# LVL extracted by Lemmini #LVL1077.LVL releaseRate = 1 numLemmings = 50 numToRescue = 40 timeLimit = 4 numClimbers = 1 numFloaters = 1 numBombers = 1 numBlockers = 2 numBuilders = 20 numBashers = 3 numMiners = 2 numDiggers = 0 xPos = 1088 style = snow # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 1376, 0, 4, 0 object_1 = 5, 992, 280, 4, 0 object_2 = 9, 1216, 48, 4, 0 object_3 = 9, 992, 8, 4, 0 object_4 = 0, 672, 72, 4, 0 object_5 = 6, 736, 56, 4, 0 object_6 = 9, 800, 144, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 29, 1336, 184, 0 terrain_1 = 29, 1384, 184, 0 terrain_2 = 29, 1432, 184, 0 terrain_3 = 29, 1480, 184, 0 terrain_4 = 24, 1334, 158, 0 terrain_5 = 24, 1402, 158, 0 terrain_6 = 31, 1288, 232, 0 terrain_7 = 31, 1528, 232, 0 terrain_8 = 24, 1136, 182, 0 terrain_9 = 24, 1316, 294, 4 terrain_10 = 24, 1406, 294, 4 terrain_11 = 15, 1136, 206, 8 terrain_12 = 15, 1148, 206, 8 terrain_13 = 15, 1158, 206, 8 terrain_14 = 15, 1166, 206, 8 terrain_15 = 15, 1178, 208, 8 terrain_16 = 15, 1186, 208, 8 terrain_17 = 15, 1196, 208, 8 terrain_18 = 15, 1206, 208, 8 terrain_19 = 15, 1212, 208, 8 terrain_20 = 15, 1220, 208, 8 terrain_21 = 15, 1230, 208, 8 terrain_22 = 15, 1236, 208, 8 terrain_23 = 15, 1240, 208, 8 terrain_24 = 10, 1246, 260, 0 terrain_25 = 10, 1196, 286, 0 terrain_26 = 30, 1186, 140, 0 terrain_27 = 30, 1186, 92, 0 terrain_28 = 30, 1186, 44, 0 terrain_29 = 32, 1186, 0, 0 terrain_30 = 32, 1108, 216, 0 terrain_31 = 32, 1108, 188, 0 terrain_32 = 31, 1136, 188, 0 terrain_33 = 11, 1150, 100, 8 terrain_34 = 2, 1048, 58, 0 terrain_35 = 2, 882, 18, 0 terrain_36 = 2, 904, 108, 0 terrain_37 = 2, 906, 220, 0 terrain_38 = 24, 676, 164, 0 terrain_39 = 23, 1116, 272, 0 terrain_40 = 23, 878, 282, 0 terrain_41 = 29, 756, 142, 0 terrain_42 = 29, 708, 142, 0 terrain_43 = 29, 660, 142, 0 terrain_44 = 14, 904, 206, 0 terrain_45 = 14, 922, 216, 0 terrain_46 = 17, 1638, 130, 0 terrain_47 = 18, 1670, 138, 0 terrain_48 = 18, 1692, 242, 0 terrain_49 = 18, 1712, 226, 0 terrain_50 = 18, 1750, 284, 0 terrain_51 = 9, 1650, 34, 0 terrain_52 = 11, 1720, 180, 0 terrain_53 = 12, 1590, 268, 0 terrain_54 = 27, 1552, 0, 0 terrain_55 = 28, 1538, 0, 0 terrain_56 = 28, 1560, 0, 0 terrain_57 = 27, 1570, 0, 0 terrain_58 = 28, 1582, 0, 0 terrain_59 = 28, 1562, 18, 8 terrain_60 = 28, 642, 0, 8 terrain_61 = 27, 632, 0, 8 terrain_62 = 28, 624, 0, 8 terrain_63 = 27, 622, 32, 8 terrain_64 = 28, 614, 0, 8 terrain_65 = 28, 638, 262, 4 terrain_66 = 27, 628, 214, 4 terrain_67 = 27, 646, 212, 4 terrain_68 = 27, 654, 262, 4 terrain_69 = 27, 660, 248, 4 terrain_70 = 27, 668, 218, 4 terrain_71 = 27, 676, 242, 4 terrain_72 = 27, 618, 180, 4 terrain_73 = 27, 618, 234, 4 terrain_74 = 27, 608, 254, 4 terrain_75 = 27, 604, 0, 0 terrain_76 = 23, 680, 266, 4 terrain_77 = 23, 764, 274, 12 terrain_78 = 3, 962, 306, 8 terrain_79 = 3, 1032, 306, 8 terrain_80 = 3, 1052, 296, 0 terrain_81 = 3, 1094, 268, 8 terrain_82 = 3, 1074, 282, 8 terrain_83 = 3, 880, 276, 8 terrain_84 = 3, 906, 292, 8 #Steel # id, xpos, ypos, width, height steel_0 = 1288, 232, 48, 32 steel_1 = 1528, 232, 48, 32 steel_2 = 1184, 0, 32, 32 steel_3 = 1184, 40, 32, 96 steel_4 = 1184, 136, 32, 56 steel_5 = 1336, 176, 48, 56 steel_6 = 1384, 176, 48, 56 steel_7 = 1432, 176, 48, 56 steel_8 = 1480, 176, 48, 56 steel_9 = 1104, 192, 32, 56 steel_10 = 1136, 192, 48, 24 steel_11 = 680, 136, 128, 56 steel_12 = 656, 136, 24, 56 #Name name = SPAM,SPAM,SPAM,EGG AND LEMMING