diff options
Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -4,10 +4,14 @@ #include "game.h" #include "utils.h" -void play(tick_t tick) { +void play(tick_t tick, int *dirtRectsCount, SDL_Rect **directRects ) { if (tick%100==0) { printf("tick==%i\n",tick); } //TODO : boucle de jeu principale ici (maj état de jeu) + + *dirtRectsCount=0; + *directRects=NULL; + SDL_Delay(rand()%8); } |