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# LVL extracted by Lemmini #LVL0002.LVL
releaseRate = 50
numLemmings = 80
numToRescue = 70
timeLimit = 6
numClimbers = 10
numFloaters = 10
numBombers = 15
numBlockers = 10
numBuilders = 15
numBashers = 15
numMiners = 15
numDiggers = 15
xPos = 576
style = special
# Objects
# id, xpos, ypos, paint mode (), upside down (0,1)
# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible)
object_0 = 0, 2368, 136, 0, 0
object_1 = 2, 2368, 120, 0, 0
object_2 = 1, 672, 176, 0, 0
# Terrain
# id, xpos, ypos, modifier
# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL)
terrain_0 = 3, 608, 0, 0
#Steel
# id, xpos, ypos, width, height
#Name
name = MENACING !!
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