summaryrefslogtreecommitdiff
path: root/src/include/graphic.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/include/graphic.h')
-rw-r--r--src/include/graphic.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/include/graphic.h b/src/include/graphic.h
index 52cc031..13ac889 100644
--- a/src/include/graphic.h
+++ b/src/include/graphic.h
@@ -21,8 +21,8 @@ SDL_Surface * loadGif(char *filePath);
int init(char *winCaption, gameConfig_t *conf, gameGraphics_t *gGraph);
int paintTerrain(gameIni_t *gIni, gameRess_t *gRess, gameGraphics_t *gGraph);
-int repaint(gameGraphSurfaces_t *srcSurfs, SDL_Rect *srcRect, SDL_Surface *dstSurf, SDL_Rect dstRect);
-int findAndZSortObjects(gameGraphObjState_t *objectsStat, SDL_Rect *offsetRect, gameGraphObjState_t **objectsFound);
-int paintObject(gameGraphObjState_t *obj, SDL_Rect *srcRect, SDL_Surface *dstSurf, SDL_Rect *dstRect);
+int repaint(gameObjectsState_t *objStates, gameGraphSurfaces_t *srcSurfs, SDL_Rect *srcRect, SDL_Surface *dstSurf, SDL_Rect dstRect);
+int findAndZSortObjects(gameObjectsState_t *objectsStat, SDL_Rect *offsetRect, gameObjectsState_t **objectsFound);
+int paintObject(gameObjectsState_t *obj, SDL_Rect *srcRect, SDL_Surface *dstSurf, SDL_Rect *dstRect);
#endif /*GRAPHIC_H*/