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# LVL extracted by Lemmini #LVL0013.LVL
releaseRate = 50
numLemmings = 80
numToRescue = 64
timeLimit = 5
numClimbers = 20
numFloaters = 20
numBombers = 20
numBlockers = 20
numBuilders = 20
numBashers = 20
numMiners = 20
numDiggers = 20
xPos = 544
style = special
# Objects
# id, xpos, ypos, paint mode (), upside down (0,1)
# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible)
object_0 = 0, 2144, 104, 0, 0
object_1 = 2, 2144, 88, 0, 0
object_2 = 1, 672, 160, 0, 0
# Terrain
# id, xpos, ypos, modifier
# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL)
terrain_0 = 1, 608, 0, 0
#Steel
# id, xpos, ypos, width, height
#Name
name = A Beast of a level
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