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author | Damien Appert <dappert> | 2010-12-11 17:28:49 +0000 |
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committer | Damien Appert <dappert> | 2010-12-11 17:28:49 +0000 |
commit | ffca80399f42709508ccaf53404f49dd1b29dd62 (patch) | |
tree | 9d20dc676cdc857777cdd5fe55978496f981d144 /src | |
parent | 14ea7720fb2317b41e30f9e66b1732b6dc610fb7 (diff) | |
download | 2010-netlemmings-ffca80399f42709508ccaf53404f49dd1b29dd62.tar.gz 2010-netlemmings-ffca80399f42709508ccaf53404f49dd1b29dd62.tar.bz2 2010-netlemmings-ffca80399f42709508ccaf53404f49dd1b29dd62.zip |
petite correction
git-svn-id: file:///var/svn/2010-netlemmings/trunk@193 077b3477-7977-48bd-8428-443f22f7bfda
Diffstat (limited to 'src')
-rw-r--r-- | src/netlem.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/netlem.c b/src/netlem.c index b47a0eb..3d128c9 100644 --- a/src/netlem.c +++ b/src/netlem.c @@ -265,7 +265,7 @@ int init(gameConfig_t *conf, gameGraphics_t *gGraph) { SDL_WM_SetCaption(WIN_CAPTION, NULL); // We dont want to see the standard mouse cursor in our main window - SDL_ShowCursor(0); + //TODO: SDL_ShowCursor(0); // Memory allocation and initialization for all display layers gGraph->surfaces.terrain = createSurface(LEVEL_WIDTH, LEVEL_HEIGHT); |