diff options
-rwxr-xr-x | scripts/compil.sh | 6 | ||||
-rw-r--r-- | src/graphic.c | 13 |
2 files changed, 3 insertions, 16 deletions
diff --git a/scripts/compil.sh b/scripts/compil.sh index c88428d..d0d9265 100755 --- a/scripts/compil.sh +++ b/scripts/compil.sh @@ -1,7 +1,7 @@ #!/bin/bash -e -cd ../bin -cmake ../ -make + +( cd ../src/parser && make ) +( cd ../bin && cmake ../ && make ) if [ $# -gt 0 ] then case $1 in diff --git a/src/graphic.c b/src/graphic.c index 05a12cd..c12b399 100644 --- a/src/graphic.c +++ b/src/graphic.c @@ -86,7 +86,6 @@ int pxAreaColor (SDL_Surface* s, Uint32 p , int x , int y , int mX , int mY ){ int paintTerrain(gameIni_t *gIni, gameRess_t *gRess, gameGraphics_t *gGraph) { int res, i, modifier; - int l,k; int x,y,xmin,xmax,ymin,ymax,y2,xdst,ydst; Uint32 dstPixel, dstStencil; SDL_Surface *tile; @@ -179,18 +178,6 @@ int paintTerrain(gameIni_t *gIni, gameRess_t *gRess, gameGraphics_t *gGraph) { pxAreaColor (gGraph->surfaces.terrain,dstPixel,xdst,ydst,2,2); pxAreaColor (gGraph->surfaces.stencil,dstStencil,xdst,ydst,2,2); - /* - //FIXME : optimiser le nombre d'appels ici ! - putPixel(gGraph->surfaces.terrain, xdst, ydst, dstPixel); - putPixel(gGraph->surfaces.terrain, xdst+1, ydst, dstPixel); - putPixel(gGraph->surfaces.terrain, xdst, ydst+1, dstPixel); - putPixel(gGraph->surfaces.terrain, xdst+1, ydst+1, dstPixel); - - putPixel(gGraph->surfaces.stencil, xdst, ydst, dstStencil); - putPixel(gGraph->surfaces.stencil, xdst+1, ydst, dstStencil); - putPixel(gGraph->surfaces.stencil, xdst, ydst+1, dstStencil); - putPixel(gGraph->surfaces.stencil, xdst+1, ydst+1, dstStencil); - */ } } |