diff options
Diffstat (limited to 'src/include/gameui.h')
-rw-r--r-- | src/include/gameui.h | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/include/gameui.h b/src/include/gameui.h index e36bc8c..92fa985 100644 --- a/src/include/gameui.h +++ b/src/include/gameui.h @@ -2,14 +2,11 @@ #define GAMEUI_H #include <SDL.h> -#include "data_ini.h" #include "data_ress.h" -#include "data_game.h" - -int setInitialState(gameIni_t *gIni, gameState_t *gState); +#include "data_ui.h" /* Create list of all in-game sprite to render (for batch processing) */ -int buildRenderList(gameIni_t *gIni, gameRess_t *gRess, gameState_t *gState); -void disposeRenderList(gameState_t *gState); +int buildGameRenderList(gameRess_t *gRess, gameUI_t *gUI); + #endif /*GAMEUI_H*/ |