From 6d6c0787c2b46cd6e5839477aa81f7407004cbcf Mon Sep 17 00:00:00 2001
From: Ludovic Pouzenc <ludovic@pouzenc.fr>
Date: Wed, 20 Jul 2016 14:22:14 +0200
Subject: Importing gnulib module gl_rbtree_oset and deps

---
 mcastseed/lib/gl_anytree_oset.h | 297 ++++++++++++++++++++++++++++++++++++++++
 1 file changed, 297 insertions(+)
 create mode 100644 mcastseed/lib/gl_anytree_oset.h

(limited to 'mcastseed/lib/gl_anytree_oset.h')

diff --git a/mcastseed/lib/gl_anytree_oset.h b/mcastseed/lib/gl_anytree_oset.h
new file mode 100644
index 0000000..127f4e3
--- /dev/null
+++ b/mcastseed/lib/gl_anytree_oset.h
@@ -0,0 +1,297 @@
+/* Ordered set data type implemented by a binary tree.
+   Copyright (C) 2006-2007, 2009-2016 Free Software Foundation, Inc.
+   Written by Bruno Haible <bruno@clisp.org>, 2006.
+
+   This program is free software: you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 3 of the License, or
+   (at your option) any later version.
+
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   You should have received a copy of the GNU General Public License
+   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
+
+/* Common code of gl_avltree_oset.c and gl_rbtree_oset.c.  */
+
+/* An item on the stack used for iterating across the elements.  */
+typedef struct
+{
+  gl_oset_node_t node;
+  bool rightp;
+} iterstack_item_t;
+
+/* A stack used for iterating across the elements.  */
+typedef iterstack_item_t iterstack_t[MAXHEIGHT];
+
+static gl_oset_t
+gl_tree_nx_create_empty (gl_oset_implementation_t implementation,
+                         gl_setelement_compar_fn compar_fn,
+                         gl_setelement_dispose_fn dispose_fn)
+{
+  struct gl_oset_impl *set =
+    (struct gl_oset_impl *) malloc (sizeof (struct gl_oset_impl));
+
+  if (set == NULL)
+    return NULL;
+
+  set->base.vtable = implementation;
+  set->base.compar_fn = compar_fn;
+  set->base.dispose_fn = dispose_fn;
+  set->root = NULL;
+  set->count = 0;
+
+  return set;
+}
+
+static size_t
+gl_tree_size (gl_oset_t set)
+{
+  return set->count;
+}
+
+static bool
+gl_tree_search (gl_oset_t set, const void *elt)
+{
+  gl_setelement_compar_fn compar = set->base.compar_fn;
+  gl_oset_node_t node;
+
+  for (node = set->root; node != NULL; )
+    {
+      int cmp = (compar != NULL
+                 ? compar (node->value, elt)
+                 : (node->value > elt ? 1 :
+                    node->value < elt ? -1 : 0));
+
+      if (cmp < 0)
+        node = node->right;
+      else if (cmp > 0)
+        node = node->left;
+      else /* cmp == 0 */
+        /* We have an element equal to ELT.  */
+        return true;
+    }
+  return false;
+}
+
+static bool
+gl_tree_search_atleast (gl_oset_t set,
+                        gl_setelement_threshold_fn threshold_fn,
+                        const void *threshold,
+                        const void **eltp)
+{
+  gl_oset_node_t node;
+
+  for (node = set->root; node != NULL; )
+    {
+      if (! threshold_fn (node->value, threshold))
+        node = node->right;
+      else
+        {
+          /* We have an element >= VALUE.  But we need the leftmost such
+             element.  */
+          gl_oset_node_t found = node;
+          node = node->left;
+          for (; node != NULL; )
+            {
+              if (! threshold_fn (node->value, threshold))
+                node = node->right;
+              else
+                {
+                  found = node;
+                  node = node->left;
+                }
+            }
+          *eltp = found->value;
+          return true;
+        }
+    }
+  return false;
+}
+
+static gl_oset_node_t
+gl_tree_search_node (gl_oset_t set, const void *elt)
+{
+  gl_setelement_compar_fn compar = set->base.compar_fn;
+  gl_oset_node_t node;
+
+  for (node = set->root; node != NULL; )
+    {
+      int cmp = (compar != NULL
+                 ? compar (node->value, elt)
+                 : (node->value > elt ? 1 :
+                    node->value < elt ? -1 : 0));
+
+      if (cmp < 0)
+        node = node->right;
+      else if (cmp > 0)
+        node = node->left;
+      else /* cmp == 0 */
+        /* We have an element equal to ELT.  */
+        return node;
+    }
+  return NULL;
+}
+
+static int
+gl_tree_nx_add (gl_oset_t set, const void *elt)
+{
+  gl_setelement_compar_fn compar;
+  gl_oset_node_t node = set->root;
+
+  if (node == NULL)
+    {
+      if (gl_tree_nx_add_first (set, elt) == NULL)
+        return -1;
+      return true;
+    }
+
+  compar = set->base.compar_fn;
+
+  for (;;)
+    {
+      int cmp = (compar != NULL
+                 ? compar (node->value, elt)
+                 : (node->value > elt ? 1 :
+                    node->value < elt ? -1 : 0));
+
+      if (cmp < 0)
+        {
+          if (node->right == NULL)
+            {
+              if (gl_tree_nx_add_after (set, node, elt) == NULL)
+                return -1;
+              return true;
+            }
+          node = node->right;
+        }
+      else if (cmp > 0)
+        {
+          if (node->left == NULL)
+            {
+              if (gl_tree_nx_add_before (set, node, elt) == NULL)
+                return -1;
+              return true;
+            }
+          node = node->left;
+        }
+      else /* cmp == 0 */
+        return false;
+    }
+}
+
+static bool
+gl_tree_remove (gl_oset_t set, const void *elt)
+{
+  gl_oset_node_t node = gl_tree_search_node (set, elt);
+
+  if (node != NULL)
+    return gl_tree_remove_node (set, node);
+  else
+    return false;
+}
+
+static void
+gl_tree_oset_free (gl_oset_t set)
+{
+  /* Iterate across all elements in post-order.  */
+  gl_oset_node_t node = set->root;
+  iterstack_t stack;
+  iterstack_item_t *stack_ptr = &stack[0];
+
+  for (;;)
+    {
+      /* Descend on left branch.  */
+      for (;;)
+        {
+          if (node == NULL)
+            break;
+          stack_ptr->node = node;
+          stack_ptr->rightp = false;
+          node = node->left;
+          stack_ptr++;
+        }
+      /* Climb up again.  */
+      for (;;)
+        {
+          if (stack_ptr == &stack[0])
+            goto done_iterate;
+          stack_ptr--;
+          node = stack_ptr->node;
+          if (!stack_ptr->rightp)
+            break;
+          /* Free the current node.  */
+          if (set->base.dispose_fn != NULL)
+            set->base.dispose_fn (node->value);
+          free (node);
+        }
+      /* Descend on right branch.  */
+      stack_ptr->rightp = true;
+      node = node->right;
+      stack_ptr++;
+    }
+ done_iterate:
+  free (set);
+}
+
+/* --------------------- gl_oset_iterator_t Data Type --------------------- */
+
+static gl_oset_iterator_t
+gl_tree_iterator (gl_oset_t set)
+{
+  gl_oset_iterator_t result;
+  gl_oset_node_t node;
+
+  result.vtable = set->base.vtable;
+  result.set = set;
+  /* Start node is the leftmost node.  */
+  node = set->root;
+  if (node != NULL)
+    while (node->left != NULL)
+      node = node->left;
+  result.p = node;
+  /* End point is past the rightmost node.  */
+  result.q = NULL;
+#if defined GCC_LINT || defined lint
+  result.i = 0;
+  result.j = 0;
+  result.count = 0;
+#endif
+
+  return result;
+}
+
+static bool
+gl_tree_iterator_next (gl_oset_iterator_t *iterator, const void **eltp)
+{
+  if (iterator->p != iterator->q)
+    {
+      gl_oset_node_t node = (gl_oset_node_t) iterator->p;
+      *eltp = node->value;
+      /* Advance to the next node.  */
+      if (node->right != NULL)
+        {
+          node = node->right;
+          while (node->left != NULL)
+            node = node->left;
+        }
+      else
+        {
+          while (node->parent != NULL && node->parent->right == node)
+            node = node->parent;
+          node = node->parent;
+        }
+      iterator->p = node;
+      return true;
+    }
+  else
+    return false;
+}
+
+static void
+gl_tree_iterator_free (gl_oset_iterator_t *iterator)
+{
+}
-- 
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