diff options
Diffstat (limited to 'data/level/1_orig/lvl0011.ini')
-rw-r--r-- | data/level/1_orig/lvl0011.ini | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/data/level/1_orig/lvl0011.ini b/data/level/1_orig/lvl0011.ini new file mode 100644 index 0000000..df81b42 --- /dev/null +++ b/data/level/1_orig/lvl0011.ini @@ -0,0 +1,169 @@ +# LVL extracted by Lemmini #LVL0011.LVL +releaseRate = 99 +numLemmings = 100 +numToRescue = 10 +timeLimit = 5 +numClimbers = 1 +numFloaters = 10 +numBombers = 5 +numBlockers = 0 +numBuilders = 10 +numBashers = 1 +numMiners = 1 +numDiggers = 5 +xPos = 724 +style = pillar + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 1, 992, 224, 4, 0 +object_1 = 0, 1824, 176, 4, 0 +object_2 = 6, 1824, 160, 4, 0 +object_3 = 8, 1984, 144, 0, 0 +object_4 = 5, 736, 288, 4, 0 +object_5 = 5, 608, 288, 4, 0 +object_6 = 4, 832, 256, 8, 0 +object_7 = 4, 832, 192, 8, 0 +object_8 = 4, 832, 128, 8, 0 +object_9 = 4, 768, 128, 8, 0 +object_10 = 4, 768, 192, 8, 0 +object_11 = 4, 768, 256, 8, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 38, 976, 302, 0 +terrain_1 = 38, 1060, 302, 0 +terrain_2 = 38, 976, 302, 2 +terrain_3 = 38, 1060, 302, 2 +terrain_4 = 38, 976, 316, 0 +terrain_5 = 38, 1058, 316, 0 +terrain_6 = 55, 1136, 230, 0 +terrain_7 = 55, 1190, 158, 0 +terrain_8 = 55, 1244, 86, 0 +terrain_9 = 55, 1274, 46, 0 +terrain_10 = 38, 1120, 272, 2 +terrain_11 = 38, 1136, 242, 2 +terrain_12 = 38, 1162, 206, 2 +terrain_13 = 38, 1184, 168, 2 +terrain_14 = 38, 1206, 134, 2 +terrain_15 = 38, 1238, 102, 2 +terrain_16 = 38, 1260, 78, 2 +terrain_17 = 38, 1272, 44, 2 +terrain_18 = 38, 1332, 302, 0 +terrain_19 = 55, 1132, 244, 0 +terrain_20 = 55, 1186, 172, 0 +terrain_21 = 55, 1240, 100, 0 +terrain_22 = 55, 1294, 28, 0 +terrain_23 = 55, 1408, 230, 0 +terrain_24 = 55, 1462, 158, 0 +terrain_25 = 26, 1526, 152, 0 +terrain_26 = 1, 1546, 196, 0 +terrain_27 = 1, 1670, 194, 0 +terrain_28 = 1, 1670, 70, 0 +terrain_29 = 1, 1670, -36, 0 +terrain_30 = 35, 1526, 98, 0 +terrain_31 = 1, 1546, -30, 0 +terrain_32 = 38, 1750, 210, 0 +terrain_33 = 38, 1834, 210, 0 +terrain_34 = 38, 1918, 210, 0 +terrain_35 = 1, 1008, -36, 0 +terrain_36 = 1, 914, -6, 0 +terrain_37 = 1, 816, -2, 0 +terrain_38 = 1, 816, 126, 0 +terrain_39 = 1, 816, 242, 0 +terrain_40 = 6, 1008, 92, 0 +terrain_41 = 3, 914, 122, 4 +terrain_42 = 3, 1106, -10, 4 +terrain_43 = 3, 1782, -10, 4 +terrain_44 = 1, 1886, -62, 0 +terrain_45 = 6, 1886, 56, 0 +terrain_46 = 3, 1886, 282, 0 +terrain_47 = 3, 1782, 282, 0 +terrain_48 = 2, 1544, -12, 12 +terrain_49 = 2, 1982, 0, 12 +terrain_50 = 8, 2234, 224, 12 +terrain_51 = 9, 2272, 222, 12 +terrain_52 = 21, 2236, 260, 12 +terrain_53 = 21, 2236, 296, 12 +terrain_54 = 21, 2270, 262, 12 +terrain_55 = 21, 2268, 302, 12 +terrain_56 = 21, 2308, 286, 0 +terrain_57 = 21, 2310, 248, 0 +terrain_58 = 21, 2310, 208, 0 +terrain_59 = 22, 2310, 168, 0 +terrain_60 = 22, 2348, 286, 0 +terrain_61 = 22, 2350, 246, 0 +terrain_62 = 21, 2310, 128, 0 +terrain_63 = 23, 2348, 138, 0 +terrain_64 = 24, 2374, 138, 0 +terrain_65 = 24, 2428, 138, 0 +terrain_66 = 24, 2490, 138, 0 +terrain_67 = 25, 2554, 138, 0 +terrain_68 = 27, 2598, 144, 0 +terrain_69 = 27, 2598, 192, 0 +terrain_70 = 27, 2598, 240, 0 +terrain_71 = 27, 2598, 288, 0 +terrain_72 = 27, 2646, 144, 0 +terrain_73 = 27, 2646, 192, 0 +terrain_74 = 27, 2646, 240, 0 +terrain_75 = 27, 2646, 288, 0 +terrain_76 = 27, 2620, 266, 0 +terrain_77 = 27, 2620, 214, 0 +terrain_78 = 27, 2622, 162, 0 +terrain_79 = 29, 2454, 226, 0 +terrain_80 = 32, 2372, 286, 0 +terrain_81 = 32, 2500, 280, 8 +terrain_82 = 37, 2470, 254, 8 +terrain_83 = 37, 2470, 74, 8 +terrain_84 = 37, 2470, 0, 8 +terrain_85 = 37, 2470, -12, 8 +terrain_86 = 30, 2456, 130, 0 +terrain_87 = 31, 2514, 280, 2 +terrain_88 = 31, 2464, 286, 8 +terrain_89 = 31, 2516, 286, 8 +terrain_90 = 31, 2514, 246, 8 +terrain_91 = 31, 2390, 246, 8 +terrain_92 = 33, 2694, 242, 8 +terrain_93 = 33, 2694, 158, 8 +terrain_94 = 32, 2718, 284, 8 +terrain_95 = 22, 2734, 244, 8 +terrain_96 = 11, 2774, 248, 8 +terrain_97 = 11, 2734, 208, 8 +terrain_98 = 11, 2814, 286, 8 +terrain_99 = 9, 884, 0, 8 +terrain_100 = 8, 778, -8, 8 +terrain_101 = 9, 1168, -22, 8 +terrain_102 = 8, 1068, -20, 8 +terrain_103 = 8, 976, -22, 8 +terrain_104 = 9, 1062, 10, 8 +terrain_105 = 9, 1060, -6, 8 +terrain_106 = 9, 1070, 2, 8 +terrain_107 = 8, 974, -4, 8 +terrain_108 = 8, 970, -10, 0 +terrain_109 = 31, 1462, -22, 0 +terrain_110 = 8, 1428, -18, 0 +terrain_111 = 8, 1508, 18, 0 +terrain_112 = 27, 570, 274, 0 +terrain_113 = 27, 570, 226, 0 +terrain_114 = 27, 570, 180, 0 +terrain_115 = 27, 522, 272, 0 +terrain_116 = 27, 522, 224, 0 +terrain_117 = 27, 474, 274, 0 +terrain_118 = 27, 426, 274, 0 +terrain_119 = 27, 378, 274, 0 +terrain_120 = 27, 330, 274, 0 + +#Steel +# id, xpos, ypos, width, height +steel_0 = 2592, 144, 104, 128 +steel_1 = 2592, 272, 104, 48 +steel_2 = 328, 272, 112, 48 +steel_3 = 440, 272, 128, 48 +steel_4 = 520, 224, 48, 48 +steel_5 = 568, 224, 56, 96 +steel_6 = 568, 176, 56, 48 + +#Name +name = Cascade |