// -*- C++ -*- /* * simple.cc: * Simple gtkglextmm example. * * written by Naofumi Yasufuku */ #include #include #include #include #ifdef G_OS_WIN32 #define WIN32_LEAN_AND_MEAN 1 #include #endif #include #include // // OpenGL frame buffer configuration utilities. // struct GLConfigUtil { static void print_gl_attrib(const Glib::RefPtr& glconfig, const char* attrib_str, int attrib, bool is_boolean); static void examine_gl_attrib(const Glib::RefPtr& glconfig); }; // // Print a configuration attribute. // void GLConfigUtil::print_gl_attrib(const Glib::RefPtr& glconfig, const char* attrib_str, int attrib, bool is_boolean) { int value; if (glconfig->get_attrib(attrib, value)) { std::cout << attrib_str << " = "; if (is_boolean) std::cout << (value == true ? "true" : "false") << std::endl; else std::cout << value << std::endl; } else { std::cout << "*** Cannot get " << attrib_str << " attribute value\n"; } } // // Print configuration attributes. // void GLConfigUtil::examine_gl_attrib(const Glib::RefPtr& glconfig) { std::cout << "\nOpenGL visual configurations :\n\n"; std::cout << "glconfig->is_rgba() = " << (glconfig->is_rgba() ? "true" : "false") << std::endl; std::cout << "glconfig->is_double_buffered() = " << (glconfig->is_double_buffered() ? "true" : "false") << std::endl; std::cout << "glconfig->is_stereo() = " << (glconfig->is_stereo() ? "true" : "false") << std::endl; std::cout << "glconfig->has_alpha() = " << (glconfig->has_alpha() ? "true" : "false") << std::endl; std::cout << "glconfig->has_depth_buffer() = " << (glconfig->has_depth_buffer() ? "true" : "false") << std::endl; std::cout << "glconfig->has_stencil_buffer() = " << (glconfig->has_stencil_buffer() ? "true" : "false") << std::endl; std::cout << "glconfig->has_accum_buffer() = " << (glconfig->has_accum_buffer() ? "true" : "false") << std::endl; std::cout << std::endl; print_gl_attrib(glconfig, "Gdk::GL::USE_GL", Gdk::GL::USE_GL, true); print_gl_attrib(glconfig, "Gdk::GL::BUFFER_SIZE", Gdk::GL::BUFFER_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::LEVEL", Gdk::GL::LEVEL, false); print_gl_attrib(glconfig, "Gdk::GL::RGBA", Gdk::GL::RGBA, true); print_gl_attrib(glconfig, "Gdk::GL::DOUBLEBUFFER", Gdk::GL::DOUBLEBUFFER, true); print_gl_attrib(glconfig, "Gdk::GL::STEREO", Gdk::GL::STEREO, true); print_gl_attrib(glconfig, "Gdk::GL::AUX_BUFFERS", Gdk::GL::AUX_BUFFERS, false); print_gl_attrib(glconfig, "Gdk::GL::RED_SIZE", Gdk::GL::RED_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::GREEN_SIZE", Gdk::GL::GREEN_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::BLUE_SIZE", Gdk::GL::BLUE_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::ALPHA_SIZE", Gdk::GL::ALPHA_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::DEPTH_SIZE", Gdk::GL::DEPTH_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::STENCIL_SIZE", Gdk::GL::STENCIL_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::ACCUM_RED_SIZE", Gdk::GL::ACCUM_RED_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::ACCUM_GREEN_SIZE", Gdk::GL::ACCUM_GREEN_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::ACCUM_BLUE_SIZE", Gdk::GL::ACCUM_BLUE_SIZE, false); print_gl_attrib(glconfig, "Gdk::GL::ACCUM_ALPHA_SIZE", Gdk::GL::ACCUM_ALPHA_SIZE, false); std::cout << std::endl; } // // Simple OpenGL scene. // class SimpleGLScene : public Gtk::DrawingArea, public Gtk::GL::Widget { public: SimpleGLScene(); virtual ~SimpleGLScene(); protected: virtual void on_realize(); virtual bool on_configure_event(GdkEventConfigure* event); virtual bool on_expose_event(GdkEventExpose* event); }; SimpleGLScene::SimpleGLScene() { // // Configure OpenGL-capable visual. // Glib::RefPtr glconfig; // Try double-buffered visual glconfig = Gdk::GL::Config::create(Gdk::GL::MODE_RGB | Gdk::GL::MODE_DEPTH | Gdk::GL::MODE_DOUBLE); if (!glconfig) { std::cerr << "*** Cannot find the double-buffered visual.\n" << "*** Trying single-buffered visual.\n"; // Try single-buffered visual glconfig = Gdk::GL::Config::create(Gdk::GL::MODE_RGB | Gdk::GL::MODE_DEPTH); if (!glconfig) { std::cerr << "*** Cannot find any OpenGL-capable visual.\n"; std::exit(1); } } // print frame buffer attributes. GLConfigUtil::examine_gl_attrib(glconfig); // // Set OpenGL-capability to the widget. // set_gl_capability(glconfig); } SimpleGLScene::~SimpleGLScene() { } void SimpleGLScene::on_realize() { // We need to call the base on_realize() Gtk::DrawingArea::on_realize(); // // Get GL::Window. // Glib::RefPtr glwindow = get_gl_window(); // // GL calls. // // *** OpenGL BEGIN *** if (!glwindow->gl_begin(get_gl_context())) return; GLUquadricObj* qobj = gluNewQuadric(); gluQuadricDrawStyle(qobj, GLU_FILL); glNewList(1, GL_COMPILE); gluSphere(qobj, 1.0, 20, 20); glEndList(); static GLfloat light_diffuse[] = {1.0, 0.0, 0.0, 1.0}; static GLfloat light_position[] = {1.0, 1.0, 1.0, 0.0}; glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); glLightfv(GL_LIGHT0, GL_POSITION, light_position); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_DEPTH_TEST); glClearColor(1.0, 1.0, 1.0, 1.0); glClearDepth(1.0); glViewport(0, 0, get_width(), get_height()); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(40.0, 1.0, 1.0, 10.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0.0, 0.0, 3.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); glTranslatef(0.0, 0.0, -3.0); glwindow->gl_end(); // *** OpenGL END *** } bool SimpleGLScene::on_configure_event(GdkEventConfigure* event) { // // Get GL::Window. // Glib::RefPtr glwindow = get_gl_window(); // // GL calls. // // *** OpenGL BEGIN *** if (!glwindow->gl_begin(get_gl_context())) return false; glViewport(0, 0, get_width(), get_height()); glwindow->gl_end(); // *** OpenGL END *** return true; } bool SimpleGLScene::on_expose_event(GdkEventExpose* event) { // // Get GL::Window. // Glib::RefPtr glwindow = get_gl_window(); // // GL calls. // // *** OpenGL BEGIN *** if (!glwindow->gl_begin(get_gl_context())) return false; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glCallList(1); // Swap buffers. if (glwindow->is_double_buffered()) glwindow->swap_buffers(); else glFlush(); glwindow->gl_end(); // *** OpenGL END *** return true; } // // The application class. // class Simple : public Gtk::Window { public: Simple(); virtual ~Simple(); protected: // signal handlers: void on_button_quit_clicked(); protected: // member widgets: Gtk::VBox m_VBox; SimpleGLScene m_SimpleGLScene; Gtk::Button m_ButtonQuit; }; Simple::Simple() : m_VBox(false, 0), m_ButtonQuit("Quit") { // // Top-level window. // set_title("Simple"); // Get automatically redrawn if any of their children changed allocation. set_reallocate_redraws(true); add(m_VBox); // // Simple OpenGL scene. // m_SimpleGLScene.set_size_request(200, 200); m_VBox.pack_start(m_SimpleGLScene); // // Simple quit button. // m_ButtonQuit.signal_clicked().connect( sigc::mem_fun(*this, &Simple::on_button_quit_clicked)); m_VBox.pack_start(m_ButtonQuit, Gtk::PACK_SHRINK, 0); // // Show window. // show_all(); } Simple::~Simple() {} void Simple::on_button_quit_clicked() { Gtk::Main::quit(); } // // Main. // int main(int argc, char** argv) { Gtk::Main kit(argc, argv); // // Init gtkglextmm. // Gtk::GL::init(argc, argv); // // Query OpenGL extension version. // int major, minor; Gdk::GL::query_version(major, minor); std::cout << "OpenGL extension version - " << major << "." << minor << std::endl; // // Instantiate and run the application. // Simple simple; kit.run(simple); return 0; }