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#include <gtk/gtk.h>
#include <stdlib.h>
#include <pthread.h>
#include "gtkvumeter.h"
#include "win_main.h"
#include "compute.h"
#include "capture.h"
#include "hsv2rgb.h"
#include "illuminate.h"
gint *audio_vumeter_val, *light_h, *light_s, *light_v, *light_r, *light_g, *light_b;
void my_process(float *data, size_t nsamples, size_t nchan);
int main (int argc, char **argv) {
GtkWidget *mainwin;
gint vals_for_vumeters[7]={0,0,0,0,0,0,0}; //sound,h,s,v,r,g,b
//Some handy references to the previous array items to make things clear whenever possible
audio_vumeter_val=vals_for_vumeters+0;
light_h=vals_for_vumeters+1;
light_s=vals_for_vumeters+2;
light_v=vals_for_vumeters+3;
light_r=vals_for_vumeters+4;
light_g=vals_for_vumeters+5;
light_b=vals_for_vumeters+6;
pthread_t audio_analyzer;
g_thread_init(NULL);
gdk_threads_init();
gdk_threads_enter();
gtk_init (&argc, &argv);
mainwin=win_main_build();
gtk_widget_show_all (mainwin);
dmx_init();
printf("debug : main my_process==%p\n", my_process);
printf("debug : main (void *)my_process==%p\n", (void *)my_process);
pthread_create (&audio_analyzer, (void *)NULL, (void *)audio_thread, (void *)my_process);
g_timeout_add (25, win_main_update_vumeters, (gpointer)vals_for_vumeters);
gtk_main ();
gdk_threads_leave();
dmx_deinit();
return 0;
}
void my_process(float *data, size_t nsamples, size_t nchan) {
float sound_level;
struct hsv_colour hsv;
struct rgb_colour rgb;
//FIXME : rate should came from PulseAudio
sound_level=compute_level(data, nsamples, 44100);
// printf("sound_level==%+8f nsamples==%8i\n", sound_level, nsamples);
// Update sound vumeter value (refreshed asynchronously)
*audio_vumeter_val=(int)sound_level;
// Transfert Function
audio2hsv_1(sound_level,&(hsv.h),&(hsv.s),&(hsv.v));
// Conversion
hsv2rgb(&hsv, &rgb);
// printf("hsv %+.3f %+.3f %+.3f\n", hsv.h, hsv.s, hsv.v);
// printf("rgb %+.3f %+.3f %+.3f\n", rgb.r, rgb.g, rgb.b);
//Update vu-meters
*light_h=hsv.h*255;
*light_s=hsv.s*255;
*light_v=hsv.v*255;
*light_r=rgb.r*255;
*light_g=rgb.g*255;
*light_b=rgb.b*255;
// Send to DMX
dmx_write_rgb(*light_r, *light_g, *light_b);
}
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