From 1859688be9b7c27d1ca69fe0315dff93f464af5b Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Wed, 24 Jul 2013 13:07:13 +0200 Subject: Buf fix alpha pour renderTerrainToTexture supprimé car plus nécessaire MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/graphic.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/graphic.c b/src/graphic.c index 89f418a..54a7bd1 100644 --- a/src/graphic.c +++ b/src/graphic.c @@ -212,8 +212,7 @@ int renderTerrainToTexture(SDL_Renderer *rend, gameState_t *gState) { Uint32 *pixels; tmp_surf = SDL_CreateRGBSurface(0,MPL_WIN_W, LEVEL_HEIGHT, -// pf->BitsPerPixel, pf->Rmask, pf->Gmask, pf->Bmask, pf->Amask); - pf->BitsPerPixel, pf->Rmask, pf->Gmask, pf->Bmask, 0); + pf->BitsPerPixel, pf->Rmask, pf->Gmask, pf->Bmask, pf->Amask); MPL_CHECK( tmp_surf, -- cgit v1.2.3