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#include "gtk_win_main.hpp"
GTKWinMain::GTKWinMain(MyGTKGLSceneWidget &glScene)
: m_VBox(false, 0), m_ButtonQuit("Quit"), m_GLScene(glScene)
{
set_title(WIN_MAIN_TITLE);
// set_reallocate_redraws(true); // Get automatically redrawn if any of their children changed allocation.
// Add components to the window
add(m_VBox);
m_VBox.pack_start(m_GLScene);
m_VBox.pack_start(m_ButtonQuit, Gtk::PACK_SHRINK, 0);
// Link signal handlers on events
m_ButtonQuit.signal_clicked().connect( sigc::mem_fun(*this, >KWinMain::on_button_quit_clicked) );
Gdk::EventMask mask = Gdk::POINTER_MOTION_MASK | Gdk::BUTTON_MOTION_MASK | Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK;
set_events(mask);
show_all();
}
GTKWinMain::~GTKWinMain()
{}
void GTKWinMain::on_button_quit_clicked()
{
Gtk::Main::quit();
}
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