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-rw-r--r--src/include/gameui.h9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/include/gameui.h b/src/include/gameui.h
index e36bc8c..92fa985 100644
--- a/src/include/gameui.h
+++ b/src/include/gameui.h
@@ -2,14 +2,11 @@
#define GAMEUI_H
#include <SDL.h>
-#include "data_ini.h"
#include "data_ress.h"
-#include "data_game.h"
-
-int setInitialState(gameIni_t *gIni, gameState_t *gState);
+#include "data_ui.h"
/* Create list of all in-game sprite to render (for batch processing) */
-int buildRenderList(gameIni_t *gIni, gameRess_t *gRess, gameState_t *gState);
-void disposeRenderList(gameState_t *gState);
+int buildGameRenderList(gameRess_t *gRess, gameUI_t *gUI);
+
#endif /*GAMEUI_H*/