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authorLudovic Pouzenc <lpouzenc@gmail.com>2013-07-09 02:17:30 +0200
committerLudovic Pouzenc <lpouzenc@gmail.com>2013-07-09 02:17:30 +0200
commitf745b369825958c848a64b99c81daffa089d4ea3 (patch)
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* Initial import : dummy sources, autotools conf ready
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+This game is again a clone of lemmings, but meant to be played in battle mode (2 players) thought the network.
+There was a version on ATARI that allows to play with 2 player with a split screen. That's the starting point.
+
+This game is based on SDL 2.0 library.
+
+##############################
+# Original dev envrionnement #
+##############################
+ * Ubuntu 12.04
+ * Default gcc, autoconf, automake, libtool versions from std apt repo
+ * SDL 2.0.0 from source (installed in /usr/local)
+
+##################################
+# Compilation scripts generation #
+##################################
+SDL2.0 use autotools for makefile generation, so I do the same choice hopping that this code will be as portable as SDL.
+
+Hand-crafted files : configure.ac Makefile.am README NEWS ChangeLog
+Command for (re)generation : autoreconf -i
+Generated files : aclocal.m4 autom4te.cache/ build-aux/ mplemmings_config.h.in configure m4/*.m4 Makefile.in COPYING INSTALL
+
+Note : files generated by ./configure : config.log config.status mplemmings_config.h Makefile stamp-h1
+
+################################
+# Compilation and installation #
+################################
+./configure
+make
+sudo make install
+
+####################
+# Playing the game #
+####################
+mplemmings
+(You will have to connect to a game server)
+
+##############################################
+# Starting a dedicated server for mplemmings #
+##############################################
+mplemmings_ds
+(Should be as a linux service, this will come later)