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path: root/data/level/2_ohno/lvl1096.ini
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# LVL extracted by Lemmini #LVL1096.LVL
releaseRate = 1
numLemmings = 60
numToRescue = 48
timeLimit = 2
numClimbers = 1
numFloaters = 1
numBombers = 10
numBlockers = 0
numBuilders = 0
numBashers = 1
numMiners = 1
numDiggers = 1
xPos = 1120
style = brick

# Objects
# id, xpos, ypos, paint mode (), upside down (0,1)
# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible)
object_0 = 7, 1632, 208, 4, 0
object_1 = 0, 1280, 200, 4, 0
object_2 = 9, 1280, 232, 4, 0
object_3 = 6, 1152, 48, 4, 0
object_4 = 1, 1376, 192, 4, 0
object_5 = 1, 1216, 0, 4, 0
object_6 = 3, 1472, 64, 8, 0

# Terrain
# id, xpos, ypos, modifier
# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL)
terrain_0 = 1, 1264, 270, 0
terrain_1 = 1, 1392, 270, 0
terrain_2 = 1, 1520, 270, 0
terrain_3 = 1, 1136, 270, 0
terrain_4 = 1, 1358, 126, 0
terrain_5 = 1, 1230, 126, 0
terrain_6 = 53, 1230, 146, 0
terrain_7 = 53, 1278, 146, 0
terrain_8 = 53, 1326, 146, 0
terrain_9 = 53, 1374, 146, 0
terrain_10 = 53, 1422, 146, 0
terrain_11 = 51, 1470, 126, 0
terrain_12 = 35, 1516, 126, 0
terrain_13 = 51, 1546, 126, 0
terrain_14 = 51, 1136, 270, 0
terrain_15 = 21, 1472, 94, 0
terrain_16 = 21, 1472, 62, 0
terrain_17 = 2, 1198, 126, 0
terrain_18 = 2, 1134, 126, 0
terrain_19 = 53, 1230, 146, 0
terrain_20 = 53, 1182, 146, 0
terrain_21 = 51, 1134, 126, 0
terrain_22 = 53, 1152, 126, 0
terrain_23 = 3, 1636, 270, 0
terrain_24 = 51, 1678, 272, 0
terrain_25 = 50, 1154, 118, 8
terrain_26 = 57, 1520, 152, 2
terrain_27 = 57, 1530, 182, 2
terrain_28 = 57, 1520, 216, 2
terrain_29 = 57, 1526, 242, 2
terrain_30 = 35, 1592, 126, 0
terrain_31 = 57, 1602, 148, 2
terrain_32 = 57, 1598, 180, 2
terrain_33 = 57, 1598, 218, 2
terrain_34 = 57, 1528, 124, 2
terrain_35 = 57, 1600, 124, 2
terrain_36 = 12, 1138, 172, 0
terrain_37 = 13, 1198, 172, 0

#Steel
# id, xpos, ypos, width, height
steel_0 = 1136, 128, 64, 48
steel_1 = 1200, 144, 112, 32
steel_2 = 1312, 144, 112, 32
steel_3 = 1424, 144, 48, 32
steel_4 = 1472, 128, 48, 48
steel_5 = 1544, 128, 48, 48
steel_6 = 1680, 272, 48, 48
steel_7 = 1136, 272, 48, 48

#Name
name =  LeMming ToMato KetchUp fAcilitY