diff options
Diffstat (limited to 'data/level/2_ohno/lvl1060.ini')
-rw-r--r-- | data/level/2_ohno/lvl1060.ini | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/data/level/2_ohno/lvl1060.ini b/data/level/2_ohno/lvl1060.ini new file mode 100644 index 0000000..66920e9 --- /dev/null +++ b/data/level/2_ohno/lvl1060.ini @@ -0,0 +1,115 @@ +# LVL extracted by Lemmini #LVL1060.LVL +releaseRate = 1 +numLemmings = 80 +numToRescue = 70 +timeLimit = 4 +numClimbers = 5 +numFloaters = 6 +numBombers = 2 +numBlockers = 6 +numBuilders = 25 +numBashers = 5 +numMiners = 0 +numDiggers = 7 +xPos = 1152 +style = brick + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 1, 1280, 0, 4, 0 +object_1 = 0, 1920, 0, 4, 0 +object_2 = 9, 1920, 32, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 53, 1304, 64, 0 +terrain_1 = 53, 1302, 136, 0 +terrain_2 = 53, 1302, 208, 0 +terrain_3 = 53, 1302, 272, 0 +terrain_4 = 53, 1394, 64, 0 +terrain_5 = 53, 1394, 136, 0 +terrain_6 = 53, 1392, 208, 0 +terrain_7 = 53, 1392, 272, 0 +terrain_8 = 46, 1452, 0, 0 +terrain_9 = 46, 1470, 0, 0 +terrain_10 = 46, 1486, 0, 0 +terrain_11 = 47, 1452, 58, 0 +terrain_12 = 47, 1486, 58, 0 +terrain_13 = 51, 1544, 70, 0 +terrain_14 = 51, 1592, 70, 0 +terrain_15 = 51, 1640, 70, 0 +terrain_16 = 51, 1640, 118, 0 +terrain_17 = 51, 1640, 166, 0 +terrain_18 = 51, 1688, 166, 0 +terrain_19 = 51, 1734, 166, 0 +terrain_20 = 51, 1782, 166, 0 +terrain_21 = 46, 1470, 64, 0 +terrain_22 = 46, 1470, 126, 0 +terrain_23 = 47, 1470, 186, 0 +terrain_24 = 46, 1508, 0, 0 +terrain_25 = 46, 1508, 64, 0 +terrain_26 = 46, 1508, 128, 0 +terrain_27 = 46, 1508, 192, 0 +terrain_28 = 47, 1508, 252, 0 +terrain_29 = 46, 1360, 0, 0 +terrain_30 = 46, 1360, 64, 0 +terrain_31 = 47, 1360, 124, 0 +terrain_32 = 51, 1558, 278, 0 +terrain_33 = 51, 1606, 278, 0 +terrain_34 = 51, 1654, 278, 0 +terrain_35 = 51, 1702, 278, 0 +terrain_36 = 51, 1750, 278, 0 +terrain_37 = 51, 1798, 278, 0 +terrain_38 = 51, 1846, 278, 0 +terrain_39 = 51, 1894, 278, 0 +terrain_40 = 51, 1894, 230, 0 +terrain_41 = 51, 1942, 230, 0 +terrain_42 = 51, 1942, 182, 0 +terrain_43 = 52, 1544, 24, 0 +terrain_44 = 54, 1544, 24, 0 +terrain_45 = 54, 1544, 0, 0 +terrain_46 = 52, 1924, 70, 0 +terrain_47 = 52, 1952, 70, 0 +terrain_48 = 51, 1950, 70, 0 +terrain_49 = 35, 2024, 0, 0 +terrain_50 = 35, 2024, 128, 0 +terrain_51 = 35, 2060, 0, 0 +terrain_52 = 36, 2060, 126, 0 +terrain_53 = 36, 2102, 0, 0 +terrain_54 = 36, 1234, 0, 0 +terrain_55 = 36, 1192, 0, 0 +terrain_56 = 36, 1192, 64, 0 +terrain_57 = 51, 1182, 128, 0 +terrain_58 = 51, 1182, 176, 0 +terrain_59 = 51, 1182, 224, 0 +terrain_60 = 51, 1182, 272, 0 + +#Steel +# id, xpos, ypos, width, height +steel_0 = 1184, 128, 48, 96 +steel_1 = 1184, 224, 48, 96 +steel_2 = 1304, 64, 48, 32 +steel_3 = 1392, 64, 48, 32 +steel_4 = 1304, 136, 48, 32 +steel_5 = 1392, 136, 48, 32 +steel_6 = 1304, 208, 48, 32 +steel_7 = 1392, 208, 48, 32 +steel_8 = 1304, 272, 48, 32 +steel_9 = 1392, 272, 48, 32 +steel_10 = 1544, 0, 32, 72 +steel_11 = 1544, 72, 96, 48 +steel_12 = 1640, 72, 48, 96 +steel_13 = 1640, 168, 96, 48 +steel_14 = 1736, 168, 96, 48 +steel_15 = 1920, 72, 80, 48 +steel_16 = 1560, 280, 96, 40 +steel_17 = 1656, 280, 96, 40 +steel_18 = 1752, 280, 96, 40 +steel_19 = 1848, 280, 96, 40 +steel_20 = 1896, 232, 96, 48 +steel_21 = 1944, 184, 48, 48 + +#Name +name = Almost Nearly Virtual Reality |