diff options
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/testparseall.c | 20 | ||||
-rw-r--r-- | src/test/testrender.c | 8 |
2 files changed, 15 insertions, 13 deletions
diff --git a/src/test/testparseall.c b/src/test/testparseall.c index 9528b4e..de456e5 100644 --- a/src/test/testparseall.c +++ b/src/test/testparseall.c @@ -13,16 +13,16 @@ int main() { int i,res; struct test_ini_file ini_list[] = { - { ini_style, "data/styles/brick/brick.ini" }, - { ini_style, "data/styles/bubble/bubble.ini" }, - { ini_style, "data/styles/crystal/crystal.ini" }, - { ini_style, "data/styles/dirt/dirt.ini" }, - { ini_style, "data/styles/fire/fire.ini" }, - { ini_style, "data/styles/marble/marble.ini" }, - { ini_style, "data/styles/pillar/pillar.ini" }, - { ini_style, "data/styles/rock/rock.ini" }, - { ini_style, "data/styles/snow/snow.ini"}, - { ini_style, "data/styles/special/special.ini" }, + { ini_style, "data/style/brick/brick.ini" }, + { ini_style, "data/style/bubble/bubble.ini" }, + { ini_style, "data/style/crystal/crystal.ini" }, + { ini_style, "data/style/dirt/dirt.ini" }, + { ini_style, "data/style/fire/fire.ini" }, + { ini_style, "data/style/marble/marble.ini" }, + { ini_style, "data/style/pillar/pillar.ini" }, + { ini_style, "data/style/rock/rock.ini" }, + { ini_style, "data/style/snow/snow.ini"}, + { ini_style, "data/style/special/special.ini" }, { ini_levelpack, "data/level/1_orig/levelpack.ini" }, { ini_levelpack, "data/level/2_ohno/levelpack.ini" }, { ini_levelpack, "data/level/3_test/levelpack.ini" }, diff --git a/src/test/testrender.c b/src/test/testrender.c index f4c5173..990efef 100644 --- a/src/test/testrender.c +++ b/src/test/testrender.c @@ -60,7 +60,7 @@ int main(int argc, char **argv) { SDL_Event sdl_ev; int rlLen, mainloop_end=0; - SDL_Rect win_pos = { .x=SDL_WINDOWPOS_UNDEFINED, .y=SDL_WINDOWPOS_UNDEFINED, .w=1920, .h=1200 }; + SDL_Rect win_pos = { .x=SDL_WINDOWPOS_UNDEFINED, .y=SDL_WINDOWPOS_UNDEFINED, .w=640, .h=480 }; Uint32 init_flags = SDL_INIT_TIMER|SDL_INIT_VIDEO; Uint32 win_flags = SDL_WINDOW_SHOWN; Uint32 rend_flags = SDL_RENDERER_ACCELERATED; // | SDL_RENDERER_PRESENTVSYNC; @@ -130,8 +130,8 @@ int addRLitem(render_item_t list[], sprite_t *it, int rlMaxLen) { if (tmp_h < it->size.h) tmp_h = it->size.h; cur++; - if (curr_x >= 1920) { - curr_x=0; + if (curr_x >= 640) { + curr_x = 0; curr_y += tmp_h; tmp_h=0; } @@ -172,10 +172,12 @@ int buildTestRL(gameRess_t *gRess, int rlMaxLen, render_item_t render_list[]) { rlLen=addRLitem(render_list, &gRess->countdown, rlMaxLen); rlLen=addRLitem(render_list, &gRess->cursor, rlMaxLen); + /* No more textues but surface (for custom one time blitting) for (i=0; i<MAX_TILES_COUNT; i++) { rlLen=addRLitem(render_list, &gRess->tiles[i], rlMaxLen); } rlLen=addRLitem(render_list, NULL, rlMaxLen); + */ return rlLen; } |