_buffer(YY_CURRENT_BUFFER )
-
-YY_BUFFER_STATE yy_scan_buffer (char *base,yy_size_t size );
-YY_BUFFER_STATE yy_scan_string (yyconst char *yy_str );
-YY_BUFFER_STATE yy_scan_bytes (yyconst char *bytes,int len );
-
-void *yyalloc (yy_size_t );
-void *yyrealloc (void *,yy_size_t );
-void yyfree (void * );
-
-#define yy_new_buffer yy_create_buffer
-
-#define yy_set_interactive(is_interactive) \
- { \
- if ( ! YY_CURRENT_BUFFER ){ \
- yyensure_buffer_stack (); \
- YY_CURRENT_BUFFER_LVALUE = \
- yy_create_buffer(yyin,YY_BUF_SIZE ); \
- } \
- YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \
- }
-
-#define yy_set_bol(at_bol) \
- { \
- if ( ! YY_CURRENT_BUFFER ){\
- yyensure_buffer_stack (); \
- YY_CURRENT_BUFFER_LVALUE = \
- yy_create_buffer(yyin,YY_BUF_SIZE ); \
- } \
- YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \
- }
-
-#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol)
-
-#define yywrap(n) 1
-#define YY_SKIP_YYWRAP
-
-typedef unsigned char YY_CHAR;
-
-FILE *yyin = (FILE *) 0, *yyout = (FILE *) 0;
-
-typedef int yy_state_type;
-
-extern int yylineno;
-
-int yylineno = 1;
-
-extern char *yytext;
-#define yytext_ptr yytext
-
-static yy_state_type yy_get_previous_state (void );
-static yy_state_type yy_try_NUL_trans (yy_state_type current_state );
-static int yy_get_next_buffer (void );
-static void yy_fatal_error (yyconst char msg[] );
-
-/* Done after the current pattern has been matched and before the
- * corresponding action - sets up yytext.
- */
-#define YY_DO_BEFORE_ACTION \
- (yytext_ptr) = yy_bp; \
- yyleng = (size_t) (yy_cp - yy_bp); \
- (yy_hold_char) = *yy_cp; \
- *yy_cp = '\0'; \
- (yy_c_buf_p) = yy_cp;
-
-#define YY_NUM_RULES 57
-#define YY_END_OF_BUFFER 58
-/* This struct is not used in this scanner,
- but its presence is necessary. */
-struct yy_trans_info
- {
- flex_int32_t yy_verify;
- flex_int32_t yy_nxt;
- };
-static yyconst flex_int16_t yy_accept[324] =
- { 0,
- 4, 4, 4, 4, 4, 4, 0, 0, 4, 4,
- 58, 57, 4, 1, 2, 3, 57, 57, 57, 57,
- 57, 57, 57, 57, 57, 57, 57, 57, 57, 57,
- 57, 57, 57, 57, 52, 50, 51, 56, 55, 52,
- 54, 4, 3, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 52, 50, 56, 0, 54, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 53, 0, 0, 0, 0, 0, 0,
- 40, 0, 0, 0, 0, 0, 0, 0, 0, 6,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 37, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 28, 10, 0, 0, 0,
- 0, 0, 0, 0, 36, 0, 38, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 5, 0, 44, 0,
- 0, 8, 0, 0, 11, 0, 45, 0, 0, 46,
-
- 0, 0, 48, 39, 35, 0, 0, 34, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 12, 31, 0, 0, 0, 0, 0, 0,
- 13, 0, 0, 9, 0, 43, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 29, 0, 49, 0,
- 0, 42, 0, 0, 41, 47, 33, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 30, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 26, 0, 0, 0, 0, 19,
- 0, 0, 25, 0, 22, 0, 0, 27, 0, 0,
-
- 0, 0, 0, 0, 14, 0, 23, 24, 20, 21,
- 17, 18, 0, 16, 0, 0, 0, 7, 0, 15,
- 0, 32, 0
- } ;
-
-static yyconst flex_int32_t yy_ec[256] =
- { 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 2, 3,
- 1, 1, 4, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 2, 1, 1, 5, 1, 1, 1, 1, 1,
- 1, 1, 1, 6, 7, 8, 1, 9, 10, 10,
- 10, 10, 10, 10, 10, 10, 10, 1, 1, 1,
- 11, 1, 1, 1, 12, 13, 14, 15, 16, 17,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 1, 1, 1, 1, 38, 1, 39, 40, 41, 42,
-
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 28, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
-
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1
- } ;
-
-static yyconst flex_int32_t yy_meta[64] =
- { 0,
- 1, 1, 2, 3, 1, 1, 4, 4, 5, 5,
- 1, 5, 5, 5, 5, 5, 5, 4, 4, 4,
- 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
- 4, 4, 4, 4, 4, 4, 4, 4, 5, 5,
- 5, 5, 5, 5, 4, 4, 4, 4, 4, 4,
- 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
- 4, 4, 4
- } ;
-
-static yyconst flex_int16_t yy_base[331] =
- { 0,
- 0, 0, 62, 72, 82, 92, 101, 103, 107, 145,
- 653, 699, 649, 699, 699, 0, 73, 82, 104, 115,
- 105, 123, 114, 123, 129, 132, 127, 158, 126, 149,
- 200, 152, 146, 110, 112, 647, 699, 0, 699, 179,
- 0, 646, 0, 154, 162, 162, 170, 173, 179, 167,
- 162, 184, 191, 192, 178, 174, 186, 196, 197, 195,
- 201, 209, 203, 222, 206, 239, 212, 222, 229, 224,
- 252, 238, 114, 638, 0, 0, 0, 244, 243, 254,
- 240, 250, 247, 517, 254, 252, 259, 269, 264, 270,
- 269, 269, 276, 307, 283, 270, 290, 399, 293, 292,
-
- 302, 300, 309, 312, 309, 282, 316, 318, 321, 323,
- 318, 326, 313, 0, 344, 323, 323, 318, 340, 347,
- 699, 351, 348, 338, 348, 304, 360, 358, 361, 699,
- 377, 354, 358, 358, 367, 364, 359, 372, 368, 368,
- 699, 381, 379, 372, 380, 377, 266, 382, 402, 387,
- 396, 402, 256, 409, 243, 699, 699, 400, 412, 156,
- 401, 403, 155, 147, 699, 141, 699, 406, 412, 105,
- 408, 413, 416, 422, 424, 427, 421, 424, 424, 425,
- 427, 436, 430, 431, 98, 94, 699, 439, 699, 447,
- 448, 699, 450, 437, 699, 463, 699, 452, 463, 699,
-
- 468, 91, 699, 699, 699, 460, 90, 699, 466, 474,
- 477, 468, 469, 476, 484, 474, 484, 485, 88, 479,
- 52, 487, 699, 699, 488, 50, 483, 487, 42, 40,
- 699, 498, 488, 699, 501, 699, 503, 500, 508, 511,
- 519, 517, 505, 514, 508, 509, 699, 526, 699, 515,
- 521, 699, 32, 527, 699, 699, 699, 525, 530, 523,
- 538, 527, 541, 542, 535, 550, 542, 541, 554, 559,
- 564, 555, 699, 552, 554, 556, 557, 559, 559, 562,
- 563, 566, 569, 581, 699, 569, 576, 573, 585, 699,
- 579, 579, 699, 581, 699, 586, 589, 699, 590, 591,
-
- 607, 602, 612, 606, 699, 621, 699, 699, 699, 699,
- 699, 699, 609, 699, 620, 614, 612, 699, 629, 699,
- 628, 699, 699, 671, 676, 681, 686, 691, 693, 63
- } ;
-
-static yyconst flex_int16_t yy_def[331] =
- { 0,
- 323, 1, 324, 324, 324, 324, 325, 325, 326, 326,
- 323, 323, 323, 323, 323, 327, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 328, 323, 323,
- 329, 323, 327, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 328, 330, 329, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
-
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 330, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
-
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
-
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 0, 323, 323, 323, 323, 323, 323, 323
- } ;
-
-static yyconst flex_int16_t yy_nxt[763] =
- { 0,
- 12, 13, 14, 15, 16, 12, 12, 12, 12, 12,
- 12, 17, 18, 19, 20, 12, 21, 12, 22, 23,
- 12, 12, 24, 25, 26, 27, 28, 12, 29, 30,
- 31, 12, 12, 32, 33, 12, 12, 12, 17, 18,
- 19, 20, 12, 21, 12, 22, 23, 12, 12, 24,
- 25, 26, 27, 28, 29, 30, 31, 12, 12, 32,
- 33, 12, 12, 13, 14, 15, 16, 114, 34, 273,
- 35, 35, 36, 13, 14, 15, 16, 256, 34, 255,
- 35, 35, 36, 13, 14, 15, 16, 252, 34, 249,
- 35, 35, 37, 13, 14, 15, 16, 44, 34, 45,
-
- 35, 35, 37, 14, 15, 14, 15, 12, 13, 14,
- 15, 16, 39, 34, 12, 40, 35, 12, 73, 73,
- 73, 73, 73, 73, 44, 247, 45, 236, 234, 46,
- 48, 224, 47, 49, 51, 223, 50, 52, 53, 58,
- 54, 62, 208, 56, 12, 12, 13, 14, 15, 16,
- 39, 34, 12, 40, 35, 12, 46, 48, 47, 49,
- 55, 51, 50, 57, 52, 53, 58, 54, 62, 59,
- 56, 71, 72, 78, 63, 79, 80, 60, 205, 64,
- 65, 81, 12, 61, 204, 82, 55, 73, 73, 57,
- 83, 84, 203, 200, 85, 86, 59, 93, 71, 72,
-
- 78, 63, 79, 80, 60, 64, 65, 92, 81, 94,
- 61, 66, 82, 76, 87, 67, 95, 83, 84, 68,
- 85, 89, 86, 88, 93, 96, 90, 91, 69, 97,
- 98, 99, 103, 92, 100, 70, 94, 101, 66, 76,
- 106, 87, 67, 95, 107, 108, 68, 89, 109, 88,
- 110, 96, 90, 91, 69, 97, 98, 102, 99, 103,
- 100, 70, 104, 113, 101, 111, 106, 115, 116, 117,
- 120, 107, 108, 105, 112, 109, 118, 110, 119, 122,
- 197, 123, 124, 102, 125, 126, 127, 128, 129, 104,
- 113, 130, 111, 195, 115, 116, 117, 120, 138, 105,
-
- 139, 112, 118, 189, 119, 140, 122, 123, 142, 124,
- 149, 125, 126, 127, 128, 129, 143, 144, 130, 131,
- 132, 133, 145, 134, 146, 138, 139, 147, 148, 135,
- 136, 150, 140, 151, 152, 142, 149, 137, 153, 154,
- 155, 167, 156, 143, 144, 158, 131, 132, 133, 145,
- 134, 146, 159, 160, 147, 148, 135, 136, 150, 161,
- 151, 152, 162, 137, 163, 153, 154, 155, 156, 164,
- 166, 168, 158, 169, 170, 165, 175, 176, 159, 160,
- 177, 157, 178, 179, 180, 181, 161, 182, 171, 162,
- 183, 163, 184, 185, 186, 187, 164, 166, 168, 172,
-
- 169, 170, 173, 175, 176, 188, 190, 177, 174, 178,
- 179, 180, 181, 191, 182, 171, 192, 183, 193, 184,
- 185, 186, 187, 194, 196, 198, 172, 199, 206, 173,
- 201, 188, 202, 190, 174, 207, 141, 209, 210, 211,
- 191, 212, 192, 213, 214, 193, 215, 216, 217, 220,
- 194, 196, 198, 218, 199, 206, 201, 219, 202, 221,
- 222, 225, 207, 209, 226, 210, 211, 227, 212, 228,
- 213, 214, 229, 215, 216, 217, 220, 230, 232, 218,
- 231, 233, 235, 219, 237, 221, 222, 238, 225, 239,
- 240, 226, 241, 242, 227, 243, 228, 244, 229, 245,
-
- 246, 248, 250, 251, 230, 232, 231, 253, 233, 235,
- 254, 237, 257, 258, 238, 259, 239, 240, 260, 241,
- 242, 261, 243, 262, 244, 263, 245, 246, 248, 250,
- 251, 264, 265, 267, 253, 266, 268, 254, 269, 257,
- 258, 270, 259, 271, 272, 260, 274, 275, 261, 276,
- 262, 277, 263, 278, 121, 279, 280, 281, 264, 265,
- 267, 266, 268, 282, 269, 283, 284, 286, 270, 271,
- 285, 272, 287, 274, 275, 288, 276, 277, 289, 291,
- 278, 279, 290, 280, 281, 292, 293, 294, 295, 282,
- 296, 297, 283, 284, 286, 298, 285, 299, 300, 287,
-
- 301, 302, 288, 303, 304, 289, 291, 305, 290, 306,
- 307, 292, 293, 294, 295, 308, 296, 297, 309, 310,
- 311, 298, 312, 299, 313, 300, 301, 314, 302, 303,
- 315, 304, 316, 305, 317, 306, 307, 318, 319, 74,
- 320, 308, 321, 322, 309, 310, 311, 42, 74, 312,
- 42, 313, 323, 323, 314, 323, 323, 315, 323, 316,
- 323, 317, 323, 323, 318, 319, 320, 323, 323, 321,
- 322, 12, 12, 12, 12, 12, 38, 38, 38, 38,
- 38, 41, 41, 41, 41, 41, 43, 323, 43, 43,
- 43, 75, 323, 323, 75, 75, 77, 77, 11, 323,
-
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323
- } ;
-
-static yyconst flex_int16_t yy_chk[763] =
- { 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 3, 3, 3, 3, 330, 3, 253,
- 3, 3, 3, 4, 4, 4, 4, 230, 4, 229,
- 4, 4, 4, 5, 5, 5, 5, 226, 5, 221,
- 5, 5, 5, 6, 6, 6, 6, 17, 6, 18,
-
- 6, 6, 6, 7, 7, 8, 8, 9, 9, 9,
- 9, 9, 9, 9, 9, 9, 9, 9, 34, 34,
- 35, 35, 73, 73, 17, 219, 18, 207, 202, 19,
- 20, 186, 19, 21, 22, 185, 21, 23, 24, 27,
- 25, 29, 170, 26, 9, 10, 10, 10, 10, 10,
- 10, 10, 10, 10, 10, 10, 19, 20, 19, 21,
- 25, 22, 21, 26, 23, 24, 27, 25, 29, 28,
- 26, 32, 33, 44, 30, 45, 46, 28, 166, 30,
- 30, 47, 10, 28, 164, 48, 25, 40, 40, 26,
- 49, 50, 163, 160, 51, 52, 28, 56, 32, 33,
-
- 44, 30, 45, 46, 28, 30, 30, 55, 47, 57,
- 28, 31, 48, 40, 53, 31, 58, 49, 50, 31,
- 51, 54, 52, 53, 56, 59, 54, 54, 31, 60,
- 61, 62, 65, 55, 63, 31, 57, 64, 31, 40,
- 67, 53, 31, 58, 68, 68, 31, 54, 69, 53,
- 70, 59, 54, 54, 31, 60, 61, 64, 62, 65,
- 63, 31, 66, 72, 64, 71, 67, 78, 79, 80,
- 83, 68, 68, 66, 71, 69, 81, 70, 82, 85,
- 155, 86, 87, 64, 88, 89, 90, 91, 92, 66,
- 72, 93, 71, 153, 78, 79, 80, 83, 95, 66,
-
- 96, 71, 81, 147, 82, 97, 85, 86, 99, 87,
- 106, 88, 89, 90, 91, 92, 100, 101, 93, 94,
- 94, 94, 102, 94, 103, 95, 96, 104, 105, 94,
- 94, 107, 97, 108, 109, 99, 106, 94, 110, 111,
- 112, 126, 113, 100, 101, 116, 94, 94, 94, 102,
- 94, 103, 117, 118, 104, 105, 94, 94, 107, 119,
- 108, 109, 120, 94, 122, 110, 111, 112, 113, 123,
- 125, 127, 116, 128, 129, 124, 132, 133, 117, 118,
- 134, 115, 135, 136, 137, 138, 119, 139, 131, 120,
- 140, 122, 142, 143, 144, 145, 123, 125, 127, 131,
-
- 128, 129, 131, 132, 133, 146, 148, 134, 131, 135,
- 136, 137, 138, 149, 139, 131, 150, 140, 151, 142,
- 143, 144, 145, 152, 154, 158, 131, 159, 168, 131,
- 161, 146, 162, 148, 131, 169, 98, 171, 172, 173,
- 149, 174, 150, 175, 176, 151, 177, 178, 179, 182,
- 152, 154, 158, 180, 159, 168, 161, 181, 162, 183,
- 184, 188, 169, 171, 190, 172, 173, 191, 174, 193,
- 175, 176, 194, 177, 178, 179, 182, 196, 199, 180,
- 198, 201, 206, 181, 209, 183, 184, 210, 188, 211,
- 212, 190, 213, 214, 191, 215, 193, 216, 194, 217,
-
- 218, 220, 222, 225, 196, 199, 198, 227, 201, 206,
- 228, 209, 232, 233, 210, 235, 211, 212, 237, 213,
- 214, 238, 215, 239, 216, 240, 217, 218, 220, 222,
- 225, 241, 242, 244, 227, 243, 245, 228, 246, 232,
- 233, 248, 235, 250, 251, 237, 254, 258, 238, 259,
- 239, 260, 240, 261, 84, 262, 263, 264, 241, 242,
- 244, 243, 245, 265, 246, 266, 267, 269, 248, 250,
- 268, 251, 270, 254, 258, 271, 259, 260, 272, 275,
- 261, 262, 274, 263, 264, 276, 277, 278, 279, 265,
- 280, 281, 266, 267, 269, 282, 268, 283, 284, 270,
-
- 286, 287, 271, 288, 289, 272, 275, 291, 274, 292,
- 294, 276, 277, 278, 279, 296, 280, 281, 297, 299,
- 300, 282, 301, 283, 302, 284, 286, 303, 287, 288,
- 304, 289, 306, 291, 313, 292, 294, 315, 316, 74,
- 317, 296, 319, 321, 297, 299, 300, 42, 36, 301,
- 13, 302, 11, 0, 303, 0, 0, 304, 0, 306,
- 0, 313, 0, 0, 315, 316, 317, 0, 0, 319,
- 321, 324, 324, 324, 324, 324, 325, 325, 325, 325,
- 325, 326, 326, 326, 326, 326, 327, 0, 327, 327,
- 327, 328, 0, 0, 328, 328, 329, 329, 323, 323,
-
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323, 323, 323, 323, 323, 323, 323, 323, 323,
- 323, 323
- } ;
-
-static yy_state_type yy_last_accepting_state;
-static char *yy_last_accepting_cpos;
-
-extern int yy_flex_debug;
-int yy_flex_debug = 0;
-
-/* The intent behind this definition is that it'll catch
- * any uses of REJECT which flex missed.
- */
-#define REJECT reject_used_but_not_detected
-#define yymore() yymore_used_but_not_detected
-#define YY_MORE_ADJ 0
-#define YY_RESTORE_YY_MORE_OFFSET
-char *yytext;
-#line 1 "parse_ini.lex"
-#line 2 "parse_ini.lex"
-#include <stdio.h>
-#include <string.h>
-#include <stdint.h>
-
-#include "y.tab.h"
-
-#define MAX_STR_LEN 255
-
-int string(int tok) {
- int lg = strlen(yytext);
- if ( lg > MAX_STR_LEN ) {
- return LEXERROR;
- } else {
- yylval.str = malloc(sizeof(char)*(lg+1));
- strcpy(yylval.str, yytext);
- return tok;
- }
-}
-#define YY_NO_INPUT 1
-/* IDENT [a-z][a-z0-9_-]* */
-/*
-%s : inclusive start condition (includes also rules starting without <sc>)
-%x : exclusive start condition
-*/
-
-
-
-
-#line 765 "lex.yy.c"
-
-#define INITIAL 0
-#define TYPE_STR 1
-#define TYPE_OTHER 2
-#define VAL_STR 3
-#define VAL_OTHER 4
-
-#ifndef YY_NO_UNISTD_H
-/* Special case for "unistd.h", since it is non-ANSI. We include it way
- * down here because we want the user's section 1 to have been scanned first.
- * The user has a chance to override it with an option.
- */
-#include <unistd.h>
-#endif
-
-#ifndef YY_EXTRA_TYPE
-#define YY_EXTRA_TYPE void *
-#endif
-
-static int yy_init_globals (void );
-
-/* Accessor methods to globals.
- These are made visible to non-reentrant scanners for convenience. */
-
-int yylex_destroy (void );
-
-int yyget_debug (void );
-
-void yyset_debug (int debug_flag );
-
-YY_EXTRA_TYPE yyget_extra (void );
-
-void yyset_extra (YY_EXTRA_TYPE user_defined );
-
-FILE *yyget_in (void );
-
-void yyset_in (FILE * in_str );
-
-FILE *yyget_out (void );
-
-void yyset_out (FILE * out_str );
-
-int yyget_leng (void );
-
-char *yyget_text (void );
-
-int yyget_lineno (void );
-
-void yyset_lineno (int line_number );
-
-/* Macros after this point can all be overridden by user definitions in
- * section 1.
- */
-
-#ifndef YY_SKIP_YYWRAP
-#ifdef __cplusplus
-extern "C" int yywrap (void );
-#else
-extern int yywrap (void );
-#endif
-#endif
-
-#ifndef yytext_ptr
-static void yy_flex_strncpy (char *,yyconst char *,int );
-#endif
-
-#ifdef YY_NEED_STRLEN
-static int yy_flex_strlen (yyconst char * );
-#endif
-
-#ifndef YY_NO_INPUT
-
-#ifdef __cplusplus
-static int yyinput (void );
-#else
-static int input (void );
-#endif
-
-#endif
-
-/* Amount of stuff to slurp up with each read. */
-#ifndef YY_READ_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k */
-#define YY_READ_BUF_SIZE 16384
-#else
-#define YY_READ_BUF_SIZE 8192
-#endif /* __ia64__ */
-#endif
-
-/* Copy whatever the last rule matched to the standard output. */
-#ifndef ECHO
-/* This used to be an fputs(), but since the string might contain NUL's,
- * we now use fwrite().
- */
-#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0)
-#endif
-
-/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
- * is returned in "result".
- */
-#ifndef YY_INPUT
-#define YY_INPUT(buf,result,max_size) \
- if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
- { \
- int c = '*'; \
- size_t n; \
- for ( n = 0; n < max_size && \
- (c = getc( yyin )) != EOF && c != '\n'; ++n ) \
- buf[n] = (char) c; \
- if ( c == '\n' ) \
- buf[n++] = (char) c; \
- if ( c == EOF && ferror( yyin ) ) \
- YY_FATAL_ERROR( "input in flex scanner failed" ); \
- result = n; \
- } \
- else \
- { \
- errno=0; \
- while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \
- { \
- if( errno != EINTR) \
- { \
- YY_FATAL_ERROR( "input in flex scanner failed" ); \
- break; \
- } \
- errno=0; \
- clearerr(yyin); \
- } \
- }\
-\
-
-#endif
-
-/* No semi-colon after return; correct usage is to write "yyterminate();" -
- * we don't want an extra ';' after the "return" because that will cause
- * some compilers to complain about unreachable statements.
- */
-#ifndef yyterminate
-#define yyterminate() return YY_NULL
-#endif
-
-/* Number of entries by which start-condition stack grows. */
-#ifndef YY_START_STACK_INCR
-#define YY_START_STACK_INCR 25
-#endif
-
-/* Report a fatal error. */
-#ifndef YY_FATAL_ERROR
-#define YY_FATAL_ERROR(msg) yy_fatal_error( msg )
-#endif
-
-/* end tables serialization structures and prototypes */
-
-/* Default declaration of generated scanner - a define so the user can
- * easily add parameters.
- */
-#ifndef YY_DECL
-#define YY_DECL_IS_OURS 1
-
-extern int yylex (void);
-
-#define YY_DECL int yylex (void)
-#endif /* !YY_DECL */
-
-/* Code executed at the beginning of each rule, after yytext and yyleng
- * have been set up.
- */
-#ifndef YY_USER_ACTION
-#define YY_USER_ACTION
-#endif
-
-/* Code executed at the end of each rule. */
-#ifndef YY_BREAK
-#define YY_BREAK break;
-#endif
-
-#define YY_RULE_SETUP \
- YY_USER_ACTION
-
-/** The main scanner function which does all the work.
- */
-YY_DECL
-{
- register yy_state_type yy_current_state;
- register char *yy_cp, *yy_bp;
- register int yy_act;
-
-#line 43 "parse_ini.lex"
-
-
- /* Wilcard state. Following rules are common to all states */
-#line 958 "lex.yy.c"
-
- if ( !(yy_init) )
- {
- (yy_init) = 1;
-
-#ifdef YY_USER_INIT
- YY_USER_INIT;
-#endif
-
- if ( ! (yy_start) )
- (yy_start) = 1; /* first start state */
-
- if ( ! yyin )
- yyin = stdin;
-
- if ( ! yyout )
- yyout = stdout;
-
- if ( ! YY_CURRENT_BUFFER ) {
- yyensure_buffer_stack ();
- YY_CURRENT_BUFFER_LVALUE =
- yy_create_buffer(yyin,YY_BUF_SIZE );
- }
-
- yy_load_buffer_state( );
- }
-
- while ( 1 ) /* loops until end-of-file is reached */
- {
- yy_cp = (yy_c_buf_p);
-
- /* Support of yytext. */
- *yy_cp = (yy_hold_char);
-
- /* yy_bp points to the position in yy_ch_buf of the start of
- * the current run.
- */
- yy_bp = yy_cp;
-
- yy_current_state = (yy_start);
-yy_match:
- do
- {
- register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)];
- if ( yy_accept[yy_current_state] )
- {
- (yy_last_accepting_state) = yy_current_state;
- (yy_last_accepting_cpos) = yy_cp;
- }
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 324 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- ++yy_cp;
- }
- while ( yy_base[yy_current_state] != 699 );
-
-yy_find_action:
- yy_act = yy_accept[yy_current_state];
- if ( yy_act == 0 )
- { /* have to back up */
- yy_cp = (yy_last_accepting_cpos);
- yy_current_state = (yy_last_accepting_state);
- yy_act = yy_accept[yy_current_state];
- }
-
- YY_DO_BEFORE_ACTION;
-
-do_action: /* This label is used only to access EOF actions. */
-
- switch ( yy_act )
- { /* beginning of action switch */
- case 0: /* must back up */
- /* undo the effects of YY_DO_BEFORE_ACTION */
- *yy_cp = (yy_hold_char);
- yy_cp = (yy_last_accepting_cpos);
- yy_current_state = (yy_last_accepting_state);
- goto yy_find_action;
-
-case 1:
-/* rule 1 can match eol */
-YY_RULE_SETUP
-#line 46 "parse_ini.lex"
-{ yylineno++; BEGIN(INITIAL); return EOL; }
- YY_BREAK
-case 2:
-YY_RULE_SETUP
-#line 47 "parse_ini.lex"
-/* Ignore - http://fr.wikipedia.org/wiki/Fin_de_ligne : CRLF*/
- YY_BREAK
-/* Other rules for almost states (but VAL_STR) to ignore blanks and comments */
-case 3:
-YY_RULE_SETUP
-#line 50 "parse_ini.lex"
-/* Ignore Single line Comment*/
- YY_BREAK
-case 4:
-YY_RULE_SETUP
-#line 51 "parse_ini.lex"
-/* Ignore blanks */
- YY_BREAK
-/* Initial state, start condition is 'INITIAL' (implicit), we catch only identifiers here */
-case 5:
-YY_RULE_SETUP
-#line 54 "parse_ini.lex"
-{ BEGIN(TYPE_STR); return STYLE; }
- YY_BREAK
-case 6:
-YY_RULE_SETUP
-#line 55 "parse_ini.lex"
-{ BEGIN(TYPE_STR); return NAME; }
- YY_BREAK
-case 7:
-YY_RULE_SETUP
-#line 57 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return SLEM; }
- YY_BREAK
-case 8:
-YY_RULE_SETUP
-#line 59 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return TILES; }
- YY_BREAK
-case 9:
-YY_RULE_SETUP
-#line 60 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return FRAMES; }
- YY_BREAK
-case 10:
-YY_RULE_SETUP
-#line 61 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return ANIM; }
- YY_BREAK
-case 11:
-YY_RULE_SETUP
-#line 62 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return TYPE; }
- YY_BREAK
-case 12:
-YY_RULE_SETUP
-#line 63 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return SOUND; }
- YY_BREAK
-case 13:
-YY_RULE_SETUP
-#line 65 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return BGCOLOR; }
- YY_BREAK
-case 14:
-YY_RULE_SETUP
-#line 66 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DEBRISCOLOR; }
- YY_BREAK
-case 15:
-YY_RULE_SETUP
-#line 67 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return PARTICLECOLOR; }
- YY_BREAK
-case 16:
-YY_RULE_SETUP
-#line 69 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return RELEASERATE; }
- YY_BREAK
-case 17:
-YY_RULE_SETUP
-#line 70 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMLEMMINGS; }
- YY_BREAK
-case 18:
-YY_RULE_SETUP
-#line 71 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMTORESCUE; }
- YY_BREAK
-case 19:
-YY_RULE_SETUP
-#line 72 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return TIMELIMIT; }
- YY_BREAK
-case 20:
-YY_RULE_SETUP
-#line 73 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMCLIMBERS; }
- YY_BREAK
-case 21:
-YY_RULE_SETUP
-#line 74 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMFLOATERS; }
- YY_BREAK
-case 22:
-YY_RULE_SETUP
-#line 75 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMBOMBERS; }
- YY_BREAK
-case 23:
-YY_RULE_SETUP
-#line 76 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMBLOCKERS; }
- YY_BREAK
-case 24:
-YY_RULE_SETUP
-#line 77 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMBUILDERS; }
- YY_BREAK
-case 25:
-YY_RULE_SETUP
-#line 78 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMBASHERS; }
- YY_BREAK
-case 26:
-YY_RULE_SETUP
-#line 79 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMMINERS; }
- YY_BREAK
-case 27:
-YY_RULE_SETUP
-#line 80 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return NUMDIGGERS; }
- YY_BREAK
-case 28:
-YY_RULE_SETUP
-#line 81 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return XPOS; }
- YY_BREAK
-case 29:
-YY_RULE_SETUP
-#line 82 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return OBJECT; }
- YY_BREAK
-case 30:
-YY_RULE_SETUP
-#line 83 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return TERRAIN; }
- YY_BREAK
-case 31:
-YY_RULE_SETUP
-#line 84 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return STEEL; }
- YY_BREAK
-case 32:
-YY_RULE_SETUP
-#line 86 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return MAXFALLDISTANCE; }
- YY_BREAK
-case 33:
-YY_RULE_SETUP
-#line 87 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return CODESEED; }
- YY_BREAK
-case 34:
-YY_RULE_SETUP
-#line 88 "parse_ini.lex"
-{ BEGIN(TYPE_STR); return MUSIC; }
- YY_BREAK
-case 35:
-YY_RULE_SETUP
-#line 89 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return LEVEL; }
- YY_BREAK
-case 36:
-YY_RULE_SETUP
-#line 91 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return LEMM; }
- YY_BREAK
-case 37:
-YY_RULE_SETUP
-#line 92 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return POS; }
- YY_BREAK
-case 38:
-YY_RULE_SETUP
-#line 93 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return MASK; }
- YY_BREAK
-case 39:
-YY_RULE_SETUP
-#line 94 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return IMASK; }
- YY_BREAK
-case 40:
-YY_RULE_SETUP
-#line 97 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 41:
-YY_RULE_SETUP
-#line 98 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 42:
-YY_RULE_SETUP
-#line 99 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 43:
-YY_RULE_SETUP
-#line 100 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 44:
-YY_RULE_SETUP
-#line 101 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 45:
-YY_RULE_SETUP
-#line 102 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 46:
-YY_RULE_SETUP
-#line 103 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 47:
-YY_RULE_SETUP
-#line 104 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 48:
-YY_RULE_SETUP
-#line 105 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-case 49:
-YY_RULE_SETUP
-#line 106 "parse_ini.lex"
-{ BEGIN(TYPE_OTHER); return DIFFICULTY; }
- YY_BREAK
-/* TYPE_* states for catching the '=' token and go in the right state machine for catching values */
-case 50:
-YY_RULE_SETUP
-#line 110 "parse_ini.lex"
-{ BEGIN(VAL_STR); return AFF; }
- YY_BREAK
-case 51:
-YY_RULE_SETUP
-#line 111 "parse_ini.lex"
-{ BEGIN(VAL_OTHER); return AFF; }
- YY_BREAK
-case 52:
-YY_RULE_SETUP
-#line 113 "parse_ini.lex"
-{ yylval.num = atoi(yytext); return INT; }
- YY_BREAK
-case 53:
-YY_RULE_SETUP
-#line 114 "parse_ini.lex"
-{ int res=sscanf(yytext, "0x%x", &yylval.uint32); if(res) return INTHEX; else return LEXERROR; }
- YY_BREAK
-case 54:
-YY_RULE_SETUP
-#line 115 "parse_ini.lex"
-{ return string(STR); }
- YY_BREAK
-case 55:
-YY_RULE_SETUP
-#line 116 "parse_ini.lex"
-{ return VIR; }
- YY_BREAK
-case 56:
-YY_RULE_SETUP
-#line 117 "parse_ini.lex"
-{ return string(STR); }
- YY_BREAK
-case 57:
-YY_RULE_SETUP
-#line 119 "parse_ini.lex"
-ECHO;
- YY_BREAK
-#line 1330 "lex.yy.c"
-case YY_STATE_EOF(INITIAL):
-case YY_STATE_EOF(TYPE_STR):
-case YY_STATE_EOF(TYPE_OTHER):
-case YY_STATE_EOF(VAL_STR):
-case YY_STATE_EOF(VAL_OTHER):
- yyterminate();
-
- case YY_END_OF_BUFFER:
- {
- /* Amount of text matched not including the EOB char. */
- int yy_amount_of_matched_text = (int) (yy_cp - (yytext_ptr)) - 1;
-
- /* Undo the effects of YY_DO_BEFORE_ACTION. */
- *yy_cp = (yy_hold_char);
- YY_RESTORE_YY_MORE_OFFSET
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW )
- {
- /* We're scanning a new file or input source. It's
- * possible that this happened because the user
- * just pointed yyin at a new source and called
- * yylex(). If so, then we have to assure
- * consistency between YY_CURRENT_BUFFER and our
- * globals. Here is the right place to do so, because
- * this is the first action (other than possibly a
- * back-up) that will match for the new input source.
- */
- (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
- YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin;
- YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL;
- }
-
- /* Note that here we test for yy_c_buf_p "<=" to the position
- * of the first EOB in the buffer, since yy_c_buf_p will
- * already have been incremented past the NUL character
- * (since all states make transitions on EOB to the
- * end-of-buffer state). Contrast this with the test
- * in input().
- */
- if ( (yy_c_buf_p) <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] )
- { /* This was really a NUL. */
- yy_state_type yy_next_state;
-
- (yy_c_buf_p) = (yytext_ptr) + yy_amount_of_matched_text;
-
- yy_current_state = yy_get_previous_state( );
-
- /* Okay, we're now positioned to make the NUL
- * transition. We couldn't have
- * yy_get_previous_state() go ahead and do it
- * for us because it doesn't know how to deal
- * with the possibility of jamming (and we don't
- * want to build jamming into it because then it
- * will run more slowly).
- */
-
- yy_next_state = yy_try_NUL_trans( yy_current_state );
-
- yy_bp = (yytext_ptr) + YY_MORE_ADJ;
-
- if ( yy_next_state )
- {
- /* Consume the NUL. */
- yy_cp = ++(yy_c_buf_p);
- yy_current_state = yy_next_state;
- goto yy_match;
- }
-
- else
- {
- yy_cp = (yy_c_buf_p);
- goto yy_find_action;
- }
- }
-
- else switch ( yy_get_next_buffer( ) )
- {
- case EOB_ACT_END_OF_FILE:
- {
- (yy_did_buffer_switch_on_eof) = 0;
-
- if ( yywrap( ) )
- {
- /* Note: because we've taken care in
- * yy_get_next_buffer() to have set up
- * yytext, we can now set up
- * yy_c_buf_p so that if some total
- * hoser (like flex itself) wants to
- * call the scanner after we return the
- * YY_NULL, it'll still work - another
- * YY_NULL will get returned.
- */
- (yy_c_buf_p) = (yytext_ptr) + YY_MORE_ADJ;
-
- yy_act = YY_STATE_EOF(YY_START);
- goto do_action;
- }
-
- else
- {
- if ( ! (yy_did_buffer_switch_on_eof) )
- YY_NEW_FILE;
- }
- break;
- }
-
- case EOB_ACT_CONTINUE_SCAN:
- (yy_c_buf_p) =
- (yytext_ptr) + yy_amount_of_matched_text;
-
- yy_current_state = yy_get_previous_state( );
-
- yy_cp = (yy_c_buf_p);
- yy_bp = (yytext_ptr) + YY_MORE_ADJ;
- goto yy_match;
-
- case EOB_ACT_LAST_MATCH:
- (yy_c_buf_p) =
- &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)];
-
- yy_current_state = yy_get_previous_state( );
-
- yy_cp = (yy_c_buf_p);
- yy_bp = (yytext_ptr) + YY_MORE_ADJ;
- goto yy_find_action;
- }
- break;
- }
-
- default:
- YY_FATAL_ERROR(
- "fatal flex scanner internal error--no action found" );
- } /* end of action switch */
- } /* end of scanning one token */
-} /* end of yylex */
-
-/* yy_get_next_buffer - try to read in a new buffer
- *
- * Returns a code representing an action:
- * EOB_ACT_LAST_MATCH -
- * EOB_ACT_CONTINUE_SCAN - continue scanning from current position
- * EOB_ACT_END_OF_FILE - end of file
- */
-static int yy_get_next_buffer (void)
-{
- register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf;
- register char *source = (yytext_ptr);
- register int number_to_move, i;
- int ret_val;
-
- if ( (yy_c_buf_p) > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] )
- YY_FATAL_ERROR(
- "fatal flex scanner internal error--end of buffer missed" );
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 )
- { /* Don't try to fill the buffer, so this is an EOF. */
- if ( (yy_c_buf_p) - (yytext_ptr) - YY_MORE_ADJ == 1 )
- {
- /* We matched a single character, the EOB, so
- * treat this as a final EOF.
- */
- return EOB_ACT_END_OF_FILE;
- }
-
- else
- {
- /* We matched some text prior to the EOB, first
- * process it.
- */
- return EOB_ACT_LAST_MATCH;
- }
- }
-
- /* Try to read more data. */
-
- /* First move last chars to start of buffer. */
- number_to_move = (int) ((yy_c_buf_p) - (yytext_ptr)) - 1;
-
- for ( i = 0; i < number_to_move; ++i )
- *(dest++) = *(source++);
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING )
- /* don't do the read, it's not guaranteed to return an EOF,
- * just force an EOF
- */
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars) = 0;
-
- else
- {
- int num_to_read =
- YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
-
- while ( num_to_read <= 0 )
- { /* Not enough room in the buffer - grow it. */
-
- /* just a shorter name for the current buffer */
- YY_BUFFER_STATE b = YY_CURRENT_BUFFER;
-
- int yy_c_buf_p_offset =
- (int) ((yy_c_buf_p) - b->yy_ch_buf);
-
- if ( b->yy_is_our_buffer )
- {
- int new_size = b->yy_buf_size * 2;
-
- if ( new_size <= 0 )
- b->yy_buf_size += b->yy_buf_size / 8;
- else
- b->yy_buf_size *= 2;
-
- b->yy_ch_buf = (char *)
- /* Include room in for 2 EOB chars. */
- yyrealloc((void *) b->yy_ch_buf,b->yy_buf_size + 2 );
- }
- else
- /* Can't grow it, we don't own it. */
- b->yy_ch_buf = 0;
-
- if ( ! b->yy_ch_buf )
- YY_FATAL_ERROR(
- "fatal error - scanner input buffer overflow" );
-
- (yy_c_buf_p) = &b->yy_ch_buf[yy_c_buf_p_offset];
-
- num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size -
- number_to_move - 1;
-
- }
-
- if ( num_to_read > YY_READ_BUF_SIZE )
- num_to_read = YY_READ_BUF_SIZE;
-
- /* Read in more data. */
- YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
- (yy_n_chars), (size_t) num_to_read );
-
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
- }
-
- if ( (yy_n_chars) == 0 )
- {
- if ( number_to_move == YY_MORE_ADJ )
- {
- ret_val = EOB_ACT_END_OF_FILE;
- yyrestart(yyin );
- }
-
- else
- {
- ret_val = EOB_ACT_LAST_MATCH;
- YY_CURRENT_BUFFER_LVALUE->yy_buffer_status =
- YY_BUFFER_EOF_PENDING;
- }
- }
-
- else
- ret_val = EOB_ACT_CONTINUE_SCAN;
-
- if ((yy_size_t) ((yy_n_chars) + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) {
- /* Extend the array by 50%, plus the number we really need. */
- yy_size_t new_size = (yy_n_chars) + number_to_move + ((yy_n_chars) >> 1);
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) yyrealloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size );
- if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
- YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" );
- }
-
- (yy_n_chars) += number_to_move;
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] = YY_END_OF_BUFFER_CHAR;
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] = YY_END_OF_BUFFER_CHAR;
-
- (yytext_ptr) = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0];
-
- return ret_val;
-}
-
-/* yy_get_previous_state - get the state just before the EOB char was reached */
-
- static yy_state_type yy_get_previous_state (void)
-{
- register yy_state_type yy_current_state;
- register char *yy_cp;
-
- yy_current_state = (yy_start);
-
- for ( yy_cp = (yytext_ptr) + YY_MORE_ADJ; yy_cp < (yy_c_buf_p); ++yy_cp )
- {
- register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1);
- if ( yy_accept[yy_current_state] )
- {
- (yy_last_accepting_state) = yy_current_state;
- (yy_last_accepting_cpos) = yy_cp;
- }
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 324 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- }
-
- return yy_current_state;
-}
-
-/* yy_try_NUL_trans - try to make a transition on the NUL character
- *
- * synopsis
- * next_state = yy_try_NUL_trans( current_state );
- */
- static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state )
-{
- register int yy_is_jam;
- register char *yy_cp = (yy_c_buf_p);
-
- register YY_CHAR yy_c = 1;
- if ( yy_accept[yy_current_state] )
- {
- (yy_last_accepting_state) = yy_current_state;
- (yy_last_accepting_cpos) = yy_cp;
- }
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 324 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- yy_is_jam = (yy_current_state == 323);
-
- return yy_is_jam ? 0 : yy_current_state;
-}
-
-#ifndef YY_NO_INPUT
-#ifdef __cplusplus
- static int yyinput (void)
-#else
- static int input (void)
-#endif
-
-{
- int c;
-
- *(yy_c_buf_p) = (yy_hold_char);
-
- if ( *(yy_c_buf_p) == YY_END_OF_BUFFER_CHAR )
- {
- /* yy_c_buf_p now points to the character we want to return.
- * If this occurs *before* the EOB characters, then it's a
- * valid NUL; if not, then we've hit the end of the buffer.
- */
- if ( (yy_c_buf_p) < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] )
- /* This was really a NUL. */
- *(yy_c_buf_p) = '\0';
-
- else
- { /* need more input */
- int offset = (yy_c_buf_p) - (yytext_ptr);
- ++(yy_c_buf_p);
-
- switch ( yy_get_next_buffer( ) )
- {
- case EOB_ACT_LAST_MATCH:
- /* This happens because yy_g_n_b()
- * sees that we've accumulated a
- * token and flags that we need to
- * try matching the token before
- * proceeding. But for input(),
- * there's no matching to consider.
- * So convert the EOB_ACT_LAST_MATCH
- * to EOB_ACT_END_OF_FILE.
- */
-
- /* Reset buffer status. */
- yyrestart(yyin );
-
- /*FALLTHROUGH*/
-
- case EOB_ACT_END_OF_FILE:
- {
- if ( yywrap( ) )
- return EOF;
-
- if ( ! (yy_did_buffer_switch_on_eof) )
- YY_NEW_FILE;
-#ifdef __cplusplus
- return yyinput();
-#else
- return input();
-#endif
- }
-
- case EOB_ACT_CONTINUE_SCAN:
- (yy_c_buf_p) = (yytext_ptr) + offset;
- break;
- }
- }
- }
-
- c = *(unsigned char *) (yy_c_buf_p); /* cast for 8-bit char's */
- *(yy_c_buf_p) = '\0'; /* preserve yytext */
- (yy_hold_char) = *++(yy_c_buf_p);
-
- return c;
-}
-#endif /* ifndef YY_NO_INPUT */
-
-/** Immediately switch to a different input stream.
- * @param input_file A readable stream.
- *
- * @note This function does not reset the start condition to @c INITIAL .
- */
- void yyrestart (FILE * input_file )
-{
-
- if ( ! YY_CURRENT_BUFFER ){
- yyensure_buffer_stack ();
- YY_CURRENT_BUFFER_LVALUE =
- yy_create_buffer(yyin,YY_BUF_SIZE );
- }
-
- yy_init_buffer(YY_CURRENT_BUFFER,input_file );
- yy_load_buffer_state( );
-}
-
-/** Switch to a different input buffer.
- * @param new_buffer The new input buffer.
- *
- */
- void yy_switch_to_buffer (YY_BUFFER_STATE new_buffer )
-{
-
- /* TODO. We should be able to replace this entire function body
- * with
- * yypop_buffer_state();
- * yypush_buffer_state(new_buffer);
- */
- yyensure_buffer_stack ();
- if ( YY_CURRENT_BUFFER == new_buffer )
- return;
-
- if ( YY_CURRENT_BUFFER )
- {
- /* Flush out information for old buffer. */
- *(yy_c_buf_p) = (yy_hold_char);
- YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p);
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
- }
-
- YY_CURRENT_BUFFER_LVALUE = new_buffer;
- yy_load_buffer_state( );
-
- /* We don't actually know whether we did this switch during
- * EOF (yywrap()) processing, but the only time this flag
- * is looked at is after yywrap() is called, so it's safe
- * to go ahead and always set it.
- */
- (yy_did_buffer_switch_on_eof) = 1;
-}
-
-static void yy_load_buffer_state (void)
-{
- (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
- (yytext_ptr) = (yy_c_buf_p) = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos;
- yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file;
- (yy_hold_char) = *(yy_c_buf_p);
-}
-
-/** Allocate and initialize an input buffer state.
- * @param file A readable stream.
- * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE.
- *
- * @return the allocated buffer state.
- */
- YY_BUFFER_STATE yy_create_buffer (FILE * file, int size )
-{
- YY_BUFFER_STATE b;
-
- b = (YY_BUFFER_STATE) yyalloc(sizeof( struct yy_buffer_state ) );
- if ( ! b )
- YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
-
- b->yy_buf_size = size;
-
- /* yy_ch_buf has to be 2 characters longer than the size given because
- * we need to put in 2 end-of-buffer characters.
- */
- b->yy_ch_buf = (char *) yyalloc(b->yy_buf_size + 2 );
- if ( ! b->yy_ch_buf )
- YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
-
- b->yy_is_our_buffer = 1;
-
- yy_init_buffer(b,file );
-
- return b;
-}
-
-/** Destroy the buffer.
- * @param b a buffer created with yy_create_buffer()
- *
- */
- void yy_delete_buffer (YY_BUFFER_STATE b )
-{
-
- if ( ! b )
- return;
-
- if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */
- YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0;
-
- if ( b->yy_is_our_buffer )
- yyfree((void *) b->yy_ch_buf );
-
- yyfree((void *) b );
-}
-
-#ifndef __cplusplus
-extern int isatty (int );
-#endif /* __cplusplus */
-
-/* Initializes or reinitializes a buffer.
- * This function is sometimes called more than once on the same buffer,
- * such as during a yyrestart() or at EOF.
- */
- static void yy_init_buffer (YY_BUFFER_STATE b, FILE * file )
-
-{
- int oerrno = errno;
-
- yy_flush_buffer(b );
-
- b->yy_input_file = file;
- b->yy_fill_buffer = 1;
-
- /* If b is the current buffer, then yy_init_buffer was _probably_
- * called from yyrestart() or through yy_get_next_buffer.
- * In that case, we don't want to reset the lineno or column.
- */
- if (b != YY_CURRENT_BUFFER){
- b->yy_bs_lineno = 1;
- b->yy_bs_column = 0;
- }
-
- b->yy_is_interactive = file ? (isatty( fileno(file) ) > 0) : 0;
-
- errno = oerrno;
-}
-
-/** Discard all buffered characters. On the next scan, YY_INPUT will be called.
- * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER.
- *
- */
- void yy_flush_buffer (YY_BUFFER_STATE b )
-{
- if ( ! b )
- return;
-
- b->yy_n_chars = 0;
-
- /* We always need two end-of-buffer characters. The first causes
- * a transition to the end-of-buffer state. The second causes
- * a jam in that state.
- */
- b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR;
- b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR;
-
- b->yy_buf_pos = &b->yy_ch_buf[0];
-
- b->yy_at_bol = 1;
- b->yy_buffer_status = YY_BUFFER_NEW;
-
- if ( b == YY_CURRENT_BUFFER )
- yy_load_buffer_state( );
-}
-
-/** Pushes the new state onto the stack. The new state becomes
- * the current state. This function will allocate the stack
- * if necessary.
- * @param new_buffer The new state.
- *
- */
-void yypush_buffer_state (YY_BUFFER_STATE new_buffer )
-{
- if (new_buffer == NULL)
- return;
-
- yyensure_buffer_stack();
-
- /* This block is copied from yy_switch_to_buffer. */
- if ( YY_CURRENT_BUFFER )
- {
- /* Flush out information for old buffer. */
- *(yy_c_buf_p) = (yy_hold_char);
- YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p);
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
- }
-
- /* Only push if top exists. Otherwise, replace top. */
- if (YY_CURRENT_BUFFER)
- (yy_buffer_stack_top)++;
- YY_CURRENT_BUFFER_LVALUE = new_buffer;
-
- /* copied from yy_switch_to_buffer. */
- yy_load_buffer_state( );
- (yy_did_buffer_switch_on_eof) = 1;
-}
-
-/** Removes and deletes the top of the stack, if present.
- * The next element becomes the new top.
- *
- */
-void yypop_buffer_state (void)
-{
- if (!YY_CURRENT_BUFFER)
- return;
-
- yy_delete_buffer(YY_CURRENT_BUFFER );
- YY_CURRENT_BUFFER_LVALUE = NULL;
- if ((yy_buffer_stack_top) > 0)
- --(yy_buffer_stack_top);
-
- if (YY_CURRENT_BUFFER) {
- yy_load_buffer_state( );
- (yy_did_buffer_switch_on_eof) = 1;
- }
-}
-
-/* Allocates the stack if it does not exist.
- * Guarantees space for at least one push.
- */
-static void yyensure_buffer_stack (void)
-{
- int num_to_alloc;
-
- if (!(yy_buffer_stack)) {
-
- /* First allocation is just for 2 elements, since we don't know if this
- * scanner will even need a stack. We use 2 instead of 1 to avoid an
- * immediate realloc on the next call.
- */
- num_to_alloc = 1;
- (yy_buffer_stack) = (struct yy_buffer_state**)yyalloc
- (num_to_alloc * sizeof(struct yy_buffer_state*)
- );
- if ( ! (yy_buffer_stack) )
- YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" );
-
- memset((yy_buffer_stack), 0, num_to_alloc * sizeof(struct yy_buffer_state*));
-
- (yy_buffer_stack_max) = num_to_alloc;
- (yy_buffer_stack_top) = 0;
- return;
- }
-
- if ((yy_buffer_stack_top) >= ((yy_buffer_stack_max)) - 1){
-
- /* Increase the buffer to prepare for a possible push. */
- int grow_size = 8 /* arbitrary grow size */;
-
- num_to_alloc = (yy_buffer_stack_max) + grow_size;
- (yy_buffer_stack) = (struct yy_buffer_state**)yyrealloc
- ((yy_buffer_stack),
- num_to_alloc * sizeof(struct yy_buffer_state*)
- );
- if ( ! (yy_buffer_stack) )
- YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" );
-
- /* zero only the new slots.*/
- memset((yy_buffer_stack) + (yy_buffer_stack_max), 0, grow_size * sizeof(struct yy_buffer_state*));
- (yy_buffer_stack_max) = num_to_alloc;
- }
-}
-
-/** Setup the input buffer state to scan directly from a user-specified character buffer.
- * @param base the character buffer
- * @param size the size in bytes of the character buffer
- *
- * @return the newly allocated buffer state object.
- */
-YY_BUFFER_STATE yy_scan_buffer (char * base, yy_size_t size )
-{
- YY_BUFFER_STATE b;
-
- if ( size < 2 ||
- base[size-2] != YY_END_OF_BUFFER_CHAR ||
- base[size-1] != YY_END_OF_BUFFER_CHAR )
- /* They forgot to leave room for the EOB's. */
- return 0;
-
- b = (YY_BUFFER_STATE) yyalloc(sizeof( struct yy_buffer_state ) );
- if ( ! b )
- YY_FATAL_ERROR( "out of dynamic memory in yy_scan_buffer()" );
-
- b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */
- b->yy_buf_pos = b->yy_ch_buf = base;
- b->yy_is_our_buffer = 0;
- b->yy_input_file = 0;
- b->yy_n_chars = b->yy_buf_size;
- b->yy_is_interactive = 0;
- b->yy_at_bol = 1;
- b->yy_fill_buffer = 0;
- b->yy_buffer_status = YY_BUFFER_NEW;
-
- yy_switch_to_buffer(b );
-
- return b;
-}
-
-/** Setup the input buffer state to scan a string. The next call to yylex() will
- * scan from a @e copy of @a str.
- * @param yystr a NUL-terminated string to scan
- *
- * @return the newly allocated buffer state object.
- * @note If you want to scan bytes that may contain NUL values, then use
- * yy_scan_bytes() instead.
- */
-YY_BUFFER_STATE yy_scan_string (yyconst char * yystr )
-{
-
- return yy_scan_bytes(yystr,strlen(yystr) );
-}
-
-/** Setup the input buffer state to scan the given bytes. The next call to yylex() will
- * scan from a @e copy of @a bytes.
- * @param yybytes the byte buffer to scan
- * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes.
- *
- * @return the newly allocated buffer state object.
- */
-YY_BUFFER_STATE yy_scan_bytes (yyconst char * yybytes, int _yybytes_len )
-{
- YY_BUFFER_STATE b;
- char *buf;
- yy_size_t n;
- int i;
-
- /* Get memory for full buffer, including space for trailing EOB's. */
- n = _yybytes_len + 2;
- buf = (char *) yyalloc(n );
- if ( ! buf )
- YY_FATAL_ERROR( "out of dynamic memory in yy_scan_bytes()" );
-
- for ( i = 0; i < _yybytes_len; ++i )
- buf[i] = yybytes[i];
-
- buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR;
-
- b = yy_scan_buffer(buf,n );
- if ( ! b )
- YY_FATAL_ERROR( "bad buffer in yy_scan_bytes()" );
-
- /* It's okay to grow etc. this buffer, and we should throw it
- * away when we're done.
- */
- b->yy_is_our_buffer = 1;
-
- return b;
-}
-
-#ifndef YY_EXIT_FAILURE
-#define YY_EXIT_FAILURE 2
-#endif
-
-static void yy_fatal_error (yyconst char* msg )
-{
- (void) fprintf( stderr, "%s\n", msg );
- exit( YY_EXIT_FAILURE );
-}
-
-/* Redefine yyless() so it works in section 3 code. */
-
-#undef yyless
-#define yyless(n) \
- do \
- { \
- /* Undo effects of setting up yytext. */ \
- int yyless_macro_arg = (n); \
- YY_LESS_LINENO(yyless_macro_arg);\
- yytext[yyleng] = (yy_hold_char); \
- (yy_c_buf_p) = yytext + yyless_macro_arg; \
- (yy_hold_char) = *(yy_c_buf_p); \
- *(yy_c_buf_p) = '\0'; \
- yyleng = yyless_macro_arg; \
- } \
- while ( 0 )
-
-/* Accessor methods (get/set functions) to struct members. */
-
-/** Get the current line number.
- *
- */
-int yyget_lineno (void)
-{
-
- return yylineno;
-}
-
-/** Get the input stream.
- *
- */
-FILE *yyget_in (void)
-{
- return yyin;
-}
-
-/** Get the output stream.
- *
- */
-FILE *yyget_out (void)
-{
- return yyout;
-}
-
-/** Get the length of the current token.
- *
- */
-int yyget_leng (void)
-{
- return yyleng;
-}
-
-/** Get the current token.
- *
- */
-
-char *yyget_text (void)
-{
- return yytext;
-}
-
-/** Set the current line number.
- * @param line_number
- *
- */
-void yyset_lineno (int line_number )
-{
-
- yylineno = line_number;
-}
-
-/** Set the input stream. This does not discard the current
- * input buffer.
- * @param in_str A readable stream.
- *
- * @see yy_switch_to_buffer
- */
-void yyset_in (FILE * in_str )
-{
- yyin = in_str ;
-}
-
-void yyset_out (FILE * out_str )
-{
- yyout = out_str ;
-}
-
-int yyget_debug (void)
-{
- return yy_flex_debug;
-}
-
-void yyset_debug (int bdebug )
-{
- yy_flex_debug = bdebug ;
-}
-
-static int yy_init_globals (void)
-{
- /* Initialization is the same as for the non-reentrant scanner.
- * This function is called from yylex_destroy(), so don't allocate here.
- */
-
- (yy_buffer_stack) = 0;
- (yy_buffer_stack_top) = 0;
- (yy_buffer_stack_max) = 0;
- (yy_c_buf_p) = (char *) 0;
- (yy_init) = 0;
- (yy_start) = 0;
-
-/* Defined in main.c */
-#ifdef YY_STDINIT
- yyin = stdin;
- yyout = stdout;
-#else
- yyin = (FILE *) 0;
- yyout = (FILE *) 0;
-#endif
-
- /* For future reference: Set errno on error, since we are called by
- * yylex_init()
- */
- return 0;
-}
-
-/* yylex_destroy is for both reentrant and non-reentrant scanners. */
-int yylex_destroy (void)
-{
-
- /* Pop the buffer stack, destroying each element. */
- while(YY_CURRENT_BUFFER){
- yy_delete_buffer(YY_CURRENT_BUFFER );
- YY_CURRENT_BUFFER_LVALUE = NULL;
- yypop_buffer_state();
- }
-
- /* Destroy the stack itself. */
- yyfree((yy_buffer_stack) );
- (yy_buffer_stack) = NULL;
-
- /* Reset the globals. This is important in a non-reentrant scanner so the next time
- * yylex() is called, initialization will occur. */
- yy_init_globals( );
-
- return 0;
-}
-
-/*
- * Internal utility routines.
- */
-
-#ifndef yytext_ptr
-static void yy_flex_strncpy (char* s1, yyconst char * s2, int n )
-{
- register int i;
- for ( i = 0; i < n; ++i )
- s1[i] = s2[i];
-}
-#endif
-
-#ifdef YY_NEED_STRLEN
-static int yy_flex_strlen (yyconst char * s )
-{
- register int n;
- for ( n = 0; s[n]; ++n )
- ;
-
- return n;
-}
-#endif
-
-void *yyalloc (yy_size_t size )
-{
- return (void *) malloc( size );
-}
-
-void *yyrealloc (void * ptr, yy_size_t size )
-{
- /* The cast to (char *) in the following accommodates both
- * implementations that use char* generic pointers, and those
- * that use void* generic pointers. It works with the latter
- * because both ANSI C and C++ allow castless assignment from
- * any pointer type to void*, and deal with argument conversions
- * as though doing an assignment.
- */
- return (void *) realloc( (char *) ptr, size );
-}
-
-void yyfree (void * ptr )
-{
- free( (char *) ptr ); /* see yyrealloc() for (char *) cast */
-}
-
-#define YYTABLES_NAME "yytables"
-
-#line 119 "parse_ini.lex"
diff --git a/src/parser/parse_ini.lex b/src/parser/parse_ini.lex
deleted file mode 100644
index f452f40..0000000
--- a/src/parser/parse_ini.lex
+++ /dev/null
@@ -1,116 +0,0 @@
-%{
-#include <SDL_stdinc.h>
-
-#include "y.tab.h"
-
-#define MAX_STR_LEN 255
-
-int lexstring(int tok) {
- size_t len = SDL_strlen(yytext);
- if ( len > MAX_STR_LEN ) {
- return LEXERROR;
- } else {
- yylval.str = malloc(sizeof(char)*(len+1));
- SDL_strlcpy(yylval.str, yytext,len);
- return tok;
- }
-}
-%}
-
-%option noinput
-%option nounput
-%option noyywrap
-%option case-insensitive
-
-BLANK [ \t]
-NOT_BLANK [^ \t]
- /* IDENT [a-z][a-z0-9_-]* */
-STRCSV [a-z][a-z0-9._-]*
-INTEGER "-"?[0-9]+
-INTHEX 0x[0-9a-f]+
-COMMENT "#"[^\n]*
-
- /*
- %s : inclusive start condition (includes also rules starting without <sc>)
- %x : exclusive start condition
- */
-%x TYPE_STR
-%x TYPE_OTHER
-%x VAL_STR
-%x VAL_OTHER
-%%
-
- /* Wilcard state. Following rules are common to all states */
-<*>\n { yylineno++; BEGIN(INITIAL); return EOL; }
-<*>\r /* Ignore - http://fr.wikipedia.org/wiki/Fin_de_ligne : CRLF*/
-
- /* Other rules for almost states (but VAL_STR) to ignore blanks and comments */
-<INITIAL,TYPE_STR,TYPE_OTHER,VAL_OTHER>"#"[^\n]* /* Ignore Single line Comment*/
-<INITIAL,TYPE_STR,TYPE_OTHER,VAL_OTHER>{BLANK}* /* Ignore blanks */
-
- /* Initial state, start condition is 'INITIAL' (implicit), we catch only identifiers here */
-"style" { BEGIN(TYPE_STR); return STYLE; }
-"name" { BEGIN(TYPE_STR); return NAME; }
-
-"superlemming" { BEGIN(TYPE_OTHER); return SLEM; }
-
-"tiles" { BEGIN(TYPE_OTHER); return TILES; }
-"frames_" { BEGIN(TYPE_OTHER); return FRAMES; }
-"anim_" { BEGIN(TYPE_OTHER); return ANIM; }
-"type_" { BEGIN(TYPE_OTHER); return TYPE; }
-"sound_" { BEGIN(TYPE_OTHER); return SOUND; }
-
-"bgcolor" { BEGIN(TYPE_OTHER); return BGCOLOR; }
-"debriscolor" { BEGIN(TYPE_OTHER); return DEBRISCOLOR; }
-"particlecolor" { BEGIN(TYPE_OTHER); return PARTICLECOLOR; }
-
-"releaserate" { BEGIN(TYPE_OTHER); return RELEASERATE; }
-"numlemmings" { BEGIN(TYPE_OTHER); return NUMLEMMINGS; }
-"numtorescue" { BEGIN(TYPE_OTHER); return NUMTORESCUE; }
-"timelimit" { BEGIN(TYPE_OTHER); return TIMELIMIT; }
-"numclimbers" { BEGIN(TYPE_OTHER); return NUMCLIMBERS; }
-"numfloaters" { BEGIN(TYPE_OTHER); return NUMFLOATERS; }
-"numbombers" { BEGIN(TYPE_OTHER); return NUMBOMBERS; }
-"numblockers" { BEGIN(TYPE_OTHER); return NUMBLOCKERS; }
-"numbuilders" { BEGIN(TYPE_OTHER); return NUMBUILDERS; }
-"numbashers" { BEGIN(TYPE_OTHER); return NUMBASHERS; }
-"numminers" { BEGIN(TYPE_OTHER); return NUMMINERS; }
-"numdiggers" { BEGIN(TYPE_OTHER); return NUMDIGGERS; }
-"xpos" { BEGIN(TYPE_OTHER); return XPOS; }
-"object_" { BEGIN(TYPE_OTHER); return OBJECT; }
-"terrain_" { BEGIN(TYPE_OTHER); return TERRAIN; }
-"steel_" { BEGIN(TYPE_OTHER); return STEEL; }
-
-"maxFallDistance" { BEGIN(TYPE_OTHER); return MAXFALLDISTANCE; }
-"codeSeed" { BEGIN(TYPE_OTHER); return CODESEED; }
-"music_" { BEGIN(TYPE_STR); return MUSIC; }
-"level_" { BEGIN(TYPE_OTHER); return LEVEL; }
-
-"lemm_" { BEGIN(TYPE_OTHER); return LEMM; }
-"pos_" { BEGIN(TYPE_OTHER); return POS; }
-"mask_" { BEGIN(TYPE_OTHER); return MASK; }
-"imask_" { BEGIN(TYPE_OTHER); return IMASK; }
-
-
-"fun_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"tricky_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"taxing_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"mayhem_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"tame_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"wild_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"crazy_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"wicked_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"havoc_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-"pixels_" { BEGIN(TYPE_OTHER); return DIFFICULTY; }
-
-
- /* TYPE_* states for catching the '=' token and go in the right state machine for catching values */
-<TYPE_STR>"="{BLANK}* { BEGIN(VAL_STR); return AFF; }
-<TYPE_OTHER>"=" { BEGIN(VAL_OTHER); return AFF; }
-
-<TYPE_STR,TYPE_OTHER,VAL_OTHER>{INTEGER} { yylval.num = SDL_atoi(yytext); return INT; }
-<VAL_OTHER>{INTHEX} { int res=SDL_sscanf(yytext, "0x%x", &yylval.uint32); if(res) return INTHEX; else return LEXERROR; }
-<VAL_OTHER>{STRCSV} { return lexstring(STR); }
-<VAL_OTHER>"," { return VIR; }
-<VAL_STR>[^\r\n]+ { return lexstring(STR); }
-
diff --git a/src/parser/parse_ini.yy b/src/parser/parse_ini.yy
deleted file mode 100644
index 36e4f39..0000000
--- a/src/parser/parse_ini.yy
+++ /dev/null
@@ -1,325 +0,0 @@
-%{
-#include "parser.h"
-#include <SDL_stdinc.h>
-
-extern FILE *yyin;
-extern int yylineno;
-extern char *yytext;
-extern int yyparse(gameIni_t *gIni);
-
-int yylex();
-void yyerror(gameIni_t *gIni, char *s);
-
-void yyassert(int condition, char what[], char why[]);
-void callocIfNull(void **ptr, size_t nmemb, size_t size);
-uint32_t convrgb(uint32_t in);
-
-%}
-
-%parse-param { gameIni_t *gIni }
-
-%union {char* str; int num; uint32_t uint32; uint32_t *p_uint32;}
-
-%token LEXERROR EOL
-
-%token STYLE NAME SLEM
-%token TILES FRAMES ANIM TYPE SOUND
-%token BGCOLOR DEBRISCOLOR PARTICLECOLOR
-%token XPOS OBJECT TERRAIN STEEL RELEASERATE NUMLEMMINGS NUMTORESCUE TIMELIMIT
-%token NUMCLIMBERS NUMFLOATERS NUMBOMBERS NUMBLOCKERS NUMBUILDERS NUMBASHERS NUMMINERS NUMDIGGERS
-%token MAXFALLDISTANCE CODESEED MUSIC LEVEL
-%token LEMM POS MASK IMASK
-%token DIFFICULTY
-
-%token AFF
-%token VIR
-
-%token <str> STR
-%token <num> INT
-%token <uint32> INTHEX
-
-%type <p_uint32> particles
-
-%start ini
-%%
-
-ini: /*epsilon*/
-| decl ini
-| EOL ini
-
- /* styles/...ini */
-decl: BGCOLOR AFF INTHEX { gIni->style.bgColor = convrgb($3); }
-| DEBRISCOLOR AFF INTHEX { gIni->style.debrisColor = convrgb($3); }
-| PARTICLECOLOR AFF particles {
- gIni->style.particleColorCount=16;
- gIni->style.particleColor = $3;
- }
-| TILES AFF INT {
- yyassert($3>0 && $3<100,"tiles", OUT_OF_BOUNDS);
- gIni->style.tiles = $3;
- //TODO check coherence par rapport aux fichiers trouvés
- }
-| FRAMES INT AFF INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_OBJECT_TYPES, "frame_ index", OUT_OF_BOUNDS);
- yyassert($4>0 && $4<MAX_OBJECT_FRAMES, "frame_ value", OUT_OF_BOUNDS);
- gIni->style.objectCount++;
- } else {
- yyassert($2<gIni->style.objectCount, "frame_ index", OUT_OF_BOUNDS);
- gIni->style.objects[$2].frames = $4;
- }
- }
-| ANIM INT AFF INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_OBJECT_TYPES, "anim_ index", OUT_OF_BOUNDS);
- yyassert($4>=0 && $4<=3, "anim_ value", BAD_VALUE);
- } else {
- yyassert($2<gIni->style.objectCount, "anim_ index", OUT_OF_BOUNDS);
- gIni->style.objects[$2].anim = $4;
- }
- }
-| TYPE INT AFF INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_OBJECT_TYPES, "type_ index", OUT_OF_BOUNDS);
- yyassert($4==0 || $4==32 || ($4>=3 && $4<=8), "type_ value", BAD_VALUE);
- } else {
- yyassert($2<gIni->style.objectCount, "type_ index", OUT_OF_BOUNDS);
- gIni->style.objects[$2].type = $4;
- }
- }
-| SOUND INT AFF INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_OBJECT_TYPES, "sound_ index", OUT_OF_BOUNDS);
- yyassert($4>=-1 && $4<=MAX_SOUNDS_COUNT, "sound_ value", OUT_OF_BOUNDS);
- } else {
- yyassert($2<gIni->style.objectCount, "sound_ index", OUT_OF_BOUNDS);
- gIni->style.objects[$2].sound = $4;
- }
- }
-
- /*lvl_xxxx.ini*/
-| RELEASERATE AFF INT {
- yyassert($3>=0 && $3<=99, "releaseRate", OUT_OF_BOUNDS);
- gIni->level.initSkills.releaseRate = $3;
- }
-| NUMLEMMINGS AFF INT {
- yyassert($3>=0 && $3<=MAX_NUMLEMMINGS, "numLemmings", OUT_OF_BOUNDS);
- gIni->level.initSkills.numLemmings = $3; }
-| NUMTORESCUE AFF INT {
- yyassert($3>=0 && $3<=99, "numToRescue", OUT_OF_BOUNDS);
- gIni->level.initSkills.numToRescue = $3;
- }
-| TIMELIMIT AFF INT {
- yyassert($3>=0 && $3<=99, "timeLimit", OUT_OF_BOUNDS);
- gIni->level.initSkills.timeLimit = $3;
- }
-| NUMCLIMBERS AFF INT {
- yyassert($3>=0 && $3<=99, "numClimbers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numClimbers = $3;
- }
-| NUMFLOATERS AFF INT {
- yyassert($3>=0 && $3<=99, "numFloaters", OUT_OF_BOUNDS);
- gIni->level.initSkills.numFloaters = $3;
- }
-| NUMBOMBERS AFF INT {
- yyassert($3>=0 && $3<=99, "numBombers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numBombers = $3;
- }
-| NUMBLOCKERS AFF INT {
- yyassert($3>=0 && $3<=99, "numBlockers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numBlockers = $3;
- }
-| NUMBUILDERS AFF INT {
- yyassert($3>=0 && $3<=99, "numBuilders", OUT_OF_BOUNDS);
- gIni->level.initSkills.numBuilders = $3;
- }
-| NUMBASHERS AFF INT {
- yyassert($3>=0 && $3<=99, "numBashers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numBashers = $3;
- }
-| NUMMINERS AFF INT {
- yyassert($3>=0 && $3<=99, "numMiners", OUT_OF_BOUNDS);
- gIni->level.initSkills.numMiners = $3;
- }
-| NUMDIGGERS AFF INT {
- yyassert($3>=0 && $3<=99, "numDiggers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numDiggers = $3;
- }
-| XPOS AFF INT {
- yyassert($3>=0 && $3<=LEVEL_WIDTH, "xPos", OUT_OF_BOUNDS);
- gIni->level.xPos = $3;
- }
-| STYLE AFF STR { gIni->level.style = $3; }
-| SLEM AFF STR { gIni->level.superLemming = strcasecmp("true", $3)==0; }
-| OBJECT INT AFF INT VIR INT VIR INT VIR INT VIR INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_OBJECTS_COUNT, "object_ index", OUT_OF_BOUNDS);
- yyassert($4>=0 , "object_ id value", OUT_OF_BOUNDS);
- //yyassert($6%2==0 , "object_ xpos is odd", BAD_VALUE);
- //yyassert($8%2==0 , "object_ ypos is odd", BAD_VALUE);
- yyassert($10==0 || $10==4 || $10==8, "object_ paintMode value", BAD_VALUE);
- yyassert($12==0 || $12==1, "object_ ud value", BAD_VALUE);
-
- gIni->level.objectCount++;
- } else {
- yyassert($2<gIni->level.objectCount, "object_ index", OUT_OF_BOUNDS);
- gIni->level.objects[$2].id = $4;
- gIni->level.objects[$2].xpos = $6;
- gIni->level.objects[$2].ypos = $8;
- gIni->level.objects[$2].paintMode = $10;
- gIni->level.objects[$2].ud = $12;
- }
- }
-| TERRAIN INT AFF INT VIR INT VIR INT VIR INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_TERRAINS_COUNT, "terrain_ index", OUT_OF_BOUNDS);
- yyassert($4>=0 , "terrain_ id value", OUT_OF_BOUNDS);
- //yyassert($6%2==0 , "terrain_ xpos is odd", BAD_VALUE);
- //yyassert($8%2==0 , "terrain_ ypos is odd", BAD_VALUE);
- yyassert($10>=0 && $10<16, "terrain_ modifier value", BAD_VALUE);
-
- gIni->level.terrainCount++;
- } else {
- yyassert($2<gIni->level.terrainCount, "terrain_ index", OUT_OF_BOUNDS);
- gIni->level.terrains[$2].id = $4;
- gIni->level.terrains[$2].xpos = $6;
- gIni->level.terrains[$2].ypos = $8;
- gIni->level.terrains[$2].modifier = $10;
- }
- }
-| STEEL INT AFF INT VIR INT VIR INT VIR INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_STEELS_COUNT, "steel_ index", OUT_OF_BOUNDS);
- //yyassert($4%2==0 , "steel_ xpos is odd", BAD_VALUE);
- //yyassert($6%2==0 , "steel_ ypos is odd", BAD_VALUE);
- yyassert($4>=0 && $4<LEVEL_WIDTH , "steel_ xpos value", OUT_OF_BOUNDS);
- yyassert($6>=0 && $6<LEVEL_HEIGHT , "steel_ ypos value", OUT_OF_BOUNDS);
- yyassert($8>=0 && $8<=STEEL_MAX_WIDTH, "steel_ width value", BAD_VALUE);
- yyassert($10>=0 && $10<=STEEL_MAX_HEIGHT, "steel_ height value", BAD_VALUE);
-
- gIni->level.steelCount++;
- } else {
- yyassert($2<gIni->level.steelCount, "steel_ index", OUT_OF_BOUNDS);
- gIni->level.steels[$2].xpos = $4;
- gIni->level.steels[$2].ypos = $6;
- gIni->level.steels[$2].width = $8;
- gIni->level.steels[$2].height = $10;
- }
- }
-| LEMM INT AFF INT VIR INT VIR INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_LEMMTYPES_COUNT, "lemm_ index", OUT_OF_BOUNDS);
- yyassert($4>=0 , "lemm_ frame value", OUT_OF_BOUNDS);
- yyassert($6==1 || $6==2, "lemm_ dirs", BAD_VALUE);
- yyassert($8==0 || $8==1, "lemm_ animType value", BAD_VALUE);
-
- gIni->misc.lemmingAnimCount++;
- } else {
- yyassert($2<gIni->misc.lemmingAnimCount, "lemm_ index", OUT_OF_BOUNDS);
- gIni->misc.lemmingAnims[$2].lemmFrames = $4;
- gIni->misc.lemmingAnims[$2].lemmDirs = $6;
- gIni->misc.lemmingAnims[$2].lemmAnimType = $8;
- }
- }
-| POS INT AFF INT VIR INT VIR INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_LEMMTYPES_COUNT, "pos_ index", OUT_OF_BOUNDS);
- yyassert($4>=0, "pos_ x value", OUT_OF_BOUNDS);
- yyassert($6>=0, "pos_ y dirs", BAD_VALUE);
- yyassert($8==8, "pos_ flags value", BAD_VALUE);
- } else {
- yyassert($2<gIni->misc.lemmingAnimCount, "pos_ index", OUT_OF_BOUNDS);
- gIni->misc.lemmingAnims[$2].xPos = $4;
- gIni->misc.lemmingAnims[$2].yPos = $6;
- gIni->misc.lemmingAnims[$2].posFlags = $8;
- }
- }
-| MASK INT AFF INT VIR INT VIR INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_LEMMTYPES_COUNT, "mask_ index", OUT_OF_BOUNDS);
- yyassert($4>=0 , "mask_ frame value", OUT_OF_BOUNDS);
- yyassert($6==1 || $6==2, "mask_ dirs value", BAD_VALUE);
- yyassert($8>=0, "mask_ startFrame value", BAD_VALUE);
- } else {
- yyassert($2<gIni->misc.lemmingAnimCount, "mask_ index", OUT_OF_BOUNDS);
- gIni->misc.lemmingAnims[$2].maskFrames = $4;
- gIni->misc.lemmingAnims[$2].maskDirs = $6;
- gIni->misc.lemmingAnims[$2].maskStartFrame = $8;
- }
- }
-| IMASK INT AFF INT VIR INT {
- if ( gIni->firstPass==1 ) {
- yyassert($2>=0 && $2<MAX_LEMMTYPES_COUNT, "imask_ index", OUT_OF_BOUNDS);
- yyassert($4>=0 , "imask_ frame value", OUT_OF_BOUNDS);
- yyassert($6==1 || $6==2, "imask_ dirs value", BAD_VALUE);
- } else {
- yyassert($2<gIni->misc.lemmingAnimCount, "imask_ index", OUT_OF_BOUNDS);
- gIni->misc.lemmingAnims[$2].imaskFrames = $4;
- gIni->misc.lemmingAnims[$2].imaskDirs = $6;
- }
- }
-| NAME AFF STR { gIni->level.name = $3; } /* TODO : attention, si fichier levelpack, name n'est pas le nom d'unniveau */
- /* levelpack.ini */
-| MAXFALLDISTANCE AFF INT {
- yyassert($3>=0, "maxFallDistance", OUT_OF_BOUNDS);
- gIni->levelPack.maxFallDistance = $3;
- }
-| CODESEED AFF STR { gIni->levelPack.codeSeed = $3; }
-| MUSIC INT AFF STR { }
-| LEVEL INT AFF STR {}
-| DIFFICULTY INT AFF STR VIR INT {}
-
-particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX {
- $$=malloc(16*sizeof(uint32_t));
-// TODO : use of convrgb
- $$[0]=$1; $$[1]=$3; $$[2]=$5; $$[3]=$7; $$[4]=$9; $$[5]=$11; $$[6]=$13; $$[7]=$15 ;$$[8]=$17; $$[9]=$19; $$[10]=$21; $$[11]=$23; $$[12]=$25; $$[13]=$27; $$[14]=$29; $$[15]=$31;
- }
-%%
-int parse(gameIni_t *gIni) {
- int res=0;
- //FIXME : récupérer les valeurs de retour
- gIni->firstPass=1;
- yyparse(gIni);
-
- callocIfNull((void **)&gIni->style.objects, gIni->style.objectCount, sizeof(struct styleObjects));
- callocIfNull((void **)&gIni->level.objects, gIni->level.objectCount, sizeof(struct levelItem));
- callocIfNull((void **)&gIni->level.terrains, gIni->level.terrainCount, sizeof(struct levelItem));
- callocIfNull((void **)&gIni->level.steels, gIni->level.steelCount, sizeof(struct levelItem));
-
- callocIfNull((void **)&gIni->misc.lemmingAnims, gIni->misc.lemmingAnimCount, sizeof(struct lemmingAnim));
-
- rewind(yyin);
- yylineno=0;
- gIni->firstPass=0;
- yyparse(gIni);
-
- return res;
-}
-
-void yyassert(int condition, char what[], char why[]){
- char msg[256];
- if (!condition) {
- sprintf(msg, "%s for %s", why, what);
- yyerror(NULL, msg);
- }
-}
-
-void yyerror(gameIni_t *gIni, char *s) {
- fprintf(stderr, "(stdin):%i: error: %s near '%s'\n", yylineno, s, yytext);
- gIni=NULL; /* Faire quelque chose de propre ici */
- exit(1);
-}
-
-void callocIfNull(void **ptr, size_t nmemb, size_t size) {
- if (*ptr==NULL && nmemb>0) {
- *ptr=calloc(nmemb, size);
- }
-}
-
-uint32_t convrgb(uint32_t in) {
- uint32_t res=0;
- res |= (in & 0x000000ff) << 16;
- res |= (in & 0x0000ff00);
- res |= (in & 0x00ff0000) >> 16;
- return res;
-}
diff --git a/src/parser/y.output b/src/parser/y.output
deleted file mode 100644
index d315459..0000000
--- a/src/parser/y.output
+++ /dev/null
@@ -1,1612 +0,0 @@
-Terminaux inutilisés dans la grammaire
-
- LEXERROR
-
-
-Grammaire
-
- 0 $accept: ini $end
-
- 1 ini: /* vide */
- 2 | decl ini
- 3 | EOL ini
-
- 4 decl: BGCOLOR AFF INTHEX
- 5 | DEBRISCOLOR AFF INTHEX
- 6 | PARTICLECOLOR AFF particles
- 7 | TILES AFF INT
- 8 | FRAMES INT AFF INT
- 9 | ANIM INT AFF INT
- 10 | TYPE INT AFF INT
- 11 | SOUND INT AFF INT
- 12 | RELEASERATE AFF INT
- 13 | NUMLEMMINGS AFF INT
- 14 | NUMTORESCUE AFF INT
- 15 | TIMELIMIT AFF INT
- 16 | NUMCLIMBERS AFF INT
- 17 | NUMFLOATERS AFF INT
- 18 | NUMBOMBERS AFF INT
- 19 | NUMBLOCKERS AFF INT
- 20 | NUMBUILDERS AFF INT
- 21 | NUMBASHERS AFF INT
- 22 | NUMMINERS AFF INT
- 23 | NUMDIGGERS AFF INT
- 24 | XPOS AFF INT
- 25 | STYLE AFF STR
- 26 | SLEM AFF STR
- 27 | OBJECT INT AFF INT VIR INT VIR INT VIR INT VIR INT
- 28 | TERRAIN INT AFF INT VIR INT VIR INT VIR INT
- 29 | STEEL INT AFF INT VIR INT VIR INT VIR INT
- 30 | LEMM INT AFF INT VIR INT VIR INT
- 31 | POS INT AFF INT VIR INT VIR INT
- 32 | MASK INT AFF INT VIR INT VIR INT
- 33 | IMASK INT AFF INT VIR INT
- 34 | NAME AFF STR
- 35 | MAXFALLDISTANCE AFF INT
- 36 | CODESEED AFF STR
- 37 | MUSIC INT AFF STR
- 38 | LEVEL INT AFF STR
- 39 | DIFFICULTY INT AFF STR VIR INT
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
-
-Terminaux, suivis des règles où ils apparaissent
-
-$end (0) 0
-error (256)
-LEXERROR (258)
-EOL (259) 3
-STYLE (260) 25
-NAME (261) 34
-SLEM (262) 26
-TILES (263) 7
-FRAMES (264) 8
-ANIM (265) 9
-TYPE (266) 10
-SOUND (267) 11
-BGCOLOR (268) 4
-DEBRISCOLOR (269) 5
-PARTICLECOLOR (270) 6
-XPOS (271) 24
-OBJECT (272) 27
-TERRAIN (273) 28
-STEEL (274) 29
-RELEASERATE (275) 12
-NUMLEMMINGS (276) 13
-NUMTORESCUE (277) 14
-TIMELIMIT (278) 15
-NUMCLIMBERS (279) 16
-NUMFLOATERS (280) 17
-NUMBOMBERS (281) 18
-NUMBLOCKERS (282) 19
-NUMBUILDERS (283) 20
-NUMBASHERS (284) 21
-NUMMINERS (285) 22
-NUMDIGGERS (286) 23
-MAXFALLDISTANCE (287) 35
-CODESEED (288) 36
-MUSIC (289) 37
-LEVEL (290) 38
-LEMM (291) 30
-POS (292) 31
-MASK (293) 32
-IMASK (294) 33
-DIFFICULTY (295) 39
-AFF (296) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
- 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
-VIR (297) 27 28 29 30 31 32 33 39 40
-STR (298) 25 26 34 36 37 38 39
-INT (299) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 27 28
- 29 30 31 32 33 35 37 38 39
-INTHEX (300) 4 5 40
-
-
-Non-terminaux, suivis des règles où ils apparaissent
-
-$accept (46)
- à gauche: 0
-ini (47)
- à gauche: 1 2 3, à droite: 0 2 3
-decl (48)
- à gauche: 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
- 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39, à droite: 2
-particles (49)
- à gauche: 40, à droite: 6
-
-
-état 0
-
- 0 $accept: . ini $end
-
- EOL décalage et aller à l'état 1
- STYLE décalage et aller à l'état 2
- NAME décalage et aller à l'état 3
- SLEM décalage et aller à l'état 4
- TILES décalage et aller à l'état 5
- FRAMES décalage et aller à l'état 6
- ANIM décalage et aller à l'état 7
- TYPE décalage et aller à l'état 8
- SOUND décalage et aller à l'état 9
- BGCOLOR décalage et aller à l'état 10
- DEBRISCOLOR décalage et aller à l'état 11
- PARTICLECOLOR décalage et aller à l'état 12
- XPOS décalage et aller à l'état 13
- OBJECT décalage et aller à l'état 14
- TERRAIN décalage et aller à l'état 15
- STEEL décalage et aller à l'état 16
- RELEASERATE décalage et aller à l'état 17
- NUMLEMMINGS décalage et aller à l'état 18
- NUMTORESCUE décalage et aller à l'état 19
- TIMELIMIT décalage et aller à l'état 20
- NUMCLIMBERS décalage et aller à l'état 21
- NUMFLOATERS décalage et aller à l'état 22
- NUMBOMBERS décalage et aller à l'état 23
- NUMBLOCKERS décalage et aller à l'état 24
- NUMBUILDERS décalage et aller à l'état 25
- NUMBASHERS décalage et aller à l'état 26
- NUMMINERS décalage et aller à l'état 27
- NUMDIGGERS décalage et aller à l'état 28
- MAXFALLDISTANCE décalage et aller à l'état 29
- CODESEED décalage et aller à l'état 30
- MUSIC décalage et aller à l'état 31
- LEVEL décalage et aller à l'état 32
- LEMM décalage et aller à l'état 33
- POS décalage et aller à l'état 34
- MASK décalage et aller à l'état 35
- IMASK décalage et aller à l'état 36
- DIFFICULTY décalage et aller à l'état 37
-
- $défaut réduction par utilisation de la règle 1 (ini)
-
- ini aller à l'état 38
- decl aller à l'état 39
-
-
-état 1
-
- 3 ini: EOL . ini
-
- EOL décalage et aller à l'état 1
- STYLE décalage et aller à l'état 2
- NAME décalage et aller à l'état 3
- SLEM décalage et aller à l'état 4
- TILES décalage et aller à l'état 5
- FRAMES décalage et aller à l'état 6
- ANIM décalage et aller à l'état 7
- TYPE décalage et aller à l'état 8
- SOUND décalage et aller à l'état 9
- BGCOLOR décalage et aller à l'état 10
- DEBRISCOLOR décalage et aller à l'état 11
- PARTICLECOLOR décalage et aller à l'état 12
- XPOS décalage et aller à l'état 13
- OBJECT décalage et aller à l'état 14
- TERRAIN décalage et aller à l'état 15
- STEEL décalage et aller à l'état 16
- RELEASERATE décalage et aller à l'état 17
- NUMLEMMINGS décalage et aller à l'état 18
- NUMTORESCUE décalage et aller à l'état 19
- TIMELIMIT décalage et aller à l'état 20
- NUMCLIMBERS décalage et aller à l'état 21
- NUMFLOATERS décalage et aller à l'état 22
- NUMBOMBERS décalage et aller à l'état 23
- NUMBLOCKERS décalage et aller à l'état 24
- NUMBUILDERS décalage et aller à l'état 25
- NUMBASHERS décalage et aller à l'état 26
- NUMMINERS décalage et aller à l'état 27
- NUMDIGGERS décalage et aller à l'état 28
- MAXFALLDISTANCE décalage et aller à l'état 29
- CODESEED décalage et aller à l'état 30
- MUSIC décalage et aller à l'état 31
- LEVEL décalage et aller à l'état 32
- LEMM décalage et aller à l'état 33
- POS décalage et aller à l'état 34
- MASK décalage et aller à l'état 35
- IMASK décalage et aller à l'état 36
- DIFFICULTY décalage et aller à l'état 37
-
- $défaut réduction par utilisation de la règle 1 (ini)
-
- ini aller à l'état 40
- decl aller à l'état 39
-
-
-état 2
-
- 25 decl: STYLE . AFF STR
-
- AFF décalage et aller à l'état 41
-
-
-état 3
-
- 34 decl: NAME . AFF STR
-
- AFF décalage et aller à l'état 42
-
-
-état 4
-
- 26 decl: SLEM . AFF STR
-
- AFF décalage et aller à l'état 43
-
-
-état 5
-
- 7 decl: TILES . AFF INT
-
- AFF décalage et aller à l'état 44
-
-
-état 6
-
- 8 decl: FRAMES . INT AFF INT
-
- INT décalage et aller à l'état 45
-
-
-état 7
-
- 9 decl: ANIM . INT AFF INT
-
- INT décalage et aller à l'état 46
-
-
-état 8
-
- 10 decl: TYPE . INT AFF INT
-
- INT décalage et aller à l'état 47
-
-
-état 9
-
- 11 decl: SOUND . INT AFF INT
-
- INT décalage et aller à l'état 48
-
-
-état 10
-
- 4 decl: BGCOLOR . AFF INTHEX
-
- AFF décalage et aller à l'état 49
-
-
-état 11
-
- 5 decl: DEBRISCOLOR . AFF INTHEX
-
- AFF décalage et aller à l'état 50
-
-
-état 12
-
- 6 decl: PARTICLECOLOR . AFF particles
-
- AFF décalage et aller à l'état 51
-
-
-état 13
-
- 24 decl: XPOS . AFF INT
-
- AFF décalage et aller à l'état 52
-
-
-état 14
-
- 27 decl: OBJECT . INT AFF INT VIR INT VIR INT VIR INT VIR INT
-
- INT décalage et aller à l'état 53
-
-
-état 15
-
- 28 decl: TERRAIN . INT AFF INT VIR INT VIR INT VIR INT
-
- INT décalage et aller à l'état 54
-
-
-état 16
-
- 29 decl: STEEL . INT AFF INT VIR INT VIR INT VIR INT
-
- INT décalage et aller à l'état 55
-
-
-état 17
-
- 12 decl: RELEASERATE . AFF INT
-
- AFF décalage et aller à l'état 56
-
-
-état 18
-
- 13 decl: NUMLEMMINGS . AFF INT
-
- AFF décalage et aller à l'état 57
-
-
-état 19
-
- 14 decl: NUMTORESCUE . AFF INT
-
- AFF décalage et aller à l'état 58
-
-
-état 20
-
- 15 decl: TIMELIMIT . AFF INT
-
- AFF décalage et aller à l'état 59
-
-
-état 21
-
- 16 decl: NUMCLIMBERS . AFF INT
-
- AFF décalage et aller à l'état 60
-
-
-état 22
-
- 17 decl: NUMFLOATERS . AFF INT
-
- AFF décalage et aller à l'état 61
-
-
-état 23
-
- 18 decl: NUMBOMBERS . AFF INT
-
- AFF décalage et aller à l'état 62
-
-
-état 24
-
- 19 decl: NUMBLOCKERS . AFF INT
-
- AFF décalage et aller à l'état 63
-
-
-état 25
-
- 20 decl: NUMBUILDERS . AFF INT
-
- AFF décalage et aller à l'état 64
-
-
-état 26
-
- 21 decl: NUMBASHERS . AFF INT
-
- AFF décalage et aller à l'état 65
-
-
-état 27
-
- 22 decl: NUMMINERS . AFF INT
-
- AFF décalage et aller à l'état 66
-
-
-état 28
-
- 23 decl: NUMDIGGERS . AFF INT
-
- AFF décalage et aller à l'état 67
-
-
-état 29
-
- 35 decl: MAXFALLDISTANCE . AFF INT
-
- AFF décalage et aller à l'état 68
-
-
-état 30
-
- 36 decl: CODESEED . AFF STR
-
- AFF décalage et aller à l'état 69
-
-
-état 31
-
- 37 decl: MUSIC . INT AFF STR
-
- INT décalage et aller à l'état 70
-
-
-état 32
-
- 38 decl: LEVEL . INT AFF STR
-
- INT décalage et aller à l'état 71
-
-
-état 33
-
- 30 decl: LEMM . INT AFF INT VIR INT VIR INT
-
- INT décalage et aller à l'état 72
-
-
-état 34
-
- 31 decl: POS . INT AFF INT VIR INT VIR INT
-
- INT décalage et aller à l'état 73
-
-
-état 35
-
- 32 decl: MASK . INT AFF INT VIR INT VIR INT
-
- INT décalage et aller à l'état 74
-
-
-état 36
-
- 33 decl: IMASK . INT AFF INT VIR INT
-
- INT décalage et aller à l'état 75
-
-
-état 37
-
- 39 decl: DIFFICULTY . INT AFF STR VIR INT
-
- INT décalage et aller à l'état 76
-
-
-état 38
-
- 0 $accept: ini . $end
-
- $end décalage et aller à l'état 77
-
-
-état 39
-
- 2 ini: decl . ini
-
- EOL décalage et aller à l'état 1
- STYLE décalage et aller à l'état 2
- NAME décalage et aller à l'état 3
- SLEM décalage et aller à l'état 4
- TILES décalage et aller à l'état 5
- FRAMES décalage et aller à l'état 6
- ANIM décalage et aller à l'état 7
- TYPE décalage et aller à l'état 8
- SOUND décalage et aller à l'état 9
- BGCOLOR décalage et aller à l'état 10
- DEBRISCOLOR décalage et aller à l'état 11
- PARTICLECOLOR décalage et aller à l'état 12
- XPOS décalage et aller à l'état 13
- OBJECT décalage et aller à l'état 14
- TERRAIN décalage et aller à l'état 15
- STEEL décalage et aller à l'état 16
- RELEASERATE décalage et aller à l'état 17
- NUMLEMMINGS décalage et aller à l'état 18
- NUMTORESCUE décalage et aller à l'état 19
- TIMELIMIT décalage et aller à l'état 20
- NUMCLIMBERS décalage et aller à l'état 21
- NUMFLOATERS décalage et aller à l'état 22
- NUMBOMBERS décalage et aller à l'état 23
- NUMBLOCKERS décalage et aller à l'état 24
- NUMBUILDERS décalage et aller à l'état 25
- NUMBASHERS décalage et aller à l'état 26
- NUMMINERS décalage et aller à l'état 27
- NUMDIGGERS décalage et aller à l'état 28
- MAXFALLDISTANCE décalage et aller à l'état 29
- CODESEED décalage et aller à l'état 30
- MUSIC décalage et aller à l'état 31
- LEVEL décalage et aller à l'état 32
- LEMM décalage et aller à l'état 33
- POS décalage et aller à l'état 34
- MASK décalage et aller à l'état 35
- IMASK décalage et aller à l'état 36
- DIFFICULTY décalage et aller à l'état 37
-
- $défaut réduction par utilisation de la règle 1 (ini)
-
- ini aller à l'état 78
- decl aller à l'état 39
-
-
-état 40
-
- 3 ini: EOL ini .
-
- $défaut réduction par utilisation de la règle 3 (ini)
-
-
-état 41
-
- 25 decl: STYLE AFF . STR
-
- STR décalage et aller à l'état 79
-
-
-état 42
-
- 34 decl: NAME AFF . STR
-
- STR décalage et aller à l'état 80
-
-
-état 43
-
- 26 decl: SLEM AFF . STR
-
- STR décalage et aller à l'état 81
-
-
-état 44
-
- 7 decl: TILES AFF . INT
-
- INT décalage et aller à l'état 82
-
-
-état 45
-
- 8 decl: FRAMES INT . AFF INT
-
- AFF décalage et aller à l'état 83
-
-
-état 46
-
- 9 decl: ANIM INT . AFF INT
-
- AFF décalage et aller à l'état 84
-
-
-état 47
-
- 10 decl: TYPE INT . AFF INT
-
- AFF décalage et aller à l'état 85
-
-
-état 48
-
- 11 decl: SOUND INT . AFF INT
-
- AFF décalage et aller à l'état 86
-
-
-état 49
-
- 4 decl: BGCOLOR AFF . INTHEX
-
- INTHEX décalage et aller à l'état 87
-
-
-état 50
-
- 5 decl: DEBRISCOLOR AFF . INTHEX
-
- INTHEX décalage et aller à l'état 88
-
-
-état 51
-
- 6 decl: PARTICLECOLOR AFF . particles
-
- INTHEX décalage et aller à l'état 89
-
- particles aller à l'état 90
-
-
-état 52
-
- 24 decl: XPOS AFF . INT
-
- INT décalage et aller à l'état 91
-
-
-état 53
-
- 27 decl: OBJECT INT . AFF INT VIR INT VIR INT VIR INT VIR INT
-
- AFF décalage et aller à l'état 92
-
-
-état 54
-
- 28 decl: TERRAIN INT . AFF INT VIR INT VIR INT VIR INT
-
- AFF décalage et aller à l'état 93
-
-
-état 55
-
- 29 decl: STEEL INT . AFF INT VIR INT VIR INT VIR INT
-
- AFF décalage et aller à l'état 94
-
-
-état 56
-
- 12 decl: RELEASERATE AFF . INT
-
- INT décalage et aller à l'état 95
-
-
-état 57
-
- 13 decl: NUMLEMMINGS AFF . INT
-
- INT décalage et aller à l'état 96
-
-
-état 58
-
- 14 decl: NUMTORESCUE AFF . INT
-
- INT décalage et aller à l'état 97
-
-
-état 59
-
- 15 decl: TIMELIMIT AFF . INT
-
- INT décalage et aller à l'état 98
-
-
-état 60
-
- 16 decl: NUMCLIMBERS AFF . INT
-
- INT décalage et aller à l'état 99
-
-
-état 61
-
- 17 decl: NUMFLOATERS AFF . INT
-
- INT décalage et aller à l'état 100
-
-
-état 62
-
- 18 decl: NUMBOMBERS AFF . INT
-
- INT décalage et aller à l'état 101
-
-
-état 63
-
- 19 decl: NUMBLOCKERS AFF . INT
-
- INT décalage et aller à l'état 102
-
-
-état 64
-
- 20 decl: NUMBUILDERS AFF . INT
-
- INT décalage et aller à l'état 103
-
-
-état 65
-
- 21 decl: NUMBASHERS AFF . INT
-
- INT décalage et aller à l'état 104
-
-
-état 66
-
- 22 decl: NUMMINERS AFF . INT
-
- INT décalage et aller à l'état 105
-
-
-état 67
-
- 23 decl: NUMDIGGERS AFF . INT
-
- INT décalage et aller à l'état 106
-
-
-état 68
-
- 35 decl: MAXFALLDISTANCE AFF . INT
-
- INT décalage et aller à l'état 107
-
-
-état 69
-
- 36 decl: CODESEED AFF . STR
-
- STR décalage et aller à l'état 108
-
-
-état 70
-
- 37 decl: MUSIC INT . AFF STR
-
- AFF décalage et aller à l'état 109
-
-
-état 71
-
- 38 decl: LEVEL INT . AFF STR
-
- AFF décalage et aller à l'état 110
-
-
-état 72
-
- 30 decl: LEMM INT . AFF INT VIR INT VIR INT
-
- AFF décalage et aller à l'état 111
-
-
-état 73
-
- 31 decl: POS INT . AFF INT VIR INT VIR INT
-
- AFF décalage et aller à l'état 112
-
-
-état 74
-
- 32 decl: MASK INT . AFF INT VIR INT VIR INT
-
- AFF décalage et aller à l'état 113
-
-
-état 75
-
- 33 decl: IMASK INT . AFF INT VIR INT
-
- AFF décalage et aller à l'état 114
-
-
-état 76
-
- 39 decl: DIFFICULTY INT . AFF STR VIR INT
-
- AFF décalage et aller à l'état 115
-
-
-état 77
-
- 0 $accept: ini $end .
-
- $défaut accepter
-
-
-état 78
-
- 2 ini: decl ini .
-
- $défaut réduction par utilisation de la règle 2 (ini)
-
-
-état 79
-
- 25 decl: STYLE AFF STR .
-
- $défaut réduction par utilisation de la règle 25 (decl)
-
-
-état 80
-
- 34 decl: NAME AFF STR .
-
- $défaut réduction par utilisation de la règle 34 (decl)
-
-
-état 81
-
- 26 decl: SLEM AFF STR .
-
- $défaut réduction par utilisation de la règle 26 (decl)
-
-
-état 82
-
- 7 decl: TILES AFF INT .
-
- $défaut réduction par utilisation de la règle 7 (decl)
-
-
-état 83
-
- 8 decl: FRAMES INT AFF . INT
-
- INT décalage et aller à l'état 116
-
-
-état 84
-
- 9 decl: ANIM INT AFF . INT
-
- INT décalage et aller à l'état 117
-
-
-état 85
-
- 10 decl: TYPE INT AFF . INT
-
- INT décalage et aller à l'état 118
-
-
-état 86
-
- 11 decl: SOUND INT AFF . INT
-
- INT décalage et aller à l'état 119
-
-
-état 87
-
- 4 decl: BGCOLOR AFF INTHEX .
-
- $défaut réduction par utilisation de la règle 4 (decl)
-
-
-état 88
-
- 5 decl: DEBRISCOLOR AFF INTHEX .
-
- $défaut réduction par utilisation de la règle 5 (decl)
-
-
-état 89
-
- 40 particles: INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 120
-
-
-état 90
-
- 6 decl: PARTICLECOLOR AFF particles .
-
- $défaut réduction par utilisation de la règle 6 (decl)
-
-
-état 91
-
- 24 decl: XPOS AFF INT .
-
- $défaut réduction par utilisation de la règle 24 (decl)
-
-
-état 92
-
- 27 decl: OBJECT INT AFF . INT VIR INT VIR INT VIR INT VIR INT
-
- INT décalage et aller à l'état 121
-
-
-état 93
-
- 28 decl: TERRAIN INT AFF . INT VIR INT VIR INT VIR INT
-
- INT décalage et aller à l'état 122
-
-
-état 94
-
- 29 decl: STEEL INT AFF . INT VIR INT VIR INT VIR INT
-
- INT décalage et aller à l'état 123
-
-
-état 95
-
- 12 decl: RELEASERATE AFF INT .
-
- $défaut réduction par utilisation de la règle 12 (decl)
-
-
-état 96
-
- 13 decl: NUMLEMMINGS AFF INT .
-
- $défaut réduction par utilisation de la règle 13 (decl)
-
-
-état 97
-
- 14 decl: NUMTORESCUE AFF INT .
-
- $défaut réduction par utilisation de la règle 14 (decl)
-
-
-état 98
-
- 15 decl: TIMELIMIT AFF INT .
-
- $défaut réduction par utilisation de la règle 15 (decl)
-
-
-état 99
-
- 16 decl: NUMCLIMBERS AFF INT .
-
- $défaut réduction par utilisation de la règle 16 (decl)
-
-
-état 100
-
- 17 decl: NUMFLOATERS AFF INT .
-
- $défaut réduction par utilisation de la règle 17 (decl)
-
-
-état 101
-
- 18 decl: NUMBOMBERS AFF INT .
-
- $défaut réduction par utilisation de la règle 18 (decl)
-
-
-état 102
-
- 19 decl: NUMBLOCKERS AFF INT .
-
- $défaut réduction par utilisation de la règle 19 (decl)
-
-
-état 103
-
- 20 decl: NUMBUILDERS AFF INT .
-
- $défaut réduction par utilisation de la règle 20 (decl)
-
-
-état 104
-
- 21 decl: NUMBASHERS AFF INT .
-
- $défaut réduction par utilisation de la règle 21 (decl)
-
-
-état 105
-
- 22 decl: NUMMINERS AFF INT .
-
- $défaut réduction par utilisation de la règle 22 (decl)
-
-
-état 106
-
- 23 decl: NUMDIGGERS AFF INT .
-
- $défaut réduction par utilisation de la règle 23 (decl)
-
-
-état 107
-
- 35 decl: MAXFALLDISTANCE AFF INT .
-
- $défaut réduction par utilisation de la règle 35 (decl)
-
-
-état 108
-
- 36 decl: CODESEED AFF STR .
-
- $défaut réduction par utilisation de la règle 36 (decl)
-
-
-état 109
-
- 37 decl: MUSIC INT AFF . STR
-
- STR décalage et aller à l'état 124
-
-
-état 110
-
- 38 decl: LEVEL INT AFF . STR
-
- STR décalage et aller à l'état 125
-
-
-état 111
-
- 30 decl: LEMM INT AFF . INT VIR INT VIR INT
-
- INT décalage et aller à l'état 126
-
-
-état 112
-
- 31 decl: POS INT AFF . INT VIR INT VIR INT
-
- INT décalage et aller à l'état 127
-
-
-état 113
-
- 32 decl: MASK INT AFF . INT VIR INT VIR INT
-
- INT décalage et aller à l'état 128
-
-
-état 114
-
- 33 decl: IMASK INT AFF . INT VIR INT
-
- INT décalage et aller à l'état 129
-
-
-état 115
-
- 39 decl: DIFFICULTY INT AFF . STR VIR INT
-
- STR décalage et aller à l'état 130
-
-
-état 116
-
- 8 decl: FRAMES INT AFF INT .
-
- $défaut réduction par utilisation de la règle 8 (decl)
-
-
-état 117
-
- 9 decl: ANIM INT AFF INT .
-
- $défaut réduction par utilisation de la règle 9 (decl)
-
-
-état 118
-
- 10 decl: TYPE INT AFF INT .
-
- $défaut réduction par utilisation de la règle 10 (decl)
-
-
-état 119
-
- 11 decl: SOUND INT AFF INT .
-
- $défaut réduction par utilisation de la règle 11 (decl)
-
-
-état 120
-
- 40 particles: INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 131
-
-
-état 121
-
- 27 decl: OBJECT INT AFF INT . VIR INT VIR INT VIR INT VIR INT
-
- VIR décalage et aller à l'état 132
-
-
-état 122
-
- 28 decl: TERRAIN INT AFF INT . VIR INT VIR INT VIR INT
-
- VIR décalage et aller à l'état 133
-
-
-état 123
-
- 29 decl: STEEL INT AFF INT . VIR INT VIR INT VIR INT
-
- VIR décalage et aller à l'état 134
-
-
-état 124
-
- 37 decl: MUSIC INT AFF STR .
-
- $défaut réduction par utilisation de la règle 37 (decl)
-
-
-état 125
-
- 38 decl: LEVEL INT AFF STR .
-
- $défaut réduction par utilisation de la règle 38 (decl)
-
-
-état 126
-
- 30 decl: LEMM INT AFF INT . VIR INT VIR INT
-
- VIR décalage et aller à l'état 135
-
-
-état 127
-
- 31 decl: POS INT AFF INT . VIR INT VIR INT
-
- VIR décalage et aller à l'état 136
-
-
-état 128
-
- 32 decl: MASK INT AFF INT . VIR INT VIR INT
-
- VIR décalage et aller à l'état 137
-
-
-état 129
-
- 33 decl: IMASK INT AFF INT . VIR INT
-
- VIR décalage et aller à l'état 138
-
-
-état 130
-
- 39 decl: DIFFICULTY INT AFF STR . VIR INT
-
- VIR décalage et aller à l'état 139
-
-
-état 131
-
- 40 particles: INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 140
-
-
-état 132
-
- 27 decl: OBJECT INT AFF INT VIR . INT VIR INT VIR INT VIR INT
-
- INT décalage et aller à l'état 141
-
-
-état 133
-
- 28 decl: TERRAIN INT AFF INT VIR . INT VIR INT VIR INT
-
- INT décalage et aller à l'état 142
-
-
-état 134
-
- 29 decl: STEEL INT AFF INT VIR . INT VIR INT VIR INT
-
- INT décalage et aller à l'état 143
-
-
-état 135
-
- 30 decl: LEMM INT AFF INT VIR . INT VIR INT
-
- INT décalage et aller à l'état 144
-
-
-état 136
-
- 31 decl: POS INT AFF INT VIR . INT VIR INT
-
- INT décalage et aller à l'état 145
-
-
-état 137
-
- 32 decl: MASK INT AFF INT VIR . INT VIR INT
-
- INT décalage et aller à l'état 146
-
-
-état 138
-
- 33 decl: IMASK INT AFF INT VIR . INT
-
- INT décalage et aller à l'état 147
-
-
-état 139
-
- 39 decl: DIFFICULTY INT AFF STR VIR . INT
-
- INT décalage et aller à l'état 148
-
-
-état 140
-
- 40 particles: INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 149
-
-
-état 141
-
- 27 decl: OBJECT INT AFF INT VIR INT . VIR INT VIR INT VIR INT
-
- VIR décalage et aller à l'état 150
-
-
-état 142
-
- 28 decl: TERRAIN INT AFF INT VIR INT . VIR INT VIR INT
-
- VIR décalage et aller à l'état 151
-
-
-état 143
-
- 29 decl: STEEL INT AFF INT VIR INT . VIR INT VIR INT
-
- VIR décalage et aller à l'état 152
-
-
-état 144
-
- 30 decl: LEMM INT AFF INT VIR INT . VIR INT
-
- VIR décalage et aller à l'état 153
-
-
-état 145
-
- 31 decl: POS INT AFF INT VIR INT . VIR INT
-
- VIR décalage et aller à l'état 154
-
-
-état 146
-
- 32 decl: MASK INT AFF INT VIR INT . VIR INT
-
- VIR décalage et aller à l'état 155
-
-
-état 147
-
- 33 decl: IMASK INT AFF INT VIR INT .
-
- $défaut réduction par utilisation de la règle 33 (decl)
-
-
-état 148
-
- 39 decl: DIFFICULTY INT AFF STR VIR INT .
-
- $défaut réduction par utilisation de la règle 39 (decl)
-
-
-état 149
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 156
-
-
-état 150
-
- 27 decl: OBJECT INT AFF INT VIR INT VIR . INT VIR INT VIR INT
-
- INT décalage et aller à l'état 157
-
-
-état 151
-
- 28 decl: TERRAIN INT AFF INT VIR INT VIR . INT VIR INT
-
- INT décalage et aller à l'état 158
-
-
-état 152
-
- 29 decl: STEEL INT AFF INT VIR INT VIR . INT VIR INT
-
- INT décalage et aller à l'état 159
-
-
-état 153
-
- 30 decl: LEMM INT AFF INT VIR INT VIR . INT
-
- INT décalage et aller à l'état 160
-
-
-état 154
-
- 31 decl: POS INT AFF INT VIR INT VIR . INT
-
- INT décalage et aller à l'état 161
-
-
-état 155
-
- 32 decl: MASK INT AFF INT VIR INT VIR . INT
-
- INT décalage et aller à l'état 162
-
-
-état 156
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 163
-
-
-état 157
-
- 27 decl: OBJECT INT AFF INT VIR INT VIR INT . VIR INT VIR INT
-
- VIR décalage et aller à l'état 164
-
-
-état 158
-
- 28 decl: TERRAIN INT AFF INT VIR INT VIR INT . VIR INT
-
- VIR décalage et aller à l'état 165
-
-
-état 159
-
- 29 decl: STEEL INT AFF INT VIR INT VIR INT . VIR INT
-
- VIR décalage et aller à l'état 166
-
-
-état 160
-
- 30 decl: LEMM INT AFF INT VIR INT VIR INT .
-
- $défaut réduction par utilisation de la règle 30 (decl)
-
-
-état 161
-
- 31 decl: POS INT AFF INT VIR INT VIR INT .
-
- $défaut réduction par utilisation de la règle 31 (decl)
-
-
-état 162
-
- 32 decl: MASK INT AFF INT VIR INT VIR INT .
-
- $défaut réduction par utilisation de la règle 32 (decl)
-
-
-état 163
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 167
-
-
-état 164
-
- 27 decl: OBJECT INT AFF INT VIR INT VIR INT VIR . INT VIR INT
-
- INT décalage et aller à l'état 168
-
-
-état 165
-
- 28 decl: TERRAIN INT AFF INT VIR INT VIR INT VIR . INT
-
- INT décalage et aller à l'état 169
-
-
-état 166
-
- 29 decl: STEEL INT AFF INT VIR INT VIR INT VIR . INT
-
- INT décalage et aller à l'état 170
-
-
-état 167
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 171
-
-
-état 168
-
- 27 decl: OBJECT INT AFF INT VIR INT VIR INT VIR INT . VIR INT
-
- VIR décalage et aller à l'état 172
-
-
-état 169
-
- 28 decl: TERRAIN INT AFF INT VIR INT VIR INT VIR INT .
-
- $défaut réduction par utilisation de la règle 28 (decl)
-
-
-état 170
-
- 29 decl: STEEL INT AFF INT VIR INT VIR INT VIR INT .
-
- $défaut réduction par utilisation de la règle 29 (decl)
-
-
-état 171
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 173
-
-
-état 172
-
- 27 decl: OBJECT INT AFF INT VIR INT VIR INT VIR INT VIR . INT
-
- INT décalage et aller à l'état 174
-
-
-état 173
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 175
-
-
-état 174
-
- 27 decl: OBJECT INT AFF INT VIR INT VIR INT VIR INT VIR INT .
-
- $défaut réduction par utilisation de la règle 27 (decl)
-
-
-état 175
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 176
-
-
-état 176
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 177
-
-
-état 177
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 178
-
-
-état 178
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 179
-
-
-état 179
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 180
-
-
-état 180
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 181
-
-
-état 181
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 182
-
-
-état 182
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 183
-
-
-état 183
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 184
-
-
-état 184
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 185
-
-
-état 185
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 186
-
-
-état 186
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 187
-
-
-état 187
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 188
-
-
-état 188
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 189
-
-
-état 189
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 190
-
-
-état 190
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 191
-
-
-état 191
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX VIR INTHEX
-
- VIR décalage et aller à l'état 192
-
-
-état 192
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX VIR INTHEX
-
- INTHEX décalage et aller à l'état 193
-
-
-état 193
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX . VIR INTHEX
-
- VIR décalage et aller à l'état 194
-
-
-état 194
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR . INTHEX
-
- INTHEX décalage et aller à l'état 195
-
-
-état 195
-
- 40 particles: INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX VIR INTHEX .
-
- $défaut réduction par utilisation de la règle 40 (particles)
diff --git a/src/parser/y.tab.c b/src/parser/y.tab.c
deleted file mode 100644
index 799ab48..0000000
--- a/src/parser/y.tab.c
+++ /dev/null
@@ -1,2329 +0,0 @@
-/* A Bison parser, made by GNU Bison 2.5. */
-
-/* Bison implementation for Yacc-like parsers in C
-
- Copyright (C) 1984, 1989-1990, 2000-2011 Free Software Foundation, Inc.
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
-
-/* As a special exception, you may create a larger work that contains
- part or all of the Bison parser skeleton and distribute that work
- under terms of your choice, so long as that work isn't itself a
- parser generator using the skeleton or a modified version thereof
- as a parser skeleton. Alternatively, if you modify or redistribute
- the parser skeleton itself, you may (at your option) remove this
- special exception, which will cause the skeleton and the resulting
- Bison output files to be licensed under the GNU General Public
- License without this special exception.
-
- This special exception was added by the Free Software Foundation in
- version 2.2 of Bison. */
-
-/* C LALR(1) parser skeleton written by Richard Stallman, by
- simplifying the original so-called "semantic" parser. */
-
-/* All symbols defined below should begin with yy or YY, to avoid
- infringing on user name space. This should be done even for local
- variables, as they might otherwise be expanded by user macros.
- There are some unavoidable exceptions within include files to
- define necessary library symbols; they are noted "INFRINGES ON
- USER NAME SPACE" below. */
-
-/* Identify Bison output. */
-#define YYBISON 1
-
-/* Bison version. */
-#define YYBISON_VERSION "2.5"
-
-/* Skeleton name. */
-#define YYSKELETON_NAME "yacc.c"
-
-/* Pure parsers. */
-#define YYPURE 0
-
-/* Push parsers. */
-#define YYPUSH 0
-
-/* Pull parsers. */
-#define YYPULL 1
-
-/* Using locations. */
-#define YYLSP_NEEDED 0
-
-
-
-/* Copy the first part of user declarations. */
-
-/* Line 268 of yacc.c */
-#line 1 "parse_ini.yy"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <strings.h>
-#include <stdint.h>
-
-#include "parser.h"
-
-extern FILE *yyin;
-extern int yylineno;
-extern char *yytext;
-extern int yyparse(gameIni_t *gIni);
-
-int yylex();
-void yyerror(gameIni_t *gIni, char *s);
-
-void yyassert(int condition, char what[], char why[]);
-int parse(gameIni_t *gIni);
-void callocIfNull(void **ptr, size_t nmemb, size_t size);
-uint32_t convrgb(uint32_t in);
-
-
-
-/* Line 268 of yacc.c */
-#line 95 "y.tab.c"
-
-/* Enabling traces. */
-#ifndef YYDEBUG
-# define YYDEBUG 0
-#endif
-
-/* Enabling verbose error messages. */
-#ifdef YYERROR_VERBOSE
-# undef YYERROR_VERBOSE
-# define YYERROR_VERBOSE 1
-#else
-# define YYERROR_VERBOSE 0
-#endif
-
-/* Enabling the token table. */
-#ifndef YYTOKEN_TABLE
-# define YYTOKEN_TABLE 0
-#endif
-
-
-/* Tokens. */
-#ifndef YYTOKENTYPE
-# define YYTOKENTYPE
- /* Put the tokens into the symbol table, so that GDB and other debuggers
- know about them. */
- enum yytokentype {
- LEXERROR = 258,
- EOL = 259,
- STYLE = 260,
- NAME = 261,
- SLEM = 262,
- TILES = 263,
- FRAMES = 264,
- ANIM = 265,
- TYPE = 266,
- SOUND = 267,
- BGCOLOR = 268,
- DEBRISCOLOR = 269,
- PARTICLECOLOR = 270,
- XPOS = 271,
- OBJECT = 272,
- TERRAIN = 273,
- STEEL = 274,
- RELEASERATE = 275,
- NUMLEMMINGS = 276,
- NUMTORESCUE = 277,
- TIMELIMIT = 278,
- NUMCLIMBERS = 279,
- NUMFLOATERS = 280,
- NUMBOMBERS = 281,
- NUMBLOCKERS = 282,
- NUMBUILDERS = 283,
- NUMBASHERS = 284,
- NUMMINERS = 285,
- NUMDIGGERS = 286,
- MAXFALLDISTANCE = 287,
- CODESEED = 288,
- MUSIC = 289,
- LEVEL = 290,
- LEMM = 291,
- POS = 292,
- MASK = 293,
- IMASK = 294,
- DIFFICULTY = 295,
- AFF = 296,
- VIR = 297,
- STR = 298,
- INT = 299,
- INTHEX = 300
- };
-#endif
-/* Tokens. */
-#define LEXERROR 258
-#define EOL 259
-#define STYLE 260
-#define NAME 261
-#define SLEM 262
-#define TILES 263
-#define FRAMES 264
-#define ANIM 265
-#define TYPE 266
-#define SOUND 267
-#define BGCOLOR 268
-#define DEBRISCOLOR 269
-#define PARTICLECOLOR 270
-#define XPOS 271
-#define OBJECT 272
-#define TERRAIN 273
-#define STEEL 274
-#define RELEASERATE 275
-#define NUMLEMMINGS 276
-#define NUMTORESCUE 277
-#define TIMELIMIT 278
-#define NUMCLIMBERS 279
-#define NUMFLOATERS 280
-#define NUMBOMBERS 281
-#define NUMBLOCKERS 282
-#define NUMBUILDERS 283
-#define NUMBASHERS 284
-#define NUMMINERS 285
-#define NUMDIGGERS 286
-#define MAXFALLDISTANCE 287
-#define CODESEED 288
-#define MUSIC 289
-#define LEVEL 290
-#define LEMM 291
-#define POS 292
-#define MASK 293
-#define IMASK 294
-#define DIFFICULTY 295
-#define AFF 296
-#define VIR 297
-#define STR 298
-#define INT 299
-#define INTHEX 300
-
-
-
-
-#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
-typedef union YYSTYPE
-{
-
-/* Line 293 of yacc.c */
-#line 26 "parse_ini.yy"
-char* str; int num; uint32_t uint32; uint32_t *p_uint32;
-
-
-/* Line 293 of yacc.c */
-#line 225 "y.tab.c"
-} YYSTYPE;
-# define YYSTYPE_IS_TRIVIAL 1
-# define yystype YYSTYPE /* obsolescent; will be withdrawn */
-# define YYSTYPE_IS_DECLARED 1
-#endif
-
-
-/* Copy the second part of user declarations. */
-
-
-/* Line 343 of yacc.c */
-#line 237 "y.tab.c"
-
-#ifdef short
-# undef short
-#endif
-
-#ifdef YYTYPE_UINT8
-typedef YYTYPE_UINT8 yytype_uint8;
-#else
-typedef unsigned char yytype_uint8;
-#endif
-
-#ifdef YYTYPE_INT8
-typedef YYTYPE_INT8 yytype_int8;
-#elif (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-typedef signed char yytype_int8;
-#else
-typedef short int yytype_int8;
-#endif
-
-#ifdef YYTYPE_UINT16
-typedef YYTYPE_UINT16 yytype_uint16;
-#else
-typedef unsigned short int yytype_uint16;
-#endif
-
-#ifdef YYTYPE_INT16
-typedef YYTYPE_INT16 yytype_int16;
-#else
-typedef short int yytype_int16;
-#endif
-
-#ifndef YYSIZE_T
-# ifdef __SIZE_TYPE__
-# define YYSIZE_T __SIZE_TYPE__
-# elif defined size_t
-# define YYSIZE_T size_t
-# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
-# else
-# define YYSIZE_T unsigned int
-# endif
-#endif
-
-#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
-
-#ifndef YY_
-# if defined YYENABLE_NLS && YYENABLE_NLS
-# if ENABLE_NLS
-# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
-# define YY_(msgid) dgettext ("bison-runtime", msgid)
-# endif
-# endif
-# ifndef YY_
-# define YY_(msgid) msgid
-# endif
-#endif
-
-/* Suppress unused-variable warnings by "using" E. */
-#if ! defined lint || defined __GNUC__
-# define YYUSE(e) ((void) (e))
-#else
-# define YYUSE(e) /* empty */
-#endif
-
-/* Identity function, used to suppress warnings about constant conditions. */
-#ifndef lint
-# define YYID(n) (n)
-#else
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static int
-YYID (int yyi)
-#else
-static int
-YYID (yyi)
- int yyi;
-#endif
-{
- return yyi;
-}
-#endif
-
-#if ! defined yyoverflow || YYERROR_VERBOSE
-
-/* The parser invokes alloca or malloc; define the necessary symbols. */
-
-# ifdef YYSTACK_USE_ALLOCA
-# if YYSTACK_USE_ALLOCA
-# ifdef __GNUC__
-# define YYSTACK_ALLOC __builtin_alloca
-# elif defined __BUILTIN_VA_ARG_INCR
-# include <alloca.h> /* INFRINGES ON USER NAME SPACE */
-# elif defined _AIX
-# define YYSTACK_ALLOC __alloca
-# elif defined _MSC_VER
-# include <malloc.h> /* INFRINGES ON USER NAME SPACE */
-# define alloca _alloca
-# else
-# define YYSTACK_ALLOC alloca
-# if ! defined _ALLOCA_H && ! defined EXIT_SUCCESS && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# ifndef EXIT_SUCCESS
-# define EXIT_SUCCESS 0
-# endif
-# endif
-# endif
-# endif
-# endif
-
-# ifdef YYSTACK_ALLOC
- /* Pacify GCC's `empty if-body' warning. */
-# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0))
-# ifndef YYSTACK_ALLOC_MAXIMUM
- /* The OS might guarantee only one guard page at the bottom of the stack,
- and a page size can be as small as 4096 bytes. So we cannot safely
- invoke alloca (N) if N exceeds 4096. Use a slightly smaller number
- to allow for a few compiler-allocated temporary stack slots. */
-# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */
-# endif
-# else
-# define YYSTACK_ALLOC YYMALLOC
-# define YYSTACK_FREE YYFREE
-# ifndef YYSTACK_ALLOC_MAXIMUM
-# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM
-# endif
-# if (defined __cplusplus && ! defined EXIT_SUCCESS \
- && ! ((defined YYMALLOC || defined malloc) \
- && (defined YYFREE || defined free)))
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# ifndef EXIT_SUCCESS
-# define EXIT_SUCCESS 0
-# endif
-# endif
-# ifndef YYMALLOC
-# define YYMALLOC malloc
-# if ! defined malloc && ! defined EXIT_SUCCESS && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */
-# endif
-# endif
-# ifndef YYFREE
-# define YYFREE free
-# if ! defined free && ! defined EXIT_SUCCESS && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-void free (void *); /* INFRINGES ON USER NAME SPACE */
-# endif
-# endif
-# endif
-#endif /* ! defined yyoverflow || YYERROR_VERBOSE */
-
-
-#if (! defined yyoverflow \
- && (! defined __cplusplus \
- || (defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL)))
-
-/* A type that is properly aligned for any stack member. */
-union yyalloc
-{
- yytype_int16 yyss_alloc;
- YYSTYPE yyvs_alloc;
-};
-
-/* The size of the maximum gap between one aligned stack and the next. */
-# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1)
-
-/* The size of an array large to enough to hold all stacks, each with
- N elements. */
-# define YYSTACK_BYTES(N) \
- ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE)) \
- + YYSTACK_GAP_MAXIMUM)
-
-# define YYCOPY_NEEDED 1
-
-/* Relocate STACK from its old location to the new one. The
- local variables YYSIZE and YYSTACKSIZE give the old and new number of
- elements in the stack, and YYPTR gives the new location of the
- stack. Advance YYPTR to a properly aligned location for the next
- stack. */
-# define YYSTACK_RELOCATE(Stack_alloc, Stack) \
- do \
- { \
- YYSIZE_T yynewbytes; \
- YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \
- Stack = &yyptr->Stack_alloc; \
- yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
- yyptr += yynewbytes / sizeof (*yyptr); \
- } \
- while (YYID (0))
-
-#endif
-
-#if defined YYCOPY_NEEDED && YYCOPY_NEEDED
-/* Copy COUNT objects from FROM to TO. The source and destination do
- not overlap. */
-# ifndef YYCOPY
-# if defined __GNUC__ && 1 < __GNUC__
-# define YYCOPY(To, From, Count) \
- __builtin_memcpy (To, From, (Count) * sizeof (*(From)))
-# else
-# define YYCOPY(To, From, Count) \
- do \
- { \
- YYSIZE_T yyi; \
- for (yyi = 0; yyi < (Count); yyi++) \
- (To)[yyi] = (From)[yyi]; \
- } \
- while (YYID (0))
-# endif
-# endif
-#endif /* !YYCOPY_NEEDED */
-
-/* YYFINAL -- State number of the termination state. */
-#define YYFINAL 77
-/* YYLAST -- Last index in YYTABLE. */
-#define YYLAST 218
-
-/* YYNTOKENS -- Number of terminals. */
-#define YYNTOKENS 46
-/* YYNNTS -- Number of nonterminals. */
-#define YYNNTS 4
-/* YYNRULES -- Number of rules. */
-#define YYNRULES 41
-/* YYNRULES -- Number of states. */
-#define YYNSTATES 196
-
-/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
-#define YYUNDEFTOK 2
-#define YYMAXUTOK 300
-
-#define YYTRANSLATE(YYX) \
- ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
-
-/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */
-static const yytype_uint8 yytranslate[] =
-{
- 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 1, 2, 3, 4,
- 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
- 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
- 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45
-};
-
-#if YYDEBUG
-/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
- YYRHS. */
-static const yytype_uint8 yyprhs[] =
-{
- 0, 0, 3, 4, 7, 10, 14, 18, 22, 26,
- 31, 36, 41, 46, 50, 54, 58, 62, 66, 70,
- 74, 78, 82, 86, 90, 94, 98, 102, 106, 119,
- 130, 141, 150, 159, 168, 175, 179, 183, 187, 192,
- 197, 204
-};
-
-/* YYRHS -- A `-1'-separated list of the rules' RHS. */
-static const yytype_int8 yyrhs[] =
-{
- 47, 0, -1, -1, 48, 47, -1, 4, 47, -1,
- 13, 41, 45, -1, 14, 41, 45, -1, 15, 41,
- 49, -1, 8, 41, 44, -1, 9, 44, 41, 44,
- -1, 10, 44, 41, 44, -1, 11, 44, 41, 44,
- -1, 12, 44, 41, 44, -1, 20, 41, 44, -1,
- 21, 41, 44, -1, 22, 41, 44, -1, 23, 41,
- 44, -1, 24, 41, 44, -1, 25, 41, 44, -1,
- 26, 41, 44, -1, 27, 41, 44, -1, 28, 41,
- 44, -1, 29, 41, 44, -1, 30, 41, 44, -1,
- 31, 41, 44, -1, 16, 41, 44, -1, 5, 41,
- 43, -1, 7, 41, 43, -1, 17, 44, 41, 44,
- 42, 44, 42, 44, 42, 44, 42, 44, -1, 18,
- 44, 41, 44, 42, 44, 42, 44, 42, 44, -1,
- 19, 44, 41, 44, 42, 44, 42, 44, 42, 44,
- -1, 36, 44, 41, 44, 42, 44, 42, 44, -1,
- 37, 44, 41, 44, 42, 44, 42, 44, -1, 38,
- 44, 41, 44, 42, 44, 42, 44, -1, 39, 44,
- 41, 44, 42, 44, -1, 6, 41, 43, -1, 32,
- 41, 44, -1, 33, 41, 43, -1, 34, 44, 41,
- 43, -1, 35, 44, 41, 43, -1, 40, 44, 41,
- 43, 42, 44, -1, 45, 42, 45, 42, 45, 42,
- 45, 42, 45, 42, 45, 42, 45, 42, 45, 42,
- 45, 42, 45, 42, 45, 42, 45, 42, 45, 42,
- 45, 42, 45, 42, 45, -1
-};
-
-/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
-static const yytype_uint16 yyrline[] =
-{
- 0, 51, 51, 52, 53, 56, 57, 58, 62, 67,
- 77, 86, 95, 106, 110, 113, 117, 121, 125, 129,
- 133, 137, 141, 145, 149, 153, 157, 158, 159, 178,
- 195, 214, 229, 242, 255, 266, 268, 272, 273, 274,
- 275, 277
-};
-#endif
-
-#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
-/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
- First, the terminals, then, starting at YYNTOKENS, nonterminals. */
-static const char *const yytname[] =
-{
- "$end", "error", "$undefined", "LEXERROR", "EOL", "STYLE", "NAME",
- "SLEM", "TILES", "FRAMES", "ANIM", "TYPE", "SOUND", "BGCOLOR",
- "DEBRISCOLOR", "PARTICLECOLOR", "XPOS", "OBJECT", "TERRAIN", "STEEL",
- "RELEASERATE", "NUMLEMMINGS", "NUMTORESCUE", "TIMELIMIT", "NUMCLIMBERS",
- "NUMFLOATERS", "NUMBOMBERS", "NUMBLOCKERS", "NUMBUILDERS", "NUMBASHERS",
- "NUMMINERS", "NUMDIGGERS", "MAXFALLDISTANCE", "CODESEED", "MUSIC",
- "LEVEL", "LEMM", "POS", "MASK", "IMASK", "DIFFICULTY", "AFF", "VIR",
- "STR", "INT", "INTHEX", "$accept", "ini", "decl", "particles", 0
-};
-#endif
-
-# ifdef YYPRINT
-/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to
- token YYLEX-NUM. */
-static const yytype_uint16 yytoknum[] =
-{
- 0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
- 265, 266, 267, 268, 269, 270, 271, 272, 273, 274,
- 275, 276, 277, 278, 279, 280, 281, 282, 283, 284,
- 285, 286, 287, 288, 289, 290, 291, 292, 293, 294,
- 295, 296, 297, 298, 299, 300
-};
-# endif
-
-/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
-static const yytype_uint8 yyr1[] =
-{
- 0, 46, 47, 47, 47, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 49
-};
-
-/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
-static const yytype_uint8 yyr2[] =
-{
- 0, 2, 0, 2, 2, 3, 3, 3, 3, 4,
- 4, 4, 4, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 12, 10,
- 10, 8, 8, 8, 6, 3, 3, 3, 4, 4,
- 6, 31
-};
-
-/* YYDEFACT[STATE-NAME] -- Default reduction number in state STATE-NUM.
- Performed when YYTABLE doesn't specify something else to do. Zero
- means the default is an error. */
-static const yytype_uint8 yydefact[] =
-{
- 2, 2, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
- 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 1, 3, 26,
- 35, 27, 8, 0, 0, 0, 0, 5, 6, 0,
- 7, 25, 0, 0, 0, 13, 14, 15, 16, 17,
- 18, 19, 20, 21, 22, 23, 24, 36, 37, 0,
- 0, 0, 0, 0, 0, 0, 9, 10, 11, 12,
- 0, 0, 0, 0, 38, 39, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 34, 40, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 31, 32, 33, 0, 0, 0, 0, 0, 0, 29,
- 30, 0, 0, 0, 28, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 41
-};
-
-/* YYDEFGOTO[NTERM-NUM]. */
-static const yytype_int8 yydefgoto[] =
-{
- -1, 38, 39, 90
-};
-
-/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
- STATE-NUM. */
-#define YYPACT_NINF -5
-static const yytype_int16 yypact[] =
-{
- -3, -3, -2, 0, 1, 2, -4, 3, 4, 5,
- 9, 10, 11, 12, 13, 14, 15, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- 32, 33, 34, 35, 36, 37, 38, 39, 44, -3,
- -5, 41, 42, 43, 45, 46, 47, 49, 50, 48,
- 51, 52, 54, 53, 58, 59, 57, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 73,
- 76, 77, 78, 79, 80, 81, 82, -5, -5, -5,
- -5, -5, -5, 83, 84, 85, 86, -5, -5, 89,
- -5, -5, 88, 90, 91, -5, -5, -5, -5, -5,
- -5, -5, -5, -5, -5, -5, -5, -5, -5, 93,
- 94, 95, 96, 97, 98, 100, -5, -5, -5, -5,
- 99, 103, 104, 105, -5, -5, 106, 107, 108, 109,
- 110, 111, 112, 113, 114, 115, 116, 117, 118, 119,
- 120, 122, 124, 125, 126, 127, 128, -5, -5, 129,
- 130, 131, 132, 133, 134, 135, 136, 138, 140, 141,
- -5, -5, -5, 142, 143, 144, 145, 146, 148, -5,
- -5, 150, 149, 151, -5, 152, 153, 155, 154, 158,
- 156, 160, 159, 161, 162, 163, 164, 166, 165, 169,
- 167, 171, 170, 172, 173, -5
-};
-
-/* YYPGOTO[NTERM-NUM]. */
-static const yytype_int8 yypgoto[] =
-{
- -5, -1, -5, -5
-};
-
-/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
- positive, shift that token. If negative, reduce the rule which
- number is the opposite. If YYTABLE_NINF, syntax error. */
-#define YYTABLE_NINF -1
-static const yytype_uint8 yytable[] =
-{
- 40, 1, 2, 3, 4, 5, 6, 7, 8, 9,
- 10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, 32, 33, 34, 35, 36, 37, 78, 41,
- 45, 42, 43, 44, 77, 0, 0, 46, 47, 48,
- 49, 50, 51, 52, 0, 0, 0, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 0, 0, 0, 70, 71, 72,
- 73, 74, 75, 76, 79, 80, 81, 83, 84, 82,
- 85, 86, 0, 87, 92, 0, 88, 89, 91, 93,
- 94, 95, 0, 0, 96, 97, 98, 99, 100, 101,
- 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
- 112, 113, 114, 115, 0, 0, 0, 116, 117, 118,
- 119, 120, 121, 0, 122, 123, 124, 125, 0, 126,
- 127, 128, 129, 130, 131, 132, 133, 134, 135, 136,
- 137, 138, 139, 140, 0, 0, 141, 142, 143, 144,
- 145, 146, 147, 148, 150, 149, 151, 152, 153, 154,
- 155, 156, 0, 0, 157, 158, 159, 160, 161, 162,
- 164, 163, 165, 166, 167, 0, 0, 168, 169, 170,
- 172, 171, 173, 174, 176, 0, 175, 178, 177, 179,
- 180, 181, 182, 184, 183, 186, 0, 185, 188, 187,
- 189, 190, 191, 192, 194, 193, 0, 0, 195
-};
-
-#define yypact_value_is_default(yystate) \
- ((yystate) == (-5))
-
-#define yytable_value_is_error(yytable_value) \
- YYID (0)
-
-static const yytype_int8 yycheck[] =
-{
- 1, 4, 5, 6, 7, 8, 9, 10, 11, 12,
- 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
- 33, 34, 35, 36, 37, 38, 39, 40, 39, 41,
- 44, 41, 41, 41, 0, -1, -1, 44, 44, 44,
- 41, 41, 41, 41, -1, -1, -1, 44, 44, 44,
- 41, 41, 41, 41, 41, 41, 41, 41, 41, 41,
- 41, 41, 41, 41, -1, -1, -1, 44, 44, 44,
- 44, 44, 44, 44, 43, 43, 43, 41, 41, 44,
- 41, 41, -1, 45, 41, -1, 45, 45, 44, 41,
- 41, 44, -1, -1, 44, 44, 44, 44, 44, 44,
- 44, 44, 44, 44, 44, 44, 43, 41, 41, 41,
- 41, 41, 41, 41, -1, -1, -1, 44, 44, 44,
- 44, 42, 44, -1, 44, 44, 43, 43, -1, 44,
- 44, 44, 44, 43, 45, 42, 42, 42, 42, 42,
- 42, 42, 42, 42, -1, -1, 44, 44, 44, 44,
- 44, 44, 44, 44, 42, 45, 42, 42, 42, 42,
- 42, 42, -1, -1, 44, 44, 44, 44, 44, 44,
- 42, 45, 42, 42, 42, -1, -1, 44, 44, 44,
- 42, 45, 42, 44, 42, -1, 45, 42, 45, 45,
- 42, 45, 42, 42, 45, 42, -1, 45, 42, 45,
- 45, 42, 45, 42, 42, 45, -1, -1, 45
-};
-
-/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
- symbol of state STATE-NUM. */
-static const yytype_uint8 yystos[] =
-{
- 0, 4, 5, 6, 7, 8, 9, 10, 11, 12,
- 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
- 33, 34, 35, 36, 37, 38, 39, 40, 47, 48,
- 47, 41, 41, 41, 41, 44, 44, 44, 44, 41,
- 41, 41, 41, 44, 44, 44, 41, 41, 41, 41,
- 41, 41, 41, 41, 41, 41, 41, 41, 41, 41,
- 44, 44, 44, 44, 44, 44, 44, 0, 47, 43,
- 43, 43, 44, 41, 41, 41, 41, 45, 45, 45,
- 49, 44, 41, 41, 41, 44, 44, 44, 44, 44,
- 44, 44, 44, 44, 44, 44, 44, 44, 43, 41,
- 41, 41, 41, 41, 41, 41, 44, 44, 44, 44,
- 42, 44, 44, 44, 43, 43, 44, 44, 44, 44,
- 43, 45, 42, 42, 42, 42, 42, 42, 42, 42,
- 42, 44, 44, 44, 44, 44, 44, 44, 44, 45,
- 42, 42, 42, 42, 42, 42, 42, 44, 44, 44,
- 44, 44, 44, 45, 42, 42, 42, 42, 44, 44,
- 44, 45, 42, 42, 44, 45, 42, 45, 42, 45,
- 42, 45, 42, 45, 42, 45, 42, 45, 42, 45,
- 42, 45, 42, 45, 42, 45
-};
-
-#define yyerrok (yyerrstatus = 0)
-#define yyclearin (yychar = YYEMPTY)
-#define YYEMPTY (-2)
-#define YYEOF 0
-
-#define YYACCEPT goto yyacceptlab
-#define YYABORT goto yyabortlab
-#define YYERROR goto yyerrorlab
-
-
-/* Like YYERROR except do call yyerror. This remains here temporarily
- to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. However,
- YYFAIL appears to be in use. Nevertheless, it is formally deprecated
- in Bison 2.4.2's NEWS entry, where a plan to phase it out is
- discussed. */
-
-#define YYFAIL goto yyerrlab
-#if defined YYFAIL
- /* This is here to suppress warnings from the GCC cpp's
- -Wunused-macros. Normally we don't worry about that warning, but
- some users do, and we want to make it easy for users to remove
- YYFAIL uses, which will produce warnings from Bison 2.5. */
-#endif
-
-#define YYRECOVERING() (!!yyerrstatus)
-
-#define YYBACKUP(Token, Value) \
-do \
- if (yychar == YYEMPTY && yylen == 1) \
- { \
- yychar = (Token); \
- yylval = (Value); \
- YYPOPSTACK (1); \
- goto yybackup; \
- } \
- else \
- { \
- yyerror (gIni, YY_("syntax error: cannot back up")); \
- YYERROR; \
- } \
-while (YYID (0))
-
-
-#define YYTERROR 1
-#define YYERRCODE 256
-
-
-/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
- If N is 0, then set CURRENT to the empty location which ends
- the previous symbol: RHS[0] (always defined). */
-
-#define YYRHSLOC(Rhs, K) ((Rhs)[K])
-#ifndef YYLLOC_DEFAULT
-# define YYLLOC_DEFAULT(Current, Rhs, N) \
- do \
- if (YYID (N)) \
- { \
- (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \
- (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \
- (Current).last_line = YYRHSLOC (Rhs, N).last_line; \
- (Current).last_column = YYRHSLOC (Rhs, N).last_column; \
- } \
- else \
- { \
- (Current).first_line = (Current).last_line = \
- YYRHSLOC (Rhs, 0).last_line; \
- (Current).first_column = (Current).last_column = \
- YYRHSLOC (Rhs, 0).last_column; \
- } \
- while (YYID (0))
-#endif
-
-
-/* This macro is provided for backward compatibility. */
-
-#ifndef YY_LOCATION_PRINT
-# define YY_LOCATION_PRINT(File, Loc) ((void) 0)
-#endif
-
-
-/* YYLEX -- calling `yylex' with the right arguments. */
-
-#ifdef YYLEX_PARAM
-# define YYLEX yylex (YYLEX_PARAM)
-#else
-# define YYLEX yylex ()
-#endif
-
-/* Enable debugging if requested. */
-#if YYDEBUG
-
-# ifndef YYFPRINTF
-# include <stdio.h> /* INFRINGES ON USER NAME SPACE */
-# define YYFPRINTF fprintf
-# endif
-
-# define YYDPRINTF(Args) \
-do { \
- if (yydebug) \
- YYFPRINTF Args; \
-} while (YYID (0))
-
-# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
-do { \
- if (yydebug) \
- { \
- YYFPRINTF (stderr, "%s ", Title); \
- yy_symbol_print (stderr, \
- Type, Value, gIni); \
- YYFPRINTF (stderr, "\n"); \
- } \
-} while (YYID (0))
-
-
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
-
-/*ARGSUSED*/
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, gameIni_t *gIni)
-#else
-static void
-yy_symbol_value_print (yyoutput, yytype, yyvaluep, gIni)
- FILE *yyoutput;
- int yytype;
- YYSTYPE const * const yyvaluep;
- gameIni_t *gIni;
-#endif
-{
- if (!yyvaluep)
- return;
- YYUSE (gIni);
-# ifdef YYPRINT
- if (yytype < YYNTOKENS)
- YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
-# else
- YYUSE (yyoutput);
-# endif
- switch (yytype)
- {
- default:
- break;
- }
-}
-
-
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, gameIni_t *gIni)
-#else
-static void
-yy_symbol_print (yyoutput, yytype, yyvaluep, gIni)
- FILE *yyoutput;
- int yytype;
- YYSTYPE const * const yyvaluep;
- gameIni_t *gIni;
-#endif
-{
- if (yytype < YYNTOKENS)
- YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
- else
- YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
-
- yy_symbol_value_print (yyoutput, yytype, yyvaluep, gIni);
- YYFPRINTF (yyoutput, ")");
-}
-
-/*------------------------------------------------------------------.
-| yy_stack_print -- Print the state stack from its BOTTOM up to its |
-| TOP (included). |
-`------------------------------------------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop)
-#else
-static void
-yy_stack_print (yybottom, yytop)
- yytype_int16 *yybottom;
- yytype_int16 *yytop;
-#endif
-{
- YYFPRINTF (stderr, "Stack now");
- for (; yybottom <= yytop; yybottom++)
- {
- int yybot = *yybottom;
- YYFPRINTF (stderr, " %d", yybot);
- }
- YYFPRINTF (stderr, "\n");
-}
-
-# define YY_STACK_PRINT(Bottom, Top) \
-do { \
- if (yydebug) \
- yy_stack_print ((Bottom), (Top)); \
-} while (YYID (0))
-
-
-/*------------------------------------------------.
-| Report that the YYRULE is going to be reduced. |
-`------------------------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_reduce_print (YYSTYPE *yyvsp, int yyrule, gameIni_t *gIni)
-#else
-static void
-yy_reduce_print (yyvsp, yyrule, gIni)
- YYSTYPE *yyvsp;
- int yyrule;
- gameIni_t *gIni;
-#endif
-{
- int yynrhs = yyr2[yyrule];
- int yyi;
- unsigned long int yylno = yyrline[yyrule];
- YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n",
- yyrule - 1, yylno);
- /* The symbols being reduced. */
- for (yyi = 0; yyi < yynrhs; yyi++)
- {
- YYFPRINTF (stderr, " $%d = ", yyi + 1);
- yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
- &(yyvsp[(yyi + 1) - (yynrhs)])
- , gIni);
- YYFPRINTF (stderr, "\n");
- }
-}
-
-# define YY_REDUCE_PRINT(Rule) \
-do { \
- if (yydebug) \
- yy_reduce_print (yyvsp, Rule, gIni); \
-} while (YYID (0))
-
-/* Nonzero means print parse trace. It is left uninitialized so that
- multiple parsers can coexist. */
-int yydebug;
-#else /* !YYDEBUG */
-# define YYDPRINTF(Args)
-# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
-# define YY_STACK_PRINT(Bottom, Top)
-# define YY_REDUCE_PRINT(Rule)
-#endif /* !YYDEBUG */
-
-
-/* YYINITDEPTH -- initial size of the parser's stacks. */
-#ifndef YYINITDEPTH
-# define YYINITDEPTH 200
-#endif
-
-/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only
- if the built-in stack extension method is used).
-
- Do not make this value too large; the results are undefined if
- YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH)
- evaluated with infinite-precision integer arithmetic. */
-
-#ifndef YYMAXDEPTH
-# define YYMAXDEPTH 10000
-#endif
-
-
-#if YYERROR_VERBOSE
-
-# ifndef yystrlen
-# if defined __GLIBC__ && defined _STRING_H
-# define yystrlen strlen
-# else
-/* Return the length of YYSTR. */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static YYSIZE_T
-yystrlen (const char *yystr)
-#else
-static YYSIZE_T
-yystrlen (yystr)
- const char *yystr;
-#endif
-{
- YYSIZE_T yylen;
- for (yylen = 0; yystr[yylen]; yylen++)
- continue;
- return yylen;
-}
-# endif
-# endif
-
-# ifndef yystpcpy
-# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE
-# define yystpcpy stpcpy
-# else
-/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in
- YYDEST. */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static char *
-yystpcpy (char *yydest, const char *yysrc)
-#else
-static char *
-yystpcpy (yydest, yysrc)
- char *yydest;
- const char *yysrc;
-#endif
-{
- char *yyd = yydest;
- const char *yys = yysrc;
-
- while ((*yyd++ = *yys++) != '\0')
- continue;
-
- return yyd - 1;
-}
-# endif
-# endif
-
-# ifndef yytnamerr
-/* Copy to YYRES the contents of YYSTR after stripping away unnecessary
- quotes and backslashes, so that it's suitable for yyerror. The
- heuristic is that double-quoting is unnecessary unless the string
- contains an apostrophe, a comma, or backslash (other than
- backslash-backslash). YYSTR is taken from yytname. If YYRES is
- null, do not copy; instead, return the length of what the result
- would have been. */
-static YYSIZE_T
-yytnamerr (char *yyres, const char *yystr)
-{
- if (*yystr == '"')
- {
- YYSIZE_T yyn = 0;
- char const *yyp = yystr;
-
- for (;;)
- switch (*++yyp)
- {
- case '\'':
- case ',':
- goto do_not_strip_quotes;
-
- case '\\':
- if (*++yyp != '\\')
- goto do_not_strip_quotes;
- /* Fall through. */
- default:
- if (yyres)
- yyres[yyn] = *yyp;
- yyn++;
- break;
-
- case '"':
- if (yyres)
- yyres[yyn] = '\0';
- return yyn;
- }
- do_not_strip_quotes: ;
- }
-
- if (! yyres)
- return yystrlen (yystr);
-
- return yystpcpy (yyres, yystr) - yyres;
-}
-# endif
-
-/* Copy into *YYMSG, which is of size *YYMSG_ALLOC, an error message
- about the unexpected token YYTOKEN for the state stack whose top is
- YYSSP.
-
- Return 0 if *YYMSG was successfully written. Return 1 if *YYMSG is
- not large enough to hold the message. In that case, also set
- *YYMSG_ALLOC to the required number of bytes. Return 2 if the
- required number of bytes is too large to store. */
-static int
-yysyntax_error (YYSIZE_T *yymsg_alloc, char **yymsg,
- yytype_int16 *yyssp, int yytoken)
-{
- YYSIZE_T yysize0 = yytnamerr (0, yytname[yytoken]);
- YYSIZE_T yysize = yysize0;
- YYSIZE_T yysize1;
- enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 };
- /* Internationalized format string. */
- const char *yyformat = 0;
- /* Arguments of yyformat. */
- char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM];
- /* Number of reported tokens (one for the "unexpected", one per
- "expected"). */
- int yycount = 0;
-
- /* There are many possibilities here to consider:
- - Assume YYFAIL is not used. It's too flawed to consider. See
- <http://lists.gnu.org/archive/html/bison-patches/2009-12/msg00024.html>
- for details. YYERROR is fine as it does not invoke this
- function.
- - If this state is a consistent state with a default action, then
- the only way this function was invoked is if the default action
- is an error action. In that case, don't check for expected
- tokens because there are none.
- - The only way there can be no lookahead present (in yychar) is if
- this state is a consistent state with a default action. Thus,
- detecting the absence of a lookahead is sufficient to determine
- that there is no unexpected or expected token to report. In that
- case, just report a simple "syntax error".
- - Don't assume there isn't a lookahead just because this state is a
- consistent state with a default action. There might have been a
- previous inconsistent state, consistent state with a non-default
- action, or user semantic action that manipulated yychar.
- - Of course, the expected token list depends on states to have
- correct lookahead information, and it depends on the parser not
- to perform extra reductions after fetching a lookahead from the
- scanner and before detecting a syntax error. Thus, state merging
- (from LALR or IELR) and default reductions corrupt the expected
- token list. However, the list is correct for canonical LR with
- one exception: it will still contain any token that will not be
- accepted due to an error action in a later state.
- */
- if (yytoken != YYEMPTY)
- {
- int yyn = yypact[*yyssp];
- yyarg[yycount++] = yytname[yytoken];
- if (!yypact_value_is_default (yyn))
- {
- /* Start YYX at -YYN if negative to avoid negative indexes in
- YYCHECK. In other words, skip the first -YYN actions for
- this state because they are default actions. */
- int yyxbegin = yyn < 0 ? -yyn : 0;
- /* Stay within bounds of both yycheck and yytname. */
- int yychecklim = YYLAST - yyn + 1;
- int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
- int yyx;
-
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR
- && !yytable_value_is_error (yytable[yyx + yyn]))
- {
- if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM)
- {
- yycount = 1;
- yysize = yysize0;
- break;
- }
- yyarg[yycount++] = yytname[yyx];
- yysize1 = yysize + yytnamerr (0, yytname[yyx]);
- if (! (yysize <= yysize1
- && yysize1 <= YYSTACK_ALLOC_MAXIMUM))
- return 2;
- yysize = yysize1;
- }
- }
- }
-
- switch (yycount)
- {
-# define YYCASE_(N, S) \
- case N: \
- yyformat = S; \
- break
- YYCASE_(0, YY_("syntax error"));
- YYCASE_(1, YY_("syntax error, unexpected %s"));
- YYCASE_(2, YY_("syntax error, unexpected %s, expecting %s"));
- YYCASE_(3, YY_("syntax error, unexpected %s, expecting %s or %s"));
- YYCASE_(4, YY_("syntax error, unexpected %s, expecting %s or %s or %s"));
- YYCASE_(5, YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s"));
-# undef YYCASE_
- }
-
- yysize1 = yysize + yystrlen (yyformat);
- if (! (yysize <= yysize1 && yysize1 <= YYSTACK_ALLOC_MAXIMUM))
- return 2;
- yysize = yysize1;
-
- if (*yymsg_alloc < yysize)
- {
- *yymsg_alloc = 2 * yysize;
- if (! (yysize <= *yymsg_alloc
- && *yymsg_alloc <= YYSTACK_ALLOC_MAXIMUM))
- *yymsg_alloc = YYSTACK_ALLOC_MAXIMUM;
- return 1;
- }
-
- /* Avoid sprintf, as that infringes on the user's name space.
- Don't have undefined behavior even if the translation
- produced a string with the wrong number of "%s"s. */
- {
- char *yyp = *yymsg;
- int yyi = 0;
- while ((*yyp = *yyformat) != '\0')
- if (*yyp == '%' && yyformat[1] == 's' && yyi < yycount)
- {
- yyp += yytnamerr (yyp, yyarg[yyi++]);
- yyformat += 2;
- }
- else
- {
- yyp++;
- yyformat++;
- }
- }
- return 0;
-}
-#endif /* YYERROR_VERBOSE */
-
-/*-----------------------------------------------.
-| Release the memory associated to this symbol. |
-`-----------------------------------------------*/
-
-/*ARGSUSED*/
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, gameIni_t *gIni)
-#else
-static void
-yydestruct (yymsg, yytype, yyvaluep, gIni)
- const char *yymsg;
- int yytype;
- YYSTYPE *yyvaluep;
- gameIni_t *gIni;
-#endif
-{
- YYUSE (yyvaluep);
- YYUSE (gIni);
-
- if (!yymsg)
- yymsg = "Deleting";
- YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
-
- switch (yytype)
- {
-
- default:
- break;
- }
-}
-
-
-/* Prevent warnings from -Wmissing-prototypes. */
-#ifdef YYPARSE_PARAM
-#if defined __STDC__ || defined __cplusplus
-int yyparse (void *YYPARSE_PARAM);
-#else
-int yyparse ();
-#endif
-#else /* ! YYPARSE_PARAM */
-#if defined __STDC__ || defined __cplusplus
-int yyparse (gameIni_t *gIni);
-#else
-int yyparse ();
-#endif
-#endif /* ! YYPARSE_PARAM */
-
-
-/* The lookahead symbol. */
-int yychar;
-
-/* The semantic value of the lookahead symbol. */
-YYSTYPE yylval;
-
-/* Number of syntax errors so far. */
-int yynerrs;
-
-
-/*----------.
-| yyparse. |
-`----------*/
-
-#ifdef YYPARSE_PARAM
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-int
-yyparse (void *YYPARSE_PARAM)
-#else
-int
-yyparse (YYPARSE_PARAM)
- void *YYPARSE_PARAM;
-#endif
-#else /* ! YYPARSE_PARAM */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-int
-yyparse (gameIni_t *gIni)
-#else
-int
-yyparse (gIni)
- gameIni_t *gIni;
-#endif
-#endif
-{
- int yystate;
- /* Number of tokens to shift before error messages enabled. */
- int yyerrstatus;
-
- /* The stacks and their tools:
- `yyss': related to states.
- `yyvs': related to semantic values.
-
- Refer to the stacks thru separate pointers, to allow yyoverflow
- to reallocate them elsewhere. */
-
- /* The state stack. */
- yytype_int16 yyssa[YYINITDEPTH];
- yytype_int16 *yyss;
- yytype_int16 *yyssp;
-
- /* The semantic value stack. */
- YYSTYPE yyvsa[YYINITDEPTH];
- YYSTYPE *yyvs;
- YYSTYPE *yyvsp;
-
- YYSIZE_T yystacksize;
-
- int yyn;
- int yyresult;
- /* Lookahead token as an internal (translated) token number. */
- int yytoken;
- /* The variables used to return semantic value and location from the
- action routines. */
- YYSTYPE yyval;
-
-#if YYERROR_VERBOSE
- /* Buffer for error messages, and its allocated size. */
- char yymsgbuf[128];
- char *yymsg = yymsgbuf;
- YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
-#endif
-
-#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N))
-
- /* The number of symbols on the RHS of the reduced rule.
- Keep to zero when no symbol should be popped. */
- int yylen = 0;
-
- yytoken = 0;
- yyss = yyssa;
- yyvs = yyvsa;
- yystacksize = YYINITDEPTH;
-
- YYDPRINTF ((stderr, "Starting parse\n"));
-
- yystate = 0;
- yyerrstatus = 0;
- yynerrs = 0;
- yychar = YYEMPTY; /* Cause a token to be read. */
-
- /* Initialize stack pointers.
- Waste one element of value and location stack
- so that they stay on the same level as the state stack.
- The wasted elements are never initialized. */
- yyssp = yyss;
- yyvsp = yyvs;
-
- goto yysetstate;
-
-/*------------------------------------------------------------.
-| yynewstate -- Push a new state, which is found in yystate. |
-`------------------------------------------------------------*/
- yynewstate:
- /* In all cases, when you get here, the value and location stacks
- have just been pushed. So pushing a state here evens the stacks. */
- yyssp++;
-
- yysetstate:
- *yyssp = yystate;
-
- if (yyss + yystacksize - 1 <= yyssp)
- {
- /* Get the current used size of the three stacks, in elements. */
- YYSIZE_T yysize = yyssp - yyss + 1;
-
-#ifdef yyoverflow
- {
- /* Give user a chance to reallocate the stack. Use copies of
- these so that the &'s don't force the real ones into
- memory. */
- YYSTYPE *yyvs1 = yyvs;
- yytype_int16 *yyss1 = yyss;
-
- /* Each stack pointer address is followed by the size of the
- data in use in that stack, in bytes. This used to be a
- conditional around just the two extra args, but that might
- be undefined if yyoverflow is a macro. */
- yyoverflow (YY_("memory exhausted"),
- &yyss1, yysize * sizeof (*yyssp),
- &yyvs1, yysize * sizeof (*yyvsp),
- &yystacksize);
-
- yyss = yyss1;
- yyvs = yyvs1;
- }
-#else /* no yyoverflow */
-# ifndef YYSTACK_RELOCATE
- goto yyexhaustedlab;
-# else
- /* Extend the stack our own way. */
- if (YYMAXDEPTH <= yystacksize)
- goto yyexhaustedlab;
- yystacksize *= 2;
- if (YYMAXDEPTH < yystacksize)
- yystacksize = YYMAXDEPTH;
-
- {
- yytype_int16 *yyss1 = yyss;
- union yyalloc *yyptr =
- (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
- if (! yyptr)
- goto yyexhaustedlab;
- YYSTACK_RELOCATE (yyss_alloc, yyss);
- YYSTACK_RELOCATE (yyvs_alloc, yyvs);
-# undef YYSTACK_RELOCATE
- if (yyss1 != yyssa)
- YYSTACK_FREE (yyss1);
- }
-# endif
-#endif /* no yyoverflow */
-
- yyssp = yyss + yysize - 1;
- yyvsp = yyvs + yysize - 1;
-
- YYDPRINTF ((stderr, "Stack size increased to %lu\n",
- (unsigned long int) yystacksize));
-
- if (yyss + yystacksize - 1 <= yyssp)
- YYABORT;
- }
-
- YYDPRINTF ((stderr, "Entering state %d\n", yystate));
-
- if (yystate == YYFINAL)
- YYACCEPT;
-
- goto yybackup;
-
-/*-----------.
-| yybackup. |
-`-----------*/
-yybackup:
-
- /* Do appropriate processing given the current state. Read a
- lookahead token if we need one and don't already have one. */
-
- /* First try to decide what to do without reference to lookahead token. */
- yyn = yypact[yystate];
- if (yypact_value_is_default (yyn))
- goto yydefault;
-
- /* Not known => get a lookahead token if don't already have one. */
-
- /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
- if (yychar == YYEMPTY)
- {
- YYDPRINTF ((stderr, "Reading a token: "));
- yychar = YYLEX;
- }
-
- if (yychar <= YYEOF)
- {
- yychar = yytoken = YYEOF;
- YYDPRINTF ((stderr, "Now at end of input.\n"));
- }
- else
- {
- yytoken = YYTRANSLATE (yychar);
- YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
- }
-
- /* If the proper action on seeing token YYTOKEN is to reduce or to
- detect an error, take that action. */
- yyn += yytoken;
- if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken)
- goto yydefault;
- yyn = yytable[yyn];
- if (yyn <= 0)
- {
- if (yytable_value_is_error (yyn))
- goto yyerrlab;
- yyn = -yyn;
- goto yyreduce;
- }
-
- /* Count tokens shifted since error; after three, turn off error
- status. */
- if (yyerrstatus)
- yyerrstatus--;
-
- /* Shift the lookahead token. */
- YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
-
- /* Discard the shifted token. */
- yychar = YYEMPTY;
-
- yystate = yyn;
- *++yyvsp = yylval;
-
- goto yynewstate;
-
-
-/*-----------------------------------------------------------.
-| yydefault -- do the default action for the current state. |
-`-----------------------------------------------------------*/
-yydefault:
- yyn = yydefact[yystate];
- if (yyn == 0)
- goto yyerrlab;
- goto yyreduce;
-
-
-/*-----------------------------.
-| yyreduce -- Do a reduction. |
-`-----------------------------*/
-yyreduce:
- /* yyn is the number of a rule to reduce with. */
- yylen = yyr2[yyn];
-
- /* If YYLEN is nonzero, implement the default value of the action:
- `$$ = $1'.
-
- Otherwise, the following line sets YYVAL to garbage.
- This behavior is undocumented and Bison
- users should not rely upon it. Assigning to YYVAL
- unconditionally makes the parser a bit smaller, and it avoids a
- GCC warning that YYVAL may be used uninitialized. */
- yyval = yyvsp[1-yylen];
-
-
- YY_REDUCE_PRINT (yyn);
- switch (yyn)
- {
- case 5:
-
-/* Line 1806 of yacc.c */
-#line 56 "parse_ini.yy"
- { gIni->style.bgColor = convrgb((yyvsp[(3) - (3)].uint32)); }
- break;
-
- case 6:
-
-/* Line 1806 of yacc.c */
-#line 57 "parse_ini.yy"
- { gIni->style.debrisColor = convrgb((yyvsp[(3) - (3)].uint32)); }
- break;
-
- case 7:
-
-/* Line 1806 of yacc.c */
-#line 58 "parse_ini.yy"
- {
- gIni->style.particleColorCount=16;
- gIni->style.particleColor = (yyvsp[(3) - (3)].p_uint32);
- }
- break;
-
- case 8:
-
-/* Line 1806 of yacc.c */
-#line 62 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>0 && (yyvsp[(3) - (3)].num)<100,"tiles", OUT_OF_BOUNDS);
- gIni->style.tiles = (yyvsp[(3) - (3)].num);
- //TODO check coherence par rapport aux fichiers trouvés
- }
- break;
-
- case 9:
-
-/* Line 1806 of yacc.c */
-#line 67 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (4)].num)>=0 && (yyvsp[(2) - (4)].num)<MAX_OBJECT_TYPES, "frame_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (4)].num)>0 && (yyvsp[(4) - (4)].num)<MAX_OBJECT_FRAMES, "frame_ value", OUT_OF_BOUNDS);
- gIni->style.objectCount++;
- } else {
- yyassert((yyvsp[(2) - (4)].num)<gIni->style.objectCount, "frame_ index", OUT_OF_BOUNDS);
- gIni->style.objects[(yyvsp[(2) - (4)].num)].frames = (yyvsp[(4) - (4)].num);
- }
- }
- break;
-
- case 10:
-
-/* Line 1806 of yacc.c */
-#line 77 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (4)].num)>=0 && (yyvsp[(2) - (4)].num)<MAX_OBJECT_TYPES, "anim_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (4)].num)>=0 && (yyvsp[(4) - (4)].num)<=3, "anim_ value", BAD_VALUE);
- } else {
- yyassert((yyvsp[(2) - (4)].num)<gIni->style.objectCount, "anim_ index", OUT_OF_BOUNDS);
- gIni->style.objects[(yyvsp[(2) - (4)].num)].anim = (yyvsp[(4) - (4)].num);
- }
- }
- break;
-
- case 11:
-
-/* Line 1806 of yacc.c */
-#line 86 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (4)].num)>=0 && (yyvsp[(2) - (4)].num)<MAX_OBJECT_TYPES, "type_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (4)].num)==0 || (yyvsp[(4) - (4)].num)==32 || ((yyvsp[(4) - (4)].num)>=3 && (yyvsp[(4) - (4)].num)<=8), "type_ value", BAD_VALUE);
- } else {
- yyassert((yyvsp[(2) - (4)].num)<gIni->style.objectCount, "type_ index", OUT_OF_BOUNDS);
- gIni->style.objects[(yyvsp[(2) - (4)].num)].type = (yyvsp[(4) - (4)].num);
- }
- }
- break;
-
- case 12:
-
-/* Line 1806 of yacc.c */
-#line 95 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (4)].num)>=0 && (yyvsp[(2) - (4)].num)<MAX_OBJECT_TYPES, "sound_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (4)].num)>=-1 && (yyvsp[(4) - (4)].num)<=MAX_SOUNDS_COUNT, "sound_ value", OUT_OF_BOUNDS);
- } else {
- yyassert((yyvsp[(2) - (4)].num)<gIni->style.objectCount, "sound_ index", OUT_OF_BOUNDS);
- gIni->style.objects[(yyvsp[(2) - (4)].num)].sound = (yyvsp[(4) - (4)].num);
- }
- }
- break;
-
- case 13:
-
-/* Line 1806 of yacc.c */
-#line 106 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "releaseRate", OUT_OF_BOUNDS);
- gIni->level.initSkills.releaseRate = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 14:
-
-/* Line 1806 of yacc.c */
-#line 110 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=MAX_NUMLEMMINGS, "numLemmings", OUT_OF_BOUNDS);
- gIni->level.initSkills.numLemmings = (yyvsp[(3) - (3)].num); }
- break;
-
- case 15:
-
-/* Line 1806 of yacc.c */
-#line 113 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numToRescue", OUT_OF_BOUNDS);
- gIni->level.initSkills.numToRescue = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 16:
-
-/* Line 1806 of yacc.c */
-#line 117 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "timeLimit", OUT_OF_BOUNDS);
- gIni->level.initSkills.timeLimit = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 17:
-
-/* Line 1806 of yacc.c */
-#line 121 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numClimbers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numClimbers = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 18:
-
-/* Line 1806 of yacc.c */
-#line 125 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numFloaters", OUT_OF_BOUNDS);
- gIni->level.initSkills.numFloaters = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 19:
-
-/* Line 1806 of yacc.c */
-#line 129 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numBombers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numBombers = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 20:
-
-/* Line 1806 of yacc.c */
-#line 133 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numBlockers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numBlockers = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 21:
-
-/* Line 1806 of yacc.c */
-#line 137 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numBuilders", OUT_OF_BOUNDS);
- gIni->level.initSkills.numBuilders = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 22:
-
-/* Line 1806 of yacc.c */
-#line 141 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numBashers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numBashers = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 23:
-
-/* Line 1806 of yacc.c */
-#line 145 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numMiners", OUT_OF_BOUNDS);
- gIni->level.initSkills.numMiners = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 24:
-
-/* Line 1806 of yacc.c */
-#line 149 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=99, "numDiggers", OUT_OF_BOUNDS);
- gIni->level.initSkills.numDiggers = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 25:
-
-/* Line 1806 of yacc.c */
-#line 153 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0 && (yyvsp[(3) - (3)].num)<=LEVEL_WIDTH, "xPos", OUT_OF_BOUNDS);
- gIni->level.xPos = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 26:
-
-/* Line 1806 of yacc.c */
-#line 157 "parse_ini.yy"
- { gIni->level.style = (yyvsp[(3) - (3)].str); }
- break;
-
- case 27:
-
-/* Line 1806 of yacc.c */
-#line 158 "parse_ini.yy"
- { gIni->level.superLemming = strcasecmp("true", (yyvsp[(3) - (3)].str))==0; }
- break;
-
- case 28:
-
-/* Line 1806 of yacc.c */
-#line 159 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (12)].num)>=0 && (yyvsp[(2) - (12)].num)<MAX_OBJECTS_COUNT, "object_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (12)].num)>=0 , "object_ id value", OUT_OF_BOUNDS);
- //yyassert($6%2==0 , "object_ xpos is odd", BAD_VALUE);
- //yyassert($8%2==0 , "object_ ypos is odd", BAD_VALUE);
- yyassert((yyvsp[(10) - (12)].num)==0 || (yyvsp[(10) - (12)].num)==4 || (yyvsp[(10) - (12)].num)==8, "object_ paintMode value", BAD_VALUE);
- yyassert((yyvsp[(12) - (12)].num)==0 || (yyvsp[(12) - (12)].num)==1, "object_ ud value", BAD_VALUE);
-
- gIni->level.objectCount++;
- } else {
- yyassert((yyvsp[(2) - (12)].num)<gIni->level.objectCount, "object_ index", OUT_OF_BOUNDS);
- gIni->level.objects[(yyvsp[(2) - (12)].num)].id = (yyvsp[(4) - (12)].num);
- gIni->level.objects[(yyvsp[(2) - (12)].num)].xpos = (yyvsp[(6) - (12)].num);
- gIni->level.objects[(yyvsp[(2) - (12)].num)].ypos = (yyvsp[(8) - (12)].num);
- gIni->level.objects[(yyvsp[(2) - (12)].num)].paintMode = (yyvsp[(10) - (12)].num);
- gIni->level.objects[(yyvsp[(2) - (12)].num)].ud = (yyvsp[(12) - (12)].num);
- }
- }
- break;
-
- case 29:
-
-/* Line 1806 of yacc.c */
-#line 178 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (10)].num)>=0 && (yyvsp[(2) - (10)].num)<MAX_TERRAINS_COUNT, "terrain_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (10)].num)>=0 , "terrain_ id value", OUT_OF_BOUNDS);
- //yyassert($6%2==0 , "terrain_ xpos is odd", BAD_VALUE);
- //yyassert($8%2==0 , "terrain_ ypos is odd", BAD_VALUE);
- yyassert((yyvsp[(10) - (10)].num)>=0 && (yyvsp[(10) - (10)].num)<16, "terrain_ modifier value", BAD_VALUE);
-
- gIni->level.terrainCount++;
- } else {
- yyassert((yyvsp[(2) - (10)].num)<gIni->level.terrainCount, "terrain_ index", OUT_OF_BOUNDS);
- gIni->level.terrains[(yyvsp[(2) - (10)].num)].id = (yyvsp[(4) - (10)].num);
- gIni->level.terrains[(yyvsp[(2) - (10)].num)].xpos = (yyvsp[(6) - (10)].num);
- gIni->level.terrains[(yyvsp[(2) - (10)].num)].ypos = (yyvsp[(8) - (10)].num);
- gIni->level.terrains[(yyvsp[(2) - (10)].num)].modifier = (yyvsp[(10) - (10)].num);
- }
- }
- break;
-
- case 30:
-
-/* Line 1806 of yacc.c */
-#line 195 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (10)].num)>=0 && (yyvsp[(2) - (10)].num)<MAX_STEELS_COUNT, "steel_ index", OUT_OF_BOUNDS);
- //yyassert($4%2==0 , "steel_ xpos is odd", BAD_VALUE);
- //yyassert($6%2==0 , "steel_ ypos is odd", BAD_VALUE);
- yyassert((yyvsp[(4) - (10)].num)>=0 && (yyvsp[(4) - (10)].num)<LEVEL_WIDTH , "steel_ xpos value", OUT_OF_BOUNDS);
- yyassert((yyvsp[(6) - (10)].num)>=0 && (yyvsp[(6) - (10)].num)<LEVEL_HEIGHT , "steel_ ypos value", OUT_OF_BOUNDS);
- yyassert((yyvsp[(8) - (10)].num)>=0 && (yyvsp[(8) - (10)].num)<=STEEL_MAX_WIDTH, "steel_ width value", BAD_VALUE);
- yyassert((yyvsp[(10) - (10)].num)>=0 && (yyvsp[(10) - (10)].num)<=STEEL_MAX_HEIGHT, "steel_ height value", BAD_VALUE);
-
- gIni->level.steelCount++;
- } else {
- yyassert((yyvsp[(2) - (10)].num)<gIni->level.steelCount, "steel_ index", OUT_OF_BOUNDS);
- gIni->level.steels[(yyvsp[(2) - (10)].num)].xpos = (yyvsp[(4) - (10)].num);
- gIni->level.steels[(yyvsp[(2) - (10)].num)].ypos = (yyvsp[(6) - (10)].num);
- gIni->level.steels[(yyvsp[(2) - (10)].num)].width = (yyvsp[(8) - (10)].num);
- gIni->level.steels[(yyvsp[(2) - (10)].num)].height = (yyvsp[(10) - (10)].num);
- }
- }
- break;
-
- case 31:
-
-/* Line 1806 of yacc.c */
-#line 214 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (8)].num)>=0 && (yyvsp[(2) - (8)].num)<MAX_LEMMTYPES_COUNT, "lemm_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (8)].num)>=0 , "lemm_ frame value", OUT_OF_BOUNDS);
- yyassert((yyvsp[(6) - (8)].num)==1 || (yyvsp[(6) - (8)].num)==2, "lemm_ dirs", BAD_VALUE);
- yyassert((yyvsp[(8) - (8)].num)==0 || (yyvsp[(8) - (8)].num)==1, "lemm_ animType value", BAD_VALUE);
-
- gIni->misc.lemmingAnimCount++;
- } else {
- yyassert((yyvsp[(2) - (8)].num)<gIni->misc.lemmingAnimCount, "lemm_ index", OUT_OF_BOUNDS);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].lemmFrames = (yyvsp[(4) - (8)].num);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].lemmDirs = (yyvsp[(6) - (8)].num);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].lemmAnimType = (yyvsp[(8) - (8)].num);
- }
- }
- break;
-
- case 32:
-
-/* Line 1806 of yacc.c */
-#line 229 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (8)].num)>=0 && (yyvsp[(2) - (8)].num)<MAX_LEMMTYPES_COUNT, "pos_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (8)].num)>=0, "pos_ x value", OUT_OF_BOUNDS);
- yyassert((yyvsp[(6) - (8)].num)>=0, "pos_ y dirs", BAD_VALUE);
- yyassert((yyvsp[(8) - (8)].num)==8, "pos_ flags value", BAD_VALUE);
- } else {
- yyassert((yyvsp[(2) - (8)].num)<gIni->misc.lemmingAnimCount, "pos_ index", OUT_OF_BOUNDS);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].xPos = (yyvsp[(4) - (8)].num);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].yPos = (yyvsp[(6) - (8)].num);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].posFlags = (yyvsp[(8) - (8)].num);
- }
- }
- break;
-
- case 33:
-
-/* Line 1806 of yacc.c */
-#line 242 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (8)].num)>=0 && (yyvsp[(2) - (8)].num)<MAX_LEMMTYPES_COUNT, "mask_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (8)].num)>=0 , "mask_ frame value", OUT_OF_BOUNDS);
- yyassert((yyvsp[(6) - (8)].num)==1 || (yyvsp[(6) - (8)].num)==2, "mask_ dirs value", BAD_VALUE);
- yyassert((yyvsp[(8) - (8)].num)>=0, "mask_ startFrame value", BAD_VALUE);
- } else {
- yyassert((yyvsp[(2) - (8)].num)<gIni->misc.lemmingAnimCount, "mask_ index", OUT_OF_BOUNDS);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].maskFrames = (yyvsp[(4) - (8)].num);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].maskDirs = (yyvsp[(6) - (8)].num);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (8)].num)].maskStartFrame = (yyvsp[(8) - (8)].num);
- }
- }
- break;
-
- case 34:
-
-/* Line 1806 of yacc.c */
-#line 255 "parse_ini.yy"
- {
- if ( gIni->firstPass==1 ) {
- yyassert((yyvsp[(2) - (6)].num)>=0 && (yyvsp[(2) - (6)].num)<MAX_LEMMTYPES_COUNT, "imask_ index", OUT_OF_BOUNDS);
- yyassert((yyvsp[(4) - (6)].num)>=0 , "imask_ frame value", OUT_OF_BOUNDS);
- yyassert((yyvsp[(6) - (6)].num)==1 || (yyvsp[(6) - (6)].num)==2, "imask_ dirs value", BAD_VALUE);
- } else {
- yyassert((yyvsp[(2) - (6)].num)<gIni->misc.lemmingAnimCount, "imask_ index", OUT_OF_BOUNDS);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (6)].num)].imaskFrames = (yyvsp[(4) - (6)].num);
- gIni->misc.lemmingAnims[(yyvsp[(2) - (6)].num)].imaskDirs = (yyvsp[(6) - (6)].num);
- }
- }
- break;
-
- case 35:
-
-/* Line 1806 of yacc.c */
-#line 266 "parse_ini.yy"
- { gIni->level.name = (yyvsp[(3) - (3)].str); }
- break;
-
- case 36:
-
-/* Line 1806 of yacc.c */
-#line 268 "parse_ini.yy"
- {
- yyassert((yyvsp[(3) - (3)].num)>=0, "maxFallDistance", OUT_OF_BOUNDS);
- gIni->levelPack.maxFallDistance = (yyvsp[(3) - (3)].num);
- }
- break;
-
- case 37:
-
-/* Line 1806 of yacc.c */
-#line 272 "parse_ini.yy"
- { gIni->levelPack.codeSeed = (yyvsp[(3) - (3)].str); }
- break;
-
- case 38:
-
-/* Line 1806 of yacc.c */
-#line 273 "parse_ini.yy"
- { }
- break;
-
- case 39:
-
-/* Line 1806 of yacc.c */
-#line 274 "parse_ini.yy"
- {}
- break;
-
- case 40:
-
-/* Line 1806 of yacc.c */
-#line 275 "parse_ini.yy"
- {}
- break;
-
- case 41:
-
-/* Line 1806 of yacc.c */
-#line 277 "parse_ini.yy"
- {
- (yyval.p_uint32)=malloc(16*sizeof(uint32_t));
-// TODO : use of convrgb
- (yyval.p_uint32)[0]=(yyvsp[(1) - (31)].uint32); (yyval.p_uint32)[1]=(yyvsp[(3) - (31)].uint32); (yyval.p_uint32)[2]=(yyvsp[(5) - (31)].uint32); (yyval.p_uint32)[3]=(yyvsp[(7) - (31)].uint32); (yyval.p_uint32)[4]=(yyvsp[(9) - (31)].uint32); (yyval.p_uint32)[5]=(yyvsp[(11) - (31)].uint32); (yyval.p_uint32)[6]=(yyvsp[(13) - (31)].uint32); (yyval.p_uint32)[7]=(yyvsp[(15) - (31)].uint32) ;(yyval.p_uint32)[8]=(yyvsp[(17) - (31)].uint32); (yyval.p_uint32)[9]=(yyvsp[(19) - (31)].uint32); (yyval.p_uint32)[10]=(yyvsp[(21) - (31)].uint32); (yyval.p_uint32)[11]=(yyvsp[(23) - (31)].uint32); (yyval.p_uint32)[12]=(yyvsp[(25) - (31)].uint32); (yyval.p_uint32)[13]=(yyvsp[(27) - (31)].uint32); (yyval.p_uint32)[14]=(yyvsp[(29) - (31)].uint32); (yyval.p_uint32)[15]=(yyvsp[(31) - (31)].uint32);
- }
- break;
-
-
-
-/* Line 1806 of yacc.c */
-#line 2049 "y.tab.c"
- default: break;
- }
- /* User semantic actions sometimes alter yychar, and that requires
- that yytoken be updated with the new translation. We take the
- approach of translating immediately before every use of yytoken.
- One alternative is translating here after every semantic action,
- but that translation would be missed if the semantic action invokes
- YYABORT, YYACCEPT, or YYERROR immediately after altering yychar or
- if it invokes YYBACKUP. In the case of YYABORT or YYACCEPT, an
- incorrect destructor might then be invoked immediately. In the
- case of YYERROR or YYBACKUP, subsequent parser actions might lead
- to an incorrect destructor call or verbose syntax error message
- before the lookahead is translated. */
- YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
-
- YYPOPSTACK (yylen);
- yylen = 0;
- YY_STACK_PRINT (yyss, yyssp);
-
- *++yyvsp = yyval;
-
- /* Now `shift' the result of the reduction. Determine what state
- that goes to, based on the state we popped back to and the rule
- number reduced by. */
-
- yyn = yyr1[yyn];
-
- yystate = yypgoto[yyn - YYNTOKENS] + *yyssp;
- if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp)
- yystate = yytable[yystate];
- else
- yystate = yydefgoto[yyn - YYNTOKENS];
-
- goto yynewstate;
-
-
-/*------------------------------------.
-| yyerrlab -- here on detecting error |
-`------------------------------------*/
-yyerrlab:
- /* Make sure we have latest lookahead translation. See comments at
- user semantic actions for why this is necessary. */
- yytoken = yychar == YYEMPTY ? YYEMPTY : YYTRANSLATE (yychar);
-
- /* If not already recovering from an error, report this error. */
- if (!yyerrstatus)
- {
- ++yynerrs;
-#if ! YYERROR_VERBOSE
- yyerror (gIni, YY_("syntax error"));
-#else
-# define YYSYNTAX_ERROR yysyntax_error (&yymsg_alloc, &yymsg, \
- yyssp, yytoken)
- {
- char const *yymsgp = YY_("syntax error");
- int yysyntax_error_status;
- yysyntax_error_status = YYSYNTAX_ERROR;
- if (yysyntax_error_status == 0)
- yymsgp = yymsg;
- else if (yysyntax_error_status == 1)
- {
- if (yymsg != yymsgbuf)
- YYSTACK_FREE (yymsg);
- yymsg = (char *) YYSTACK_ALLOC (yymsg_alloc);
- if (!yymsg)
- {
- yymsg = yymsgbuf;
- yymsg_alloc = sizeof yymsgbuf;
- yysyntax_error_status = 2;
- }
- else
- {
- yysyntax_error_status = YYSYNTAX_ERROR;
- yymsgp = yymsg;
- }
- }
- yyerror (gIni, yymsgp);
- if (yysyntax_error_status == 2)
- goto yyexhaustedlab;
- }
-# undef YYSYNTAX_ERROR
-#endif
- }
-
-
-
- if (yyerrstatus == 3)
- {
- /* If just tried and failed to reuse lookahead token after an
- error, discard it. */
-
- if (yychar <= YYEOF)
- {
- /* Return failure if at end of input. */
- if (yychar == YYEOF)
- YYABORT;
- }
- else
- {
- yydestruct ("Error: discarding",
- yytoken, &yylval, gIni);
- yychar = YYEMPTY;
- }
- }
-
- /* Else will try to reuse lookahead token after shifting the error
- token. */
- goto yyerrlab1;
-
-
-/*---------------------------------------------------.
-| yyerrorlab -- error raised explicitly by YYERROR. |
-`---------------------------------------------------*/
-yyerrorlab:
-
- /* Pacify compilers like GCC when the user code never invokes
- YYERROR and the label yyerrorlab therefore never appears in user
- code. */
- if (/*CONSTCOND*/ 0)
- goto yyerrorlab;
-
- /* Do not reclaim the symbols of the rule which action triggered
- this YYERROR. */
- YYPOPSTACK (yylen);
- yylen = 0;
- YY_STACK_PRINT (yyss, yyssp);
- yystate = *yyssp;
- goto yyerrlab1;
-
-
-/*-------------------------------------------------------------.
-| yyerrlab1 -- common code for both syntax error and YYERROR. |
-`-------------------------------------------------------------*/
-yyerrlab1:
- yyerrstatus = 3; /* Each real token shifted decrements this. */
-
- for (;;)
- {
- yyn = yypact[yystate];
- if (!yypact_value_is_default (yyn))
- {
- yyn += YYTERROR;
- if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR)
- {
- yyn = yytable[yyn];
- if (0 < yyn)
- break;
- }
- }
-
- /* Pop the current state because it cannot handle the error token. */
- if (yyssp == yyss)
- YYABORT;
-
-
- yydestruct ("Error: popping",
- yystos[yystate], yyvsp, gIni);
- YYPOPSTACK (1);
- yystate = *yyssp;
- YY_STACK_PRINT (yyss, yyssp);
- }
-
- *++yyvsp = yylval;
-
-
- /* Shift the error token. */
- YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp);
-
- yystate = yyn;
- goto yynewstate;
-
-
-/*-------------------------------------.
-| yyacceptlab -- YYACCEPT comes here. |
-`-------------------------------------*/
-yyacceptlab:
- yyresult = 0;
- goto yyreturn;
-
-/*-----------------------------------.
-| yyabortlab -- YYABORT comes here. |
-`-----------------------------------*/
-yyabortlab:
- yyresult = 1;
- goto yyreturn;
-
-#if !defined(yyoverflow) || YYERROR_VERBOSE
-/*-------------------------------------------------.
-| yyexhaustedlab -- memory exhaustion comes here. |
-`-------------------------------------------------*/
-yyexhaustedlab:
- yyerror (gIni, YY_("memory exhausted"));
- yyresult = 2;
- /* Fall through. */
-#endif
-
-yyreturn:
- if (yychar != YYEMPTY)
- {
- /* Make sure we have latest lookahead translation. See comments at
- user semantic actions for why this is necessary. */
- yytoken = YYTRANSLATE (yychar);
- yydestruct ("Cleanup: discarding lookahead",
- yytoken, &yylval, gIni);
- }
- /* Do not reclaim the symbols of the rule which action triggered
- this YYABORT or YYACCEPT. */
- YYPOPSTACK (yylen);
- YY_STACK_PRINT (yyss, yyssp);
- while (yyssp != yyss)
- {
- yydestruct ("Cleanup: popping",
- yystos[*yyssp], yyvsp, gIni);
- YYPOPSTACK (1);
- }
-#ifndef yyoverflow
- if (yyss != yyssa)
- YYSTACK_FREE (yyss);
-#endif
-#if YYERROR_VERBOSE
- if (yymsg != yymsgbuf)
- YYSTACK_FREE (yymsg);
-#endif
- /* Make sure YYID is used. */
- return YYID (yyresult);
-}
-
-
-
-/* Line 2067 of yacc.c */
-#line 282 "parse_ini.yy"
-
-int parse(gameIni_t *gIni) {
- int res=0;
- //FIXME : récupérer les valeurs de retour
- gIni->firstPass=1;
- yyparse(gIni);
-
- callocIfNull((void **)&gIni->style.objects, gIni->style.objectCount, sizeof(struct styleObjects));
- callocIfNull((void **)&gIni->level.objects, gIni->level.objectCount, sizeof(struct levelItem));
- callocIfNull((void **)&gIni->level.terrains, gIni->level.terrainCount, sizeof(struct levelItem));
- callocIfNull((void **)&gIni->level.steels, gIni->level.steelCount, sizeof(struct levelItem));
-
- callocIfNull((void **)&gIni->misc.lemmingAnims, gIni->misc.lemmingAnimCount, sizeof(struct lemmingAnim));
-
- rewind(yyin);
- yylineno=0;
- gIni->firstPass=0;
- yyparse(gIni);
-
- return res;
-}
-
-void yyassert(int condition, char what[], char why[]){
- char msg[256];
- if (!condition) {
- sprintf(msg, "%s for %s", why, what);
- yyerror(NULL, msg);
- }
-}
-
-void yyerror(gameIni_t *gIni, char *s) {
- fprintf(stderr, "(stdin):%i: error: %s near '%s'\n", yylineno, s, yytext);
- gIni=NULL; /* Faire quelque chose de propre ici */
- exit(1);
-}
-
-void callocIfNull(void **ptr, size_t nmemb, size_t size) {
- if (*ptr==NULL && nmemb>0) {
- *ptr=calloc(nmemb, size);
- }
-}
-
-uint32_t convrgb(uint32_t in) {
- uint32_t res=0;
- res |= (in & 0x000000ff) << 16;
- res |= (in & 0x0000ff00);
- res |= (in & 0x00ff0000) >> 16;
- return res;
-}
-
diff --git a/src/parser/y.tab.h b/src/parser/y.tab.h
deleted file mode 100644
index 53395eb..0000000
--- a/src/parser/y.tab.h
+++ /dev/null
@@ -1,152 +0,0 @@
-/* A Bison parser, made by GNU Bison 2.5. */
-
-/* Bison interface for Yacc-like parsers in C
-
- Copyright (C) 1984, 1989-1990, 2000-2011 Free Software Foundation, Inc.
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
-
-/* As a special exception, you may create a larger work that contains
- part or all of the Bison parser skeleton and distribute that work
- under terms of your choice, so long as that work isn't itself a
- parser generator using the skeleton or a modified version thereof
- as a parser skeleton. Alternatively, if you modify or redistribute
- the parser skeleton itself, you may (at your option) remove this
- special exception, which will cause the skeleton and the resulting
- Bison output files to be licensed under the GNU General Public
- License without this special exception.
-
- This special exception was added by the Free Software Foundation in
- version 2.2 of Bison. */
-
-
-/* Tokens. */
-#ifndef YYTOKENTYPE
-# define YYTOKENTYPE
- /* Put the tokens into the symbol table, so that GDB and other debuggers
- know about them. */
- enum yytokentype {
- LEXERROR = 258,
- EOL = 259,
- STYLE = 260,
- NAME = 261,
- SLEM = 262,
- TILES = 263,
- FRAMES = 264,
- ANIM = 265,
- TYPE = 266,
- SOUND = 267,
- BGCOLOR = 268,
- DEBRISCOLOR = 269,
- PARTICLECOLOR = 270,
- XPOS = 271,
- OBJECT = 272,
- TERRAIN = 273,
- STEEL = 274,
- RELEASERATE = 275,
- NUMLEMMINGS = 276,
- NUMTORESCUE = 277,
- TIMELIMIT = 278,
- NUMCLIMBERS = 279,
- NUMFLOATERS = 280,
- NUMBOMBERS = 281,
- NUMBLOCKERS = 282,
- NUMBUILDERS = 283,
- NUMBASHERS = 284,
- NUMMINERS = 285,
- NUMDIGGERS = 286,
- MAXFALLDISTANCE = 287,
- CODESEED = 288,
- MUSIC = 289,
- LEVEL = 290,
- LEMM = 291,
- POS = 292,
- MASK = 293,
- IMASK = 294,
- DIFFICULTY = 295,
- AFF = 296,
- VIR = 297,
- STR = 298,
- INT = 299,
- INTHEX = 300
- };
-#endif
-/* Tokens. */
-#define LEXERROR 258
-#define EOL 259
-#define STYLE 260
-#define NAME 261
-#define SLEM 262
-#define TILES 263
-#define FRAMES 264
-#define ANIM 265
-#define TYPE 266
-#define SOUND 267
-#define BGCOLOR 268
-#define DEBRISCOLOR 269
-#define PARTICLECOLOR 270
-#define XPOS 271
-#define OBJECT 272
-#define TERRAIN 273
-#define STEEL 274
-#define RELEASERATE 275
-#define NUMLEMMINGS 276
-#define NUMTORESCUE 277
-#define TIMELIMIT 278
-#define NUMCLIMBERS 279
-#define NUMFLOATERS 280
-#define NUMBOMBERS 281
-#define NUMBLOCKERS 282
-#define NUMBUILDERS 283
-#define NUMBASHERS 284
-#define NUMMINERS 285
-#define NUMDIGGERS 286
-#define MAXFALLDISTANCE 287
-#define CODESEED 288
-#define MUSIC 289
-#define LEVEL 290
-#define LEMM 291
-#define POS 292
-#define MASK 293
-#define IMASK 294
-#define DIFFICULTY 295
-#define AFF 296
-#define VIR 297
-#define STR 298
-#define INT 299
-#define INTHEX 300
-
-
-
-
-#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
-typedef union YYSTYPE
-{
-
-/* Line 2068 of yacc.c */
-#line 26 "parse_ini.yy"
-char* str; int num; uint32_t uint32; uint32_t *p_uint32;
-
-
-/* Line 2068 of yacc.c */
-#line 144 "y.tab.h"
-} YYSTYPE;
-# define YYSTYPE_IS_TRIVIAL 1
-# define yystype YYSTYPE /* obsolescent; will be withdrawn */
-# define YYSTYPE_IS_DECLARED 1
-#endif
-
-extern YYSTYPE yylval;
-
-