# LVL extracted by Lemmini #LVL1105.LVL releaseRate = 1 numLemmings = 50 numToRescue = 25 timeLimit = 4 numClimbers = 20 numFloaters = 20 numBombers = 20 numBlockers = 20 numBuilders = 20 numBashers = 20 numMiners = 20 numDiggers = 20 xPos = 1088 style = rock # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 1184, 64, 4, 0 object_1 = 0, 1952, 208, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 7, 920, 164, 0 terrain_1 = 7, 1136, 158, 0 terrain_2 = 7, 1274, 178, 0 terrain_3 = 7, 1474, 166, 0 terrain_4 = 3, 1644, 76, 0 terrain_5 = 2, 1696, 6, 0 terrain_6 = 7, 910, 272, 0 terrain_7 = 7, 1084, 268, 0 terrain_8 = 7, 1288, 276, 0 terrain_9 = 7, 1484, 272, 0 terrain_10 = 7, 1684, 264, 0 terrain_11 = 7, 1694, 286, 8 terrain_12 = 11, 1918, 272, 8 terrain_13 = 11, 1950, 272, 8 terrain_14 = 11, 1982, 272, 8 terrain_15 = 11, 2014, 272, 8 terrain_16 = 7, 2028, 252, 0 terrain_17 = 7, 2038, 290, 0 terrain_18 = 3, 2246, 204, 0 terrain_19 = 3, 2184, 150, 0 terrain_20 = 42, 1482, 106, 8 terrain_21 = 42, 1610, 202, 8 terrain_22 = 42, 1020, 92, 8 terrain_23 = 7, 744, 268, 8 terrain_24 = 1, 802, 66, 0 terrain_25 = 2, 784, -18, 0 terrain_26 = 7, 718, -26, 0 terrain_27 = 8, 676, -24, 8 terrain_28 = 3, 748, 162, 0 terrain_29 = 2, 774, 78, 8 terrain_30 = 45, 1962, 296, 8 terrain_31 = 45, 1994, 308, 8 terrain_32 = 45, 2014, 292, 8 terrain_33 = 44, 1926, 272, 8 terrain_34 = 44, 1942, 300, 8 terrain_35 = 44, 1938, 274, 8 terrain_36 = 44, 1956, 274, 8 terrain_37 = 43, 1970, 276, 8 terrain_38 = 42, 1980, 272, 8 terrain_39 = 42, 2004, 272, 8 terrain_40 = 42, 2022, 274, 8 terrain_41 = 7, 796, -36, 0 terrain_42 = 7, 984, -40, 0 terrain_43 = 7, 1160, -22, 0 terrain_44 = 7, 1342, -14, 0 terrain_45 = 7, 1550, -18, 0 terrain_46 = 7, 1756, -22, 0 terrain_47 = 7, 1906, 4, 0 terrain_48 = 7, 2004, -36, 0 terrain_49 = 7, 2118, -22, 0 terrain_50 = 11, 1906, 270, 8 terrain_51 = 11, 1938, 270, 8 terrain_52 = 11, 1970, 270, 8 terrain_53 = 11, 2002, 270, 8 #Steel # id, xpos, ypos, width, height #Name name = Intsy-Wintsy...Lemming?