From e6e4e0ea3c6b615a8b77db66f3a0f0821b9620ba Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Sun, 15 Sep 2013 14:26:56 +0200 Subject: Bugfix sur un offset qui était faux MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- reverse-engineering/dosbox_snif/dos_lemm.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/reverse-engineering/dosbox_snif/dos_lemm.h b/reverse-engineering/dosbox_snif/dos_lemm.h index 303ba57..313a6ee 100644 --- a/reverse-engineering/dosbox_snif/dos_lemm.h +++ b/reverse-engineering/dosbox_snif/dos_lemm.h @@ -116,13 +116,12 @@ struct game_data { uint8_t unk0; // TODO uint8_t unk1[0x27]; // TODO uint8_t paused; // [0x28] - uint8_t unk2[0x10]; // TODO - uint8_t lemm_count_to_process; // [0x39] - uint8_t unk3[0x6]; // TODO + uint8_t unk2[0x16]; // TODO + uint8_t lemm_count_to_process; // [0x3f] uint8_t lemm_spawned_count; // [0x40] - uint8_t unk4a; // TODO + uint8_t unk3; // TODO uint8_t lemm_out_count; // [0x42] - uint8_t unk4b; // TODO + uint8_t unk4; // TODO uint8_t lemm_level_count; // [0x44] uint8_t next_spawn_ticks; // [0x45] uint8_t spawn_rate_ticks; // [0x46] -- cgit v1.2.3