blob: 8a67b5fa013abc7072dfe4b08aa7684cce9d1a8d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#ifndef DATA_LOCALGAME_H
#define DATA_LOCALGAME_H
#include "data_types.h"
#define SCREEN_BPP 24
typedef struct {
SDL_Rect screen;
} gameConfig_t;
typedef struct {
SDL_Surface *screen, *terrain, *stencil;
pos_t viewport; // Viewport top-left corner coords in screen
} gameGraphics_t;
typedef struct {
id_t level;
} serverParams_t;
#endif /*DATA_LOCALGAME_H*/
|