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# LVL extracted by Lemmini #LVL0004.LVL
releaseRate = 75
numLemmings = 80
numToRescue = 68
timeLimit = 5
numClimbers = 10
numFloaters = 10
numBombers = 10
numBlockers = 10
numBuilders = 15
numBashers = 10
numMiners = 10
numDiggers = 10
xPos = 608
style = special

# Objects
# id, xpos, ypos, paint mode (), upside down (0,1)
# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible)
object_0 = 2, 2112, 208, 0, 0
object_1 = 0, 2112, 224, 0, 0
object_2 = 1, 640, 136, 0, 0

# Terrain
# id, xpos, ypos, modifier
# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL)
terrain_0 = 2, 608, 0, 0

#Steel
# id, xpos, ypos, width, height

#Name
name =   A BeastII of a level