summaryrefslogtreecommitdiff
path: root/sdl-test
diff options
context:
space:
mode:
authorDamien Appert <dappert>2010-11-09 19:45:11 +0000
committerDamien Appert <dappert>2010-11-09 19:45:11 +0000
commit83d95e54cf3ee55f382475ec15375e5b467ab145 (patch)
tree8da03ce519164c53d1b3fad0da99a0b43e8f748e /sdl-test
parent108bf7d9f6087807595f1febd09d59d5d705ff59 (diff)
download2010-netlemmings-83d95e54cf3ee55f382475ec15375e5b467ab145.tar.gz
2010-netlemmings-83d95e54cf3ee55f382475ec15375e5b467ab145.tar.bz2
2010-netlemmings-83d95e54cf3ee55f382475ec15375e5b467ab145.zip
mega up + cursor
git-svn-id: file:///var/svn/2010-netlemmings/trunk@147 077b3477-7977-48bd-8428-443f22f7bfda
Diffstat (limited to 'sdl-test')
-rw-r--r--sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_integrees.c4
-rw-r--r--sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_non_integrees.c241
-rwxr-xr-xsdl-test/SDL_tuto/TestParserLemmingsLVL/genereTerrain.sh9
-rw-r--r--sdl-test/SDL_tuto/TestParserLemmingsLVL/parse_ini.yy14
4 files changed, 186 insertions, 82 deletions
diff --git a/sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_integrees.c b/sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_integrees.c
index ee48f19..0869d2b 100644
--- a/sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_integrees.c
+++ b/sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_integrees.c
@@ -31,10 +31,10 @@ int init()
return 3;
}
- pSpr_LemBackup = SDL_CreateRGBSurface(SDL_SWSURFACE, LEVEL_WIDTH, LEVEL_HEIGHT,
+ pSprLemBack = SDL_CreateRGBSurface(SDL_SWSURFACE , LEVEL_WIDTH, LEVEL_HEIGHT,
SCREEN_BPP,0,0,0,0);
- if( pSpr_LemBackup == NULL ) {
+ if( pSprLemBack == NULL ) {
return 3;
}
pStencil = SDL_CreateRGBSurface(SDL_SWSURFACE, LEVEL_WIDTH, LEVEL_HEIGHT,
diff --git a/sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_non_integrees.c b/sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_non_integrees.c
index 7e3cf29..1b80fa9 100644
--- a/sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_non_integrees.c
+++ b/sdl-test/SDL_tuto/TestParserLemmingsLVL/fonctions_non_integrees.c
@@ -1704,6 +1704,13 @@ int stateLemming(struct gameInit *gInit){
//miniMap
gInit->mapI.miniMapLem=NULL;
+
+ //curseur
+ gInit->mapI.cross.oldX=0;
+ gInit->mapI.cross.oldY=0;
+ gInit->mapI.cross.sizeC=0;
+ gInit->mapI.cross.numScreen=0;
+ gInit->mapI.cross.imgC=NULL;
//MaxFallDistance
gInit->mapI.nbrEntry=0;
@@ -2037,9 +2044,7 @@ int stateLemming(struct gameInit *gInit){
int miniMapLemming (struct gameInit *gInit){
- int i,j,stepScreenX,stepScreenY,sizeMiniMapPixel_X,sizeMiniMapPixel_Y,w0,h0,x,y;
- SDL_Rect rect;
- SDL_Rect to;
+ int i,j,stepScreenX,stepScreenY;
Uint32 err;
//int cpt=0;
@@ -2074,7 +2079,6 @@ int stateLemming(struct gameInit *gInit){
int i,j,stepScreenX,stepScreenY,sizeMiniMapPixel_X,sizeMiniMapPixel_Y,w0,h0,x,y;
SDL_Rect rect;
- SDL_Rect to;
Uint32 err;
//int cpt=0;
@@ -2465,63 +2469,41 @@ int stateLemming(struct gameInit *gInit){
}*/
offset.w=rStencil.w;
offset.h=rStencil.h;
+ /*
err=test_FillRect( pSpr_Lem, &offset, gInit->mapI.map.cmap.bgColor, 0);
if(err!=0){return err;}
-
- /*err=test_FillRect( pSpr_LemBackup, &offset, gInit->mapI.map.cmap.bgColor, 0);
- if(err!=0){return err;}*/
-
- /*test_blit(sf, &rStencil, pSpr_Lem, &offset,0)) != 0){
- //-DEBUG-printf("ERREUR [%d] test_blit : ",err);
- return err;
- }*/
err=test_blit(sf, &rStencil, pSpr_Lem, &offset,0);
- if(err != 0){
- //-DEBUG-printf("ERREUR [%d] test_blit : ",err);
- return err;
- }
- /*
- err=test_blit(sf, &rStencil, pSpr_LemBackup, &offset,0);
- if(err != 0){
- //-DEBUG-printf("ERREUR [%d] test_blit : ",err);
- return err;
- }*/
+ if(err != 0){return err;}*/
+
+ err=test_FillRect( pSprLemBack, &offset,gInit->mapI.map.cmap.bgColor, 0);
+ if(err!=0){return err;}
+ err=test_blit(sf, &rStencil, pSprLemBack, &offset,0);
+ if(err != 0){return err;}
+
+ err=test_blit(pSprLemBack, &offset, pSpr_Lem, &offset,0);
+ if(err != 0){return err;}
}
k=k->next;
}
- /*
- k=gInit->l.ll;
- while(k!=NULL){
- k->data.pl->oldX=k->x;
- k->data.pl->oldY=k->y;
- rStencil.x=k->x; //data.pl->oldX;
- rStencil.y=k->y; //data.pl->oldX;
- rStencil.w=k->data.pl->imgF->w;
- rStencil.h=k->data.pl->imgF->h;
- test_blit(pSpr_Lem,&rStencil, k->data.pl->imgF, NULL,0);
- k=k->next;
- }*/
-
}//for passage
///FIN TEST: SPR
+ // err=test_blit(pSprLemBack, NULL, pSpr_Lem, NULL,0);
+ // if(err != 0){return err;}
return 0;
}
int paint_objet_Init (struct gameInit *gInit){
- SDL_Rect offset,objetAnim,rStencil;
SDL_Surface *sf;
struct listeSimplementChainee *k=NULL;
- int err=0,i,of;
- int type=0,size;
+ int err=0,of;
+ int type=0;
//int ox,oy;
//passage==0 => no dig
//passage==1 => rest
- int passage;
int mode=0;
int yToH,xToW,fit,hf;
- Uint32* temp_pixels= NULL;
//Uint32 color,color2,color3;
//int size;
//void *temp_pixels = NULL;
@@ -2563,20 +2545,32 @@ int stateLemming(struct gameInit *gInit){
err=get_pixel32(k->x+xToW,k->y+yToH,pTerrain);
if(err==ccc_error){return 123;}
if(mode==4){
- if(err!=gInit->mapI.map.cmap.bgColor){
+ if((err!=gInit->mapI.map.cmap.bgColor)||(((Uint32 *)k->data.po->img->pixels)[xToW+yToH*sf->w+(hf*fit*sf->w)]==ccc_keyGif)){
((Uint32 *)k->data.po->img->pixels)[xToW+yToH*sf->w+(hf*fit*sf->w)]=err; // ou err
- }
+ }
}
if(mode==8){
if(err==gInit->mapI.map.cmap.bgColor){
- ((Uint32 *)k->data.po->img->pixels)[xToW+yToH*sf->w+(hf*fit*sf->w)]=err; // ou err
+ ((Uint32 *)k->data.po->img->pixels)[xToW+yToH*sf->w+(hf*fit*sf->w)]=err;
+ } else {
+ if(((Uint32 *)k->data.po->img->pixels)[xToW+yToH*sf->w+(hf*fit*sf->w)]==ccc_keyGif){
+ ((Uint32 *)k->data.po->img->pixels)[xToW+yToH*sf->w+(hf*fit*sf->w)]=err; // ou err
+ }
+
}
}
+ if(mode==0){
+ if(((Uint32 *)k->data.po->img->pixels)[xToW+yToH*sf->w+(hf*fit*sf->w)]==ccc_keyGif){
+ ((Uint32 *)k->data.po->img->pixels)[xToW+yToH*sf->w+(hf*fit*sf->w)]=err; // ou err
+ }
+ }
}
}
}
}
//gInit->mapI.map.cmap.bgColor
+ SDL_SetColorKey(k->data.po->img, SDL_SRCCOLORKEY |SDL_RLEACCEL, gInit->mapI.map.cmap.bgColor);
+ //SDL_SetColorKey(k->data.po->img, SDL_SRCCOLORKEY|SDL_RLEACCEL, ccc_keyGif);
k=k->next;
}
///FIN TEST: SPR
@@ -2584,18 +2578,15 @@ int stateLemming(struct gameInit *gInit){
}
int paint_objet_stencil (struct gameInit *gInit, int cptFps){
- SDL_Rect offset,objetAnim,rStencil;
+ SDL_Rect offset,objetAnim;
SDL_Surface *sf;
struct listeSimplementChainee *k=NULL;
//int res;
int err=0;
int type=0;
- int ox,oy,i,of;
- int mode=0;
+ int i;
int cptSteel;
- Uint32 ccc_temp,color,color2;//,color3;
- //int size;
- //void *temp_pixels = NULL;
+ Uint32 ccc_temp=0x0;
//DEBUT TEST: SPR
k=gInit->o.lo;
while ( k !=NULL ) {
@@ -2798,14 +2789,11 @@ int paint_lemming (struct gameInit *gInit, int cptFps){
SDL_Rect offset,objetAnim,rect;
SDL_Surface *sf;
struct listeSimplementChainee *k=NULL;
- int res;
int err=0;
- int cpt=0;
int newID;
int fx,fy,fs,la,ls;//lt;
k=gInit->l.ll;
-
while ( k !=NULL ) {
// //-DEBUG-printf("ID= %d k->data.pl->cptState== %d\n",k->ID,k->data.pl->cptState);
// DIED
@@ -2886,21 +2874,6 @@ int paint_lemming (struct gameInit *gInit, int cptFps){
}
default:break;
}
-
- rect.x=k->data.pl->oldX;
- rect.y=k->data.pl->oldY;
- rect.w=k->data.pl->imgF->w;
- rect.h=k->data.pl->imgF->h;
- test_blit(k->data.pl->imgF,NULL, pSpr_Lem, &rect,0);
-
- k->data.pl->oldX=k->x;
- k->data.pl->oldY=k->y;
- rect.x=k->data.pl->oldX;
- rect.y=k->data.pl->oldY;
- test_FillRect(pSpr_Lem, &rect, gInit->mapI.map.cmap.bgColor,0);
- test_blit(pTerrain,&rect, pSpr_Lem, &rect,0);
- test_blit(pSpr_Lem,&rect, k->data.pl->imgF, NULL,0);
-
test_blit(sf, &objetAnim, pSpr_Lem, &offset,0);
}
@@ -3045,11 +3018,44 @@ int findTerrain( struct gameInit *gInit,int x, int y, int x0){
int paint_cursor(SDL_Surface *dst1, SDL_Surface *src, int x, int y, int x0, struct gameInit *gInit)
{
- SDL_Rect from, to;
+ SDL_Rect from, to, before;
int f=0;
int err=0;
struct listeSimplementChainee *k=NULL;
-
+
+ //Restauration
+
+ if(gInit->mapI.cross.numScreen==0){
+ to.x=gInit->mapI.cross.oldX;
+ to.y=gInit->mapI.cross.oldY;
+ test_blit(gInit->mapI.cross.imgC, NULL, pInterface, &to,0);
+ }
+
+ if(gInit->mapI.cross.numScreen==1){
+ to.x=gInit->mapI.cross.oldX;
+ to.y=gInit->mapI.cross.oldY;
+ test_blit(gInit->mapI.cross.imgC, NULL, pSpr_Lem, &to,0);
+ }
+
+ if(gInit->mapI.cross.numScreen==2){
+ from.x=0;
+ //---
+ from.y=0;
+ to.x=gInit->mapI.cross.oldX;
+ to.y=gInit->mapI.cross.oldY;
+ from.w=gInit->mapI.cross.imgC->w;
+ from.h=gInit->mapI.cross.sizeC;
+ test_blit(gInit->mapI.cross.imgC, NULL, pSpr_Lem, &to,0);
+
+ to.x=gInit->mapI.cross.oldXI;
+ to.y=gInit->mapI.cross.oldY-LEVEL_HEIGHT;
+ from.y=gInit->mapI.cross.sizeC;
+ from.w=gInit->mapI.cross.imgC->w;
+ from.h=gInit->mapI.cross.imgC->h-gInit->mapI.cross.sizeC;
+ test_blit(gInit->mapI.cross.imgC, NULL,pInterface, &to,0);
+
+ }
+
/* Render! */
from.x = 0;
from.h = src->h/8;
@@ -3060,6 +3066,15 @@ int paint_cursor(SDL_Surface *dst1, SDL_Surface *src, int x, int y, int x0, stru
to.y = y;
if (y>LEVEL_HEIGHT){// cursor in pIterface
to.y = y - LEVEL_HEIGHT ;
+
+ //Save
+ gInit->mapI.cross.oldX=to.x;
+ gInit->mapI.cross.oldY=to.y;
+ to.w=gInit->mapI.cross.imgC->w;
+ to.h=gInit->mapI.cross.imgC->h;
+ gInit->mapI.cross.numScreen=0;
+ test_blit(pInterface, &to, gInit->mapI.cross.imgC, NULL,0);
+
test_blit(src, &from, pInterface, &to,0);
} else {
k=gInit->l.ll;
@@ -3101,11 +3116,34 @@ int paint_cursor(SDL_Surface *dst1, SDL_Surface *src, int x, int y, int x0, stru
k=k->next;
}
to.y -= 4;
+
+ //Save
+ before.x=gInit->mapI.cross.oldX=to.x;
+ before.y=gInit->mapI.cross.oldY=to.y;
+ before.w=gInit->mapI.cross.imgC->w;
+ gInit->mapI.cross.sizeC=( ((LEVEL_HEIGHT-y-from.h)<0)? gInit->mapI.cross.imgC->h-LEVEL_HEIGHT-y-from.h : gInit->mapI.cross.imgC->h );
+ before.h=gInit->mapI.cross.sizeC;
+ gInit->mapI.cross.numScreen=1;
+ test_blit(dst1, &before, gInit->mapI.cross.imgC, NULL,0);
+
test_blit(src, &from, dst1, &to,0);
if(y+from.h>LEVEL_HEIGHT){
to.x = (f==1)? k->x-x + x0:x0;
to.y = (f==1)? k->y - 4 - LEVEL_HEIGHT :y -4 - LEVEL_HEIGHT;
+ // Save
+
+ to.w=gInit->mapI.cross.imgC->w;
+ to.h=gInit->mapI.cross.imgC->h-gInit->mapI.cross.sizeC;
+
+ before.x=gInit->mapI.cross.oldXI=to.x;
+ before.y=gInit->mapI.cross.sizeC;
+ before.w=gInit->mapI.cross.imgC->w;
+ before.h=gInit->mapI.cross.imgC->h-gInit->mapI.cross.sizeC;
+
+ gInit->mapI.cross.numScreen=2;
+ test_blit(pInterface, &to, gInit->mapI.cross.imgC, &before,0);
+
test_blit(src, &from, pInterface, &to,0);
}
}
@@ -3324,11 +3362,31 @@ int mouse_action (struct gameInit *gInit, int x, int y, int camX, int camY ){
int supprLem (struct gameInit *gInit, int cptFps){
struct listeSimplementChainee *k=NULL;
+ SDL_Rect rect;
// refresh liste all of 100 tick
if(cptFps % 100 == 0)
{
k=gInit->l.ll;
if((k != NULL)&&(gInit->l.nbr == 1)){
+ if((k->data.pl->cptState != 0 ) || (k->ID != 18)){
+ // Restauration de la map
+ rect.x=k->data.pl->oldX;
+ rect.y=k->data.pl->oldY;
+ rect.w=k->data.pl->imgF->w;
+ rect.h=k->data.pl->imgF->h;
+ test_blit(k->data.pl->imgF,NULL, pSpr_Lem, &rect,0);
+
+ // Sauvegarde de la map suivante
+ k->data.pl->oldX=k->x;
+ k->data.pl->oldY=k->y;
+ rect.x=k->data.pl->oldX;
+ rect.y=k->data.pl->oldY;
+ //test_FillRect(pSpr_Lem, &rect, gInit->mapI.map.cmap.bgColor,0);
+ //test_blit(pTerrain,&rect, pSpr_Lem, &rect,0);
+ test_blit(pSprLemBack,&rect, k->data.pl->imgF, NULL,0);
+ //test_blit(pSpr_Lem,&rect, k->data.pl->imgF, NULL,0);
+ }
+
if(k->ID == 17){++gInit->l.nbrDied; --gInit->l.nbr;}
if(k->ID == 19){++gInit->l.nbrSafe; --gInit->l.nbr;}
if((k->ID == 17)||(k->ID == 19)) {k=NULL;}
@@ -3358,6 +3416,30 @@ int supprLem (struct gameInit *gInit, int cptFps){
}
}
//-DEBUG-printf("nbrInput = %d\nnbrInGame = %d\nnbrDied = %d\nnbrSafe = %d\n",gInit->l.nbrInput,gInit->l.nbr,gInit->l.nbrDied,gInit->l.nbrSafe);
+ } else {
+ k=gInit->l.ll;
+ while ( k !=NULL ) {
+ if((k->data.pl->cptState != 0 ) || (k->ID != 18)){
+ // Restauration de la map
+ rect.x=k->data.pl->oldX;
+ rect.y=k->data.pl->oldY;
+ rect.w=k->data.pl->imgF->w;
+ rect.h=k->data.pl->imgF->h;
+ test_blit(k->data.pl->imgF,NULL, pSpr_Lem, &rect,0);
+
+ // Sauvegarde de la map suivante
+ k->data.pl->oldX=k->x;
+ k->data.pl->oldY=k->y;
+ rect.x=k->data.pl->oldX;
+ rect.y=k->data.pl->oldY;
+ //test_FillRect(pSpr_Lem, &rect, gInit->mapI.map.cmap.bgColor,0);
+ //test_blit(pTerrain,&rect, pSpr_Lem, &rect,0);
+ test_blit(pSprLemBack,&rect, k->data.pl->imgF, NULL,0);
+ //test_blit(pSpr_Lem,&rect, k->data.pl->imgF, NULL,0);
+ }
+ k=k->next;
+ }
+
}
return 0;
}
@@ -3370,7 +3452,7 @@ int lancement (){
int err=0;
//Ce qui va nous permettre de quitter
int quit = 0;
- SDL_Rect camera,inter,miniMapR,test,rect;
+ SDL_Rect camera,inter,miniMapR;
int mouseX,mouseY=0;
long tick,temps=0;
float fps = 0.0;
@@ -3383,7 +3465,6 @@ int lancement (){
//La structure d'evenement
SDL_Event event;
event.type=0;
- struct listeSimplementChainee *k;
//event.key.keysym.sym=0;
//paint_stencil=1;
@@ -3424,8 +3505,14 @@ int lancement (){
// CREATION OF SOME LEMMING
err=creationLemming(&gInit);
if(err!=0){return err;}
-
+
+
SDL_WM_SetCaption( gInit.mapI.name , NULL );
+
+ gInit.mapI.cross.imgC=SDL_CreateRGBSurface(SDL_SWSURFACE, gInit.mapI.map.tabGif[3]->w , gInit.mapI.map.tabGif[3]->h/8,
+ SCREEN_BPP,0,0,0,0);
+ SDL_SetColorKey(pTerrain, SDL_SRCCOLORKEY|SDL_RLEACCEL, gInit.mapI.map.cmap.bgColor);
+ SDL_SetColorKey(pTerrain, SDL_SRCCOLORKEY|SDL_RLEACCEL, ccc_bgStencil);
mouseX = gInit.mapI.xPos;
camera.x=gInit.mapI.xPos;
@@ -3474,9 +3561,11 @@ int lancement (){
//<--
//Tant que l'utilisateur n'a pas quitter
test_FillRect( pSpr_Lem, NULL, gInit.mapI.map.cmap.bgColor,0);
- test_FillRect( pSpr_LemBackup, NULL, gInit.mapI.map.cmap.bgColor,0);
+ test_FillRect( pSprLemBack, NULL, gInit.mapI.map.cmap.bgColor,0);
+
test_blit(pTerrain, NULL, pSpr_Lem, NULL,0);
- test_blit(pTerrain, NULL, pSpr_LemBackup, NULL,0);
+ test_blit(pTerrain, NULL, pSprLemBack, NULL,0);
+
test_FillRect( screen, &inter, ccc_black,0);
test_FillRect( pInterface, NULL , ccc_black,0);
test_FillRect( pStencil, NULL, ccc_bgStencil,0);
@@ -3554,8 +3643,8 @@ int lancement (){
if(err!=0){return err;}
// SUPPR LEM => gInit
- err=supprLem(&gInit,cptFps);
- if(err!=0){return err;}
+ err=supprLem(&gInit,cptFps);
+ if(err!=0){return err;}
// LEM => pSpr_Lem
//if(paint_stencil==0){
diff --git a/sdl-test/SDL_tuto/TestParserLemmingsLVL/genereTerrain.sh b/sdl-test/SDL_tuto/TestParserLemmingsLVL/genereTerrain.sh
index b64287b..0fb0d65 100755
--- a/sdl-test/SDL_tuto/TestParserLemmingsLVL/genereTerrain.sh
+++ b/sdl-test/SDL_tuto/TestParserLemmingsLVL/genereTerrain.sh
@@ -180,9 +180,12 @@ do
fi
#echo "numObjet ==> $numObjet"
if [ $numObjetTest -eq 99 ]
- then typeObjet=$(echo $k | tr '-' ' ' | cut -f2 -d'=' | cut -f2 -d' ')
+ then typeObjet=$(echo $k | tr '-' ' ' | cut -f2 -d'=' | cut -f2 -d' ' )
else typeObjet=$(grep "type_$numObjet" $path/$style/$style.ini | cut -f2 -d'=' | cut -f2 -d' ')
fi
+
+ typeObjet=$(echo "$typeObjet" | sed -e "s/\\n//g" | sed -e "s/\\r//g" )
+
#echo "typeObjet ==> $typeObjet"
wObjet=$(giftopnm -comment $path/$style/$style"o_"$numObjet".gif" | head -n2 | tail -n1 | cut -f1 -d' ' )
@@ -385,8 +388,8 @@ cat ./Source/lvlStyleT.ini >> $pathDst/lvl200$numStyle.ini
rm ./Source/lvlStyleT.ini
#Name
-echo "name = test $style
-" >> $pathDst/lvl200$numStyle.ini
+#typeObjet=$(echo "$typeObjet" | sed -e "s/\\n//")
+echo "name = Test $style($numStyle) O($numObjet) T($typeObjet) M($mode) " >> $pathDst/lvl200$numStyle.ini
exit 0
diff --git a/sdl-test/SDL_tuto/TestParserLemmingsLVL/parse_ini.yy b/sdl-test/SDL_tuto/TestParserLemmingsLVL/parse_ini.yy
index a5006fe..12acf9a 100644
--- a/sdl-test/SDL_tuto/TestParserLemmingsLVL/parse_ini.yy
+++ b/sdl-test/SDL_tuto/TestParserLemmingsLVL/parse_ini.yy
@@ -158,7 +158,7 @@
SDL_Surface *pTerrain = NULL; //Fond avec juste la map
SDL_Surface *pSpr_Lem = NULL; // Fond + animations + Lemming
- SDL_Surface *pSpr_LemBackup = NULL; // Fond + animations
+ SDL_Surface *pSprLemBack = NULL; // Fond + animations
SDL_Surface *screen = NULL; // Ecran via la caméra
SDL_Surface *pInterface = NULL; // Ecran du bas
SDL_Surface *pStencil= NULL; // Ecran Stencil
@@ -353,6 +353,17 @@
"numBuilders","numBashers","numMiners","numDiggers"
};
+ struct cursor {
+
+ int oldX; // positionX du cuseur;default=0
+ int oldY; // positionY du cuseur;default=0
+ int oldXI; // positionX dans l'interface; default=0;
+ int sizeC; // dans le cas où le curseur est à cheval entre 2 Surface
+ int numScreen; // num ecran; default=0
+ SDL_Surface *imgC; // image de l'objet; default=NULL;
+
+ };
+
struct infoMap {
char* name; // map name; default=NULL;
int paraMap[IDENT_COUNT]; // some parameter of this map
@@ -361,6 +372,7 @@
int MaxFallDistance; // max pixel lemming fall before died;default=0;
int nuke; // hiroshima= 1; default =0;
int nbrEntry; // number of entry in this map; default=0;
+ struct cursor cross; // info cursor
struct mapStyle map; // map
struct lemmingJobAndSprite *lemmingDATA; // DATA of lemmingJob; default=NULL;
};