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-rw-r--r--src/include/data_ini.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/include/data_ini.h b/src/include/data_ini.h
index b00d77a..bec4d48 100644
--- a/src/include/data_ini.h
+++ b/src/include/data_ini.h
@@ -1,15 +1,18 @@
#ifndef DATA_INI_H
#define DATA_INI_H
+// Original game level size is fixed to 1664x160. We want to display all the game with a x2 zoom
#define LEVEL_WIDTH 1664*2
#define LEVEL_HEIGHT 160*2
#include "SDL/SDL_stdinc.h"
+// object_* = entries from level ini files
struct styleObjects {
int frames, anim, type, sound;
};
+// Various keys at the beginning of level ini files
struct styleIni {
char *name;
uint32_t bgColor, debrisColor;