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Diffstat (limited to 'src/include/data_ui.h')
-rw-r--r--src/include/data_ui.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/include/data_ui.h b/src/include/data_ui.h
index 8f96d48..8dbe81c 100644
--- a/src/include/data_ui.h
+++ b/src/include/data_ui.h
@@ -3,18 +3,22 @@
#include <SDL.h>
#include "data_ress.h"
+#include "data_game.h"
#define MAX_RENDERLIST_SIZE 256
-typedef struct {
+struct _renderItem_t {
sprite_t *sprite;
int currframe;
int animate; /* Is currently animating ? */
int x,y;
int absolute; /* 0 if level-based coords, 1 if camera-based */
+ SDL_Rect lastDstRect; /* Last drawn position on screen */
int onhovercursorid;
- void (*onmousebuttonevent_proc)(Uint8 button, Uint8 state, void *userptr);
-} renderItem_t;
+ void (*onmousebuttonevent_proc)(struct _renderItem_t *self, Uint8 button, Uint8 state, gameState_t *gState);
+};
+
+typedef struct _renderItem_t renderItem_t;
enum gameRLIdx {RLI_terrain=0, RLI_lem0, RLI_cursor=MAX_RENDERLIST_SIZE-1};
@@ -24,7 +28,7 @@ typedef struct {
created by buildRenderList() */
renderItem_t renderList[MAX_RENDERLIST_SIZE];
- /* Various */
+ renderItem_t *cursor;
/* Current camera position */
int cameraX;