From b5ebd9d372aab20084b2fa521bbd0b92ea2d7f1a Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Tue, 23 Jul 2013 21:00:13 +0200 Subject: Ajout a la compilation du module gameui et correction de ce dernier --- Makefile.am | 2 +- src/gameui.c | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/Makefile.am b/Makefile.am index e53ce5d..e0d9669 100644 --- a/Makefile.am +++ b/Makefile.am @@ -19,7 +19,7 @@ sbmoose_SOURCES = src/sandbox/moose.c sbsprite_SOURCES = src/sandbox/sprite.c sbspritegif_SOURCES = src/sandbox/sprite_gif.c testparseall_SOURCES = $(PARSER_MODULES) src/test/testparseall.c -testrender_SOURCES = $(PARSER_MODULES) src/loader.c src/graphic.c src/test/testrender.c +testrender_SOURCES = $(PARSER_MODULES) src/loader.c src/graphic.c src/gameui.c src/test/testrender.c # Extra files to be shipped in the tarball (make dist) EXTRA_DIST = m4/.dont-remove rm-all-generated-files.sh diff --git a/src/gameui.c b/src/gameui.c index 19d4530..e5d6164 100644 --- a/src/gameui.c +++ b/src/gameui.c @@ -1,10 +1,9 @@ #include "gameui.h" int buildRenderList(gameIni_t *gIni, gameRess_t *gRess, gameState_t *gState) { - return -1 //FIXME : Not yet implemented + return -1; //FIXME : Not yet implemented } void disposeRenderList(gameState_t *gState) { } -#endif /*GAMEUI_H*/ -- cgit v1.2.3