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-rw-r--r--src/include/data_game.h3
-rw-r--r--src/include/data_ress.h2
2 files changed, 4 insertions, 1 deletions
diff --git a/src/include/data_game.h b/src/include/data_game.h
index b89986d..c3d4266 100644
--- a/src/include/data_game.h
+++ b/src/include/data_game.h
@@ -11,6 +11,9 @@ typedef struct {
int animate; /* Is currently animating ? */
int x,y;
int absolute; /* 0 if level-based coords, 1 if camera-based */
+ int onhovercursorid;
+ void (*onmousebuttonevent_proc)(Uint8 button, Uint8 state, void *userptr);
+
} renderItem_t;
typedef struct {
diff --git a/src/include/data_ress.h b/src/include/data_ress.h
index 4f0ac6b..6a62003 100644
--- a/src/include/data_ress.h
+++ b/src/include/data_ress.h
@@ -8,7 +8,7 @@
typedef struct {
SDL_Texture *t;
SDL_Rect size;
- int frames; /* Already in gIni->style->frames, but convenient here also */
+ int frames; /* Already in gIni->style->frames or similar, but convenient here also */
} sprite_t;
typedef struct {