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author | Ludovic Pouzenc <ludovic@pouzenc.fr> | 2010-10-31 21:51:06 +0000 |
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committer | Ludovic Pouzenc <ludovic@pouzenc.fr> | 2010-10-31 21:51:06 +0000 |
commit | 687eaac22500440b76c844b6329c823a41047f88 (patch) | |
tree | 6f02909d10c8ff7e38457b4a1077355b1586cbb5 | |
parent | 8ae9b5151f4c054552cc1e4cd16d14861c360a75 (diff) | |
download | 2010-netlemmings-687eaac22500440b76c844b6329c823a41047f88.tar.gz 2010-netlemmings-687eaac22500440b76c844b6329c823a41047f88.tar.bz2 2010-netlemmings-687eaac22500440b76c844b6329c823a41047f88.zip |
Petites modifs pour tentative de compilation sous Windows.
Bon, il y a encore un problème avec les options -I à la génération des objets : le répertoire include de la lib SDL n'est pas passé au compilateur et du coup, ça chie.
git-svn-id: file:///var/svn/2010-netlemmings/trunk@127 077b3477-7977-48bd-8428-443f22f7bfda
-rw-r--r-- | src/CMakeLists.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 4b3689d..3082691 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -4,6 +4,8 @@ project (NetLemmings C) # The version number. set (NetLemmings_VERSION_MAJOR 0) set (NetLemmings_VERSION_MINOR 1) + +set(SRC_COMMON events.c game.c utils.c) # Check if all necessary libs are here find_package(SDL REQUIRED) @@ -23,13 +25,12 @@ configure_file ( # add the binary tree to the search path for include files # so that we will find netlem.h and netlem_ds.h include_directories("${PROJECT_BINARY_DIR}") - add_definitions(-Wall -Wextra -pedantic -Werror -std=c99) -add_executable(netlem netlem.c events.c game.c utils.c) +add_executable(netlem WIN32 netlem.c ${SRC_COMMON}) target_link_libraries(netlem SDL SDL_net) -add_executable(netlem_ds netlem_ds.c events.c game.c utils.c) +add_executable(netlem_ds WIN32 netlem_ds.c ${SRC_COMMON}) target_link_libraries(netlem_ds SDL SDL_net) |