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-rw-r--r--src/gpudataviz.cc76
1 files changed, 48 insertions, 28 deletions
diff --git a/src/gpudataviz.cc b/src/gpudataviz.cc
index eef7e5c..954ef5e 100644
--- a/src/gpudataviz.cc
+++ b/src/gpudataviz.cc
@@ -62,6 +62,7 @@ MyGTKGLSceneWidget::MyGTKGLSceneWidget(Glib::RefPtr<Gdk::GL::Config> &glconfig)
set_gl_capability(glconfig);
Gdk::EventMask mask = Gdk::POINTER_MOTION_MASK | Gdk::BUTTON_MOTION_MASK | Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK;
set_events(mask); // The containing window should have those attributes too
+ this->camera.rx = this->camera.ry = 0.0f; this->camera.tz = -3.0f;
}
MyGTKGLSceneWidget::~MyGTKGLSceneWidget() { }
@@ -89,7 +90,8 @@ void MyGTKGLSceneWidget::on_realize() {
GLUquadricObj* qobj = gluNewQuadric();
gluQuadricDrawStyle(qobj, GLU_FILL);
glNewList(1, GL_COMPILE);
- gluSphere(qobj, 1.0, 20, 20);
+ //gluSphere(qobj, 1.0, 20, 20);
+ gluSphere(qobj, 1.0, 5, 5);
glEndList();
// Setup scene envrionnement
@@ -118,7 +120,7 @@ bool MyGTKGLSceneWidget::on_configure_event(GdkEventConfigure* event) {
}
bool MyGTKGLSceneWidget::on_expose_event(GdkEventExpose* event) {
- CALL_TRACE ; // This one runs mainly when GTK GL Widget have to be redrawn
+// CALL_TRACE ; // This one runs mainly when GTK GL Widget have to be redrawn
Glib::RefPtr<Gdk::GL::Window> glwindow = get_gl_window();
@@ -131,15 +133,15 @@ bool MyGTKGLSceneWidget::on_expose_event(GdkEventExpose* event) {
//Camera position update
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
- gluLookAt(0.0, 0.0, 3.0,
- 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0);
- glTranslatef(0.0, 0.0, -3.0);
+ glTranslatef(0.0, 0.0, this->camera.tz);
+ glRotatef(this->camera.rx, 1.0, 0.0, 0.0);
+ glRotatef(this->camera.ry, 0.0, 1.0, 0.0);
// Drawing all the stuff
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glCallList(1);
+
glwindow->gl_end();
// *** OpenGL END ***
@@ -153,31 +155,33 @@ bool MyGTKGLSceneWidget::on_motion_notify_event (GdkEventMotion *event) {
}
bool MyGTKGLSceneWidget::on_button_press_event(GdkEventButton *event) {
- return do_mouse_logic(event->type, event->state, event->x, event->y);
+ return do_mouse_logic(event->type, event->state | 1<<(7+event->button) , event->x, event->y);
}
bool MyGTKGLSceneWidget::on_button_release_event(GdkEventButton *event) {
return do_mouse_logic(event->type, event->state, event->x, event->y);
}
-#define KEYBOARD_MODIFIERS ( \
- GDK_SHIFT_MASK | GDK_LOCK_MASK | GDK_CONTROL_MASK \
- | GDK_SUPER_MASK | GDK_HYPER_MASK | GDK_META_MASK \
-)
-/* | GDK_MOD1_MASK | GDK_MOD2_MASK | GDK_MOD3_MASK | GDK_MOD4_MASK |GDK_MOD5_MASK \ */
+#define ALL_KEYBOARD_MODIFIERS ( GDK_SHIFT_MASK | GDK_CONTROL_MASK \
+ | GDK_SUPER_MASK | GDK_HYPER_MASK | GDK_META_MASK )
-#define MOUSE_CLIC(button, allowed_modifier_mask) if ( \
+#define MOUSE_CLIC(button, required_modifier_mask, allowed_extra_modifier_mask) if ( \
type == GDK_BUTTON_RELEASE \
&& ( state & button ) == button \
- && ( ( state & KEYBOARD_MODIFIERS ) & ~allowed_modifier_mask ) == 0 \
+ && ( state & required_modifier_mask ) == required_modifier_mask \
+ && ( ( state & ALL_KEYBOARD_MODIFIERS ) & ~( required_modifier_mask | allowed_extra_modifier_mask ) ) == 0 \
)
#define MOUSE_DOUBLECLIC(state_mask) if ( \
type == GDK_BUTTON_RELEASE \
&& ( state & state_mask ) == state_mask \
&& prev_type == GDK_2BUTTON_PRESS \
)
+#define MOUSE_DRAG_START(state_mask) if ( \
+ type == GDK_BUTTON_PRESS \
+ && ( state & state_mask ) == state_mask \
+)
#define MOUSE_DRAGING(state_mask) if ( \
- ( type == GDK_BUTTON_PRESS || type == GDK_MOTION_NOTIFY ) \
+ ( type == GDK_MOTION_NOTIFY ) \
&& ( state & state_mask ) == state_mask \
)
#define MOUSE_DRAG_END(state_mask) if ( \
@@ -198,31 +202,45 @@ bool MyGTKGLSceneWidget::do_mouse_logic(GdkEventType type, guint state, guint x,
* GDK_MOD1_MASK, ... (normally MOD1 it is the Alt key)
* GDK_SUPER_MASK, GDK_HYPER_MASK, GDK_META_MASK (extra keybord modifier keys)
*/
+ // Static variables to hold previous mouse button event
static GdkEventType prev_type = GDK_NOTHING;
-// static guint prev_state= 0; // Empty mask
-//
- std::cout << "event type " << type << " state " << state << " on (" << x << "," << y << ") " << std::endl;
-// std::cout << "DEBUG ( state & KEYBOARD_MODIFIERS ) == " << ( state & KEYBOARD_MODIFIERS ) << std::endl;
+ /*static guint prev_state=0; UNUSED FOR NOW */
+ static guint drag_x=0, drag_y=0;
+
+ bool redraw=false; // Setting it to true will queue a redraw to the widget (invalidate)
+// std::cout << "event type " << type << " state " << state << " on (" << x << "," << y << ") " << std::endl;
/* *** BEGIN event filtering *** */
- MOUSE_DOUBLECLIC(GDK_BUTTON1_MASK) {
- std::cout << "Mouse 1 double clic" << std::endl;
+ MOUSE_DRAG_START(GDK_BUTTON2_MASK) {
+ drag_x=x; drag_y=y;
}
MOUSE_DRAGING(GDK_BUTTON2_MASK) {
- std::cout << "Mouse 2 dragging" << " on (" << x << "," << y << ") " << std::endl;
+ float mouse_sensivity = 0.2f;
+ gint dx = drag_x - x; // Delta movement (since last event)
+ gint dy = drag_y - y; // Not unsigned !
+ // Yes dy for camera.rx, and -= operator
+ // GTK mouse coords and Opengl are not on the same coords system
+ this->camera.rx -= mouse_sensivity * dy;
+ this->camera.ry -= mouse_sensivity * dx;
+ drag_x = x; drag_y = y;
+ redraw=true;
}
- MOUSE_CLIC(GDK_BUTTON3_MASK, 0) {
- std::cout << "Mouse 3 clic without any key modifier" << std::endl;
+ MOUSE_CLIC(GDK_BUTTON1_MASK, 0, 0) {
+ //TODO
}
+
- //FIXME : this is buggy !!!
- MOUSE_CLIC(GDK_BUTTON3_MASK, GDK_SHIFT_MASK) {
- std::cout << "Mouse 3 clic with shift or control" << std::endl;
+ // Demo filters
+ MOUSE_CLIC(GDK_BUTTON1_MASK, GDK_SHIFT_MASK, GDK_CONTROL_MASK) {
+ std::cout << "Mouse 1 clic with shift or control-shift" << std::endl;
+ }
+
+ MOUSE_DOUBLECLIC(GDK_BUTTON3_MASK) {
+ std::cout << "Mouse 1 double clic" << std::endl;
}
-
/* *** END event filtering *** */
@@ -237,5 +255,7 @@ bool MyGTKGLSceneWidget::do_mouse_logic(GdkEventType type, guint state, guint x,
default:
break;
}
+
+ if ( redraw ) queue_draw();
return true;
}