diff options
Diffstat (limited to 'src/include/data_localgame.h')
-rw-r--r-- | src/include/data_localgame.h | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/include/data_localgame.h b/src/include/data_localgame.h index 45f7b2c..8a67b5f 100644 --- a/src/include/data_localgame.h +++ b/src/include/data_localgame.h @@ -4,28 +4,6 @@ #include "data_types.h" #define SCREEN_BPP 24 - -typedef enum { - eNull, // Pseudo_state for getOrChangeState : do not change state, just return current state - eLaunching, // Initial state, during system objects initialization - eSplash, // State for displaying Game Logo - eMenuMain, // State for main menu (next lines are sub-menus) - eMenuOptions, // State for general options (screen resolution, music...) - eMenuSingle, // State for single player options (level selection...) - eMenuMultiChooseServer, // State for network game server selection - eMenuMultiChooseOptions, // State for network game options selection (level, players, speed...) - eMultiWaitPlayers, // State for - eMultiLoading, // - eMultiWaitLoading, // - eMultiGame, // - eMultiReport, // - eSingleBrief, // State for single player level briefing (number of Lemmings to save...) - eSingleGame, // State for single player game (user is actually playing) - eSingleReport, // State for single player game report (number of saved Lemmings, access code...) - eCredits, // - eEnd // State reached when this program is exiting -} state_t; - typedef struct { SDL_Rect screen; |