blob: 81c39cb020a05a15f6184f396d768d3e8a9a12d4 (
plain)
1
2
3
4
5
6
7
8
9
10
|
#ifndef LOADER_H
#define LOADER_H
#include "data_ini.h"
#include "data_ress.h"
// Load all textures needed for style and level from gIni
int loadRessources(gameIni_t *gIni, char data_basepath[], gameRess_t *gRess);
#endif /*LOADER_H*/
|