summaryrefslogtreecommitdiff
path: root/level/1_orig/lvl0033.ini
blob: 757334f16eade14902f3c05ef6db7d45732d93ff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
# LVL extracted by Lemmini #LVL0033.LVL
releaseRate = 50
numLemmings = 5
numToRescue = 5
timeLimit = 5
numClimbers = 0
numFloaters = 0
numBombers = 5
numBlockers = 5
numBuilders = 15
numBashers = 5
numMiners = 5
numDiggers = 5
xPos = 876
style = fire

# Objects
# id, xpos, ypos, paint mode (), upside down (0,1)
# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible)
object_0 = 1, 1248, 64, 4, 0
object_1 = 0, 1888, 216, 4, 0
object_2 = 6, 1888, 168, 4, 0
object_3 = 8, 1184, 184, 0, 0

# Terrain
# id, xpos, ypos, modifier
# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL)
terrain_0 = 0, 1248, 172, 0
terrain_1 = 0, 1298, 172, 0
terrain_2 = 0, 1222, 160, 0
terrain_3 = 0, 1222, 148, 0
terrain_4 = 0, 1324, 160, 0
terrain_5 = 0, 1324, 148, 0
terrain_6 = 0, 1366, 182, 0
terrain_7 = 0, 1366, 194, 0
terrain_8 = 0, 1392, 206, 0
terrain_9 = 0, 1442, 206, 0
terrain_10 = 0, 1466, 194, 0
terrain_11 = 0, 1466, 182, 0
terrain_12 = 0, 1574, 178, 0
terrain_13 = 0, 1624, 178, 0
terrain_14 = 0, 1550, 166, 0
terrain_15 = 0, 1550, 154, 0
terrain_16 = 0, 1648, 166, 0
terrain_17 = 0, 1648, 154, 0
terrain_18 = 0, 1680, 284, 0
terrain_19 = 0, 1680, 296, 0
terrain_20 = 0, 1704, 308, 0
terrain_21 = 0, 1754, 308, 0
terrain_22 = 0, 1780, 296, 0
terrain_23 = 0, 1780, 284, 0
terrain_24 = 0, 1906, 272, 0
terrain_25 = 0, 1956, 272, 0
terrain_26 = 0, 1856, 272, 0
terrain_27 = 3, 1126, 234, 0
terrain_28 = 3, 1126, 208, 0
terrain_29 = 3, 1126, 182, 0
terrain_30 = 3, 1128, 52, 4
terrain_31 = 3, 1130, 26, 12
terrain_32 = 3, 1130, 0, 12
terrain_33 = 3, 2036, 0, 4
terrain_34 = 3, 2034, 26, 4
terrain_35 = 3, 2034, 52, 4
terrain_36 = 3, 2034, 182, 0
terrain_37 = 3, 2034, 208, 8
terrain_38 = 3, 2034, 234, 8
terrain_39 = 3, 1104, 248, 0
terrain_40 = 3, 1156, 238, 0
terrain_41 = 3, 1180, 276, 0
terrain_42 = 3, 1126, 12, 12
terrain_43 = 3, 1126, 0, 12
terrain_44 = 3, 1120, 0, 12
terrain_45 = 3, 1116, 14, 12
terrain_46 = 3, 1108, -14, 12
terrain_47 = 3, 1158, -2, 4
terrain_48 = 3, 1190, -24, 4
terrain_49 = 3, 1932, -16, 4
terrain_50 = 3, 2004, -12, 4
terrain_51 = 3, 1970, -44, 4
terrain_52 = 3, 2064, 20, 4
terrain_53 = 3, 2048, -18, 4
terrain_54 = 3, 2084, -16, 4
terrain_55 = 3, 2002, 238, 0
terrain_56 = 3, 2064, 236, 0
terrain_57 = 3, 2096, 200, 8
terrain_58 = 3, 2098, 222, 8
terrain_59 = 3, 2100, 244, 8
terrain_60 = 3, 2126, 272, 0
terrain_61 = 3, 1866, -44, 4
terrain_62 = 3, 1966, 292, 0
terrain_63 = 3, 1082, 276, 8
terrain_64 = 3, 1084, -30, 4
terrain_65 = 3, 1510, -34, 4
terrain_66 = 3, 1526, -46, 4
terrain_67 = 3, 1736, -18, 4
terrain_68 = 3, 1404, -62, 4
terrain_69 = 3, 1712, -56, 4
terrain_70 = 4, 1154, 184, 8
terrain_71 = 4, 1154, 230, 8
terrain_72 = 4, 1156, 88, 8
terrain_73 = 4, 1156, 40, 8
terrain_74 = 5, 1142, 172, 4
terrain_75 = 5, 1144, 124, 0
terrain_76 = 4, 2046, 92, 8
terrain_77 = 4, 2046, 180, 8
terrain_78 = 5, 2034, 172, 4
terrain_79 = 5, 2032, 128, 0
terrain_80 = 10, 892, 194, 8
terrain_81 = 10, 2190, 174, 8
terrain_82 = 10, 2354, 178, 0
terrain_83 = 10, 2518, 182, 0
terrain_84 = 10, 724, 186, 8
terrain_85 = 10, 558, 182, 8
terrain_86 = 61, 602, 138, 8
terrain_87 = 60, 618, 74, 0
terrain_88 = 61, 602, 8, 8
terrain_89 = 60, 618, -50, 0
terrain_90 = 61, 986, 140, 8
terrain_91 = 60, 1002, 82, 0
terrain_92 = 61, 986, 24, 8
terrain_93 = 60, 1002, -34, 0
terrain_94 = 61, 2228, 122, 8
terrain_95 = 61, 2596, 124, 8
terrain_96 = 60, 2244, 62, 0
terrain_97 = 60, 2612, 62, 0
terrain_98 = 61, 2228, 0, 8
terrain_99 = 61, 2596, 0, 8
terrain_100 = 60, 2244, -50, 0
terrain_101 = 60, 2612, -50, 0
terrain_102 = 10, 1554, -34, 8
terrain_103 = 10, 1664, -36, 8
terrain_104 = 10, 1742, -36, 8
terrain_105 = 10, 1816, -36, 8
terrain_106 = 10, 1932, -26, 8
terrain_107 = 10, 1946, -20, 8
terrain_108 = 10, 1394, -36, 8
terrain_109 = 10, 1256, -36, 8
terrain_110 = 10, 1164, -36, 8
terrain_111 = 10, 1124, -20, 8
terrain_112 = 10, 1160, -18, 8
terrain_113 = 10, 1142, -8, 8
terrain_114 = 10, 1012, -36, 8
terrain_115 = 10, 888, -36, 8
terrain_116 = 10, 724, -36, 8
terrain_117 = 10, 610, -36, 8
terrain_118 = 10, 500, -36, 8
terrain_119 = 10, 2074, -36, 8
terrain_120 = 10, 2250, -36, 8
terrain_121 = 10, 2412, -36, 8
terrain_122 = 10, 2570, -36, 8
terrain_123 = 10, 2686, -48, 8
terrain_124 = 10, 372, -48, 8

#Steel
# id, xpos, ypos, width, height

#Name
name =  Izzie Wizzie lemmings get busy