#include <iostream> #include <gtkmm.h> /* Must included before X11/Xlib.h */ //#include <GL/glew.h> /* Seems included by GL/glxew.h */ #include <GL/glxew.h> /* For GLXContext, must appear before gl.h, includes X11/Xlib.h */ #include <gtkglmm.h> /* Includes a GL/gl.h (the right one ??) */ //#include <GL/gl.h> //#include <GL/glu.h> //#include <CL/cl_gl.h> int initLibs(); #ifdef HAS_OPENCL #include <CL/opencl.h> int initOpenCL(); #else // Quick and dirty cl_float4 replacement typedef union { float s[4]; struct{ float x, y, z, w; }; struct{ float s0, s1, s2, s3; }; } cl_float4; #endif /*HAS_OPENCL*/ bool updateGLProjectionMatrix(Glib::RefPtr<Gdk::GL::Context> glCtx, Glib::RefPtr<Gdk::GL::Window> glWin, int width, int height);