diff options
Diffstat (limited to 'data/level/2_ohno/lvl1001.ini')
-rw-r--r-- | data/level/2_ohno/lvl1001.ini | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/data/level/2_ohno/lvl1001.ini b/data/level/2_ohno/lvl1001.ini new file mode 100644 index 0000000..1796b44 --- /dev/null +++ b/data/level/2_ohno/lvl1001.ini @@ -0,0 +1,136 @@ +# LVL extracted by Lemmini #LVL1001.LVL +releaseRate = 1 +numLemmings = 50 +numToRescue = 48 +timeLimit = 3 +numClimbers = 1 +numFloaters = 1 +numBombers = 1 +numBlockers = 4 +numBuilders = 0 +numBashers = 0 +numMiners = 0 +numDiggers = 4 +xPos = 1200 +style = brick + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 0, 1568, 168, 4, 0 +object_1 = 9, 1568, 200, 4, 0 +object_2 = 1, 1408, 144, 4, 0 +object_3 = 5, 1408, 272, 4, 0 +object_4 = 5, 1280, 272, 4, 0 +object_5 = 5, 1152, 272, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 0, 1514, 238, 0 +terrain_1 = 26, 1450, 238, 0 +terrain_2 = 26, 1386, 238, 0 +terrain_3 = 30, 1508, 206, 0 +terrain_4 = 30, 1508, 174, 0 +terrain_5 = 30, 1508, 142, 0 +terrain_6 = 30, 1508, 110, 0 +terrain_7 = 30, 1508, 78, 0 +terrain_8 = 24, 1526, 78, 0 +terrain_9 = 24, 1590, 78, 0 +terrain_10 = 24, 1526, 102, 0 +terrain_11 = 24, 1590, 102, 0 +terrain_12 = 24, 1526, 126, 0 +terrain_13 = 24, 1590, 126, 0 +terrain_14 = 24, 1526, 152, 0 +terrain_15 = 24, 1590, 152, 0 +terrain_16 = 0, 1578, 238, 0 +terrain_17 = 24, 1654, 78, 0 +terrain_18 = 24, 1654, 102, 0 +terrain_19 = 24, 1654, 126, 0 +terrain_20 = 24, 1654, 152, 0 +terrain_21 = 30, 1712, 78, 0 +terrain_22 = 30, 1712, 110, 0 +terrain_23 = 30, 1712, 142, 0 +terrain_24 = 30, 1712, 174, 0 +terrain_25 = 30, 1712, 206, 0 +terrain_26 = 4, 1666, 238, 0 +terrain_27 = 4, 1624, 238, 0 +terrain_28 = 4, 1696, 262, 0 +terrain_29 = 4, 1666, 286, 0 +terrain_30 = 4, 1648, 310, 0 +terrain_31 = 4, 1696, 310, 0 +terrain_32 = 4, 1538, 262, 0 +terrain_33 = 4, 1566, 286, 0 +terrain_34 = 4, 1630, 286, 0 +terrain_35 = 0, 1730, 244, 2 +terrain_36 = 54, 1514, 78, 0 +terrain_37 = 54, 1514, 106, 0 +terrain_38 = 54, 1514, 134, 0 +terrain_39 = 54, 1702, 78, 0 +terrain_40 = 54, 1702, 106, 0 +terrain_41 = 54, 1702, 134, 0 +terrain_42 = 16, 1278, 0, 0 +terrain_43 = 16, 1342, 0, 0 +terrain_44 = 16, 1406, 0, 0 +terrain_45 = 16, 1470, 0, 0 +terrain_46 = 16, 1534, 0, 0 +terrain_47 = 16, 1598, 0, 0 +terrain_48 = 16, 1662, 0, 0 +terrain_49 = 16, 1726, 0, 0 +terrain_50 = 16, 1790, 0, 0 +terrain_51 = 16, 1854, 0, 0 +terrain_52 = 31, 1842, 32, 0 +terrain_53 = 30, 1842, 46, 0 +terrain_54 = 30, 1842, 78, 0 +terrain_55 = 30, 1842, 108, 0 +terrain_56 = 29, 1842, 136, 0 +terrain_57 = 14, 1822, 150, 0 +terrain_58 = 15, 1796, 186, 0 +terrain_59 = 15, 1880, 186, 0 +terrain_60 = 30, 1842, 186, 0 +terrain_61 = 30, 1842, 192, 0 +terrain_62 = 14, 1822, 222, 0 +terrain_63 = 58, 1794, 222, 0 +terrain_64 = 58, 1794, 270, 0 +terrain_65 = 58, 1906, 222, 0 +terrain_66 = 58, 1906, 270, 0 +terrain_67 = 58, 1906, 282, 0 +terrain_68 = 58, 1794, 294, 0 +terrain_69 = 58, 1822, 258, 0 +terrain_70 = 58, 1822, 294, 0 +terrain_71 = 58, 1878, 258, 0 +terrain_72 = 58, 1878, 294, 0 +terrain_73 = 29, 1842, 258, 0 +terrain_74 = 30, 1778, 32, 0 +terrain_75 = 30, 1394, 32, 0 +terrain_76 = 30, 1330, 32, 0 +terrain_77 = 30, 1330, 62, 0 +terrain_78 = 30, 1394, 54, 0 +terrain_79 = 30, 1330, 86, 0 +terrain_80 = 29, 1394, 86, 0 +terrain_81 = 29, 1330, 116, 0 +terrain_82 = 24, 1374, 102, 0 +terrain_83 = 25, 1390, 108, 0 +terrain_84 = 25, 1326, 132, 0 +terrain_85 = 24, 1310, 138, 0 +terrain_86 = 24, 1296, 144, 0 +terrain_87 = 24, 1328, 144, 0 +terrain_88 = 24, 1310, 150, 0 +terrain_89 = 25, 1326, 156, 0 +terrain_90 = 29, 1778, 62, 0 +terrain_91 = 25, 1774, 78, 0 +terrain_92 = 25, 1774, 84, 0 +terrain_93 = 25, 1774, 90, 0 +terrain_94 = 16, 1918, 0, 0 +terrain_95 = 51, 1514, 272, 0 +terrain_96 = 51, 1126, 272, 0 + +#Steel +# id, xpos, ypos, width, height +steel_0 = 1504, 72, 48, 96 +steel_1 = 1696, 72, 40, 96 +steel_2 = 1120, 272, 64, 48 +steel_3 = 1504, 272, 64, 48 + +#Name +name = Quote: "That's a good level" |