# LVL extracted by Lemmini #LVL1067.LVL releaseRate = 1 numLemmings = 80 numToRescue = 75 timeLimit = 3 numClimbers = 0 numFloaters = 0 numBombers = 7 numBlockers = 4 numBuilders = 4 numBashers = 6 numMiners = 0 numDiggers = 0 xPos = 848 style = brick # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 1088, 0, 4, 0 object_1 = 0, 1760, 192, 4, 0 object_2 = 9, 1760, 224, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 51, 1028, 0, 0 terrain_1 = 51, 1028, 48, 0 terrain_2 = 51, 1028, 96, 0 terrain_3 = 51, 1028, 144, 0 terrain_4 = 51, 1028, 192, 0 terrain_5 = 51, 1028, 240, 0 terrain_6 = 51, 1028, 288, 0 terrain_7 = 39, 1084, 78, 0 terrain_8 = 39, 1146, 78, 0 terrain_9 = 39, 1208, 78, 0 terrain_10 = 39, 1270, 78, 0 terrain_11 = 32, 1312, 62, 0 terrain_12 = 33, 1312, 30, 0 terrain_13 = 33, 1312, 0, 0 terrain_14 = 34, 1312, 0, 0 terrain_15 = 5, 1084, 86, 0 terrain_16 = 5, 1148, 86, 0 terrain_17 = 5, 1212, 86, 0 terrain_18 = 5, 1276, 86, 0 terrain_19 = 6, 1084, 182, 0 terrain_20 = 13, 1084, 226, 0 terrain_21 = 37, 1280, 258, 0 terrain_22 = 37, 1344, 258, 0 terrain_23 = 37, 1408, 258, 0 terrain_24 = 37, 1472, 258, 0 terrain_25 = 51, 1246, 0, 0 terrain_26 = 6, 1148, 182, 0 terrain_27 = 6, 1212, 182, 0 terrain_28 = 6, 1276, 182, 0 terrain_29 = 6, 1076, 170, 0 terrain_30 = 52, 1354, 0, 0 terrain_31 = 52, 1382, 0, 0 terrain_32 = 52, 1354, 48, 0 terrain_33 = 52, 1382, 48, 0 terrain_34 = 32, 1512, 242, 0 terrain_35 = 33, 1512, 210, 0 terrain_36 = 33, 1512, 178, 0 terrain_37 = 33, 1512, 150, 0 terrain_38 = 34, 1512, 136, 0 terrain_39 = 37, 1558, 286, 0 terrain_40 = 37, 1622, 286, 0 terrain_41 = 37, 1696, 258, 0 terrain_42 = 37, 1760, 258, 0 terrain_43 = 37, 1822, 258, 0 terrain_44 = 32, 1662, 270, 0 terrain_45 = 33, 1662, 240, 0 terrain_46 = 33, 1662, 210, 0 terrain_47 = 33, 1662, 180, 0 terrain_48 = 34, 1662, 166, 0 terrain_49 = 51, 1696, 266, 0 terrain_50 = 51, 1744, 266, 0 terrain_51 = 51, 1792, 266, 0 terrain_52 = 51, 1840, 266, 0 terrain_53 = 46, 1408, 0, 0 terrain_54 = 46, 1408, 62, 0 terrain_55 = 46, 1430, 0, 0 terrain_56 = 46, 1430, 34, 0 terrain_57 = 47, 1430, 94, 0 terrain_58 = 47, 1408, 120, 0 terrain_59 = 46, 1442, 0, 0 terrain_60 = 47, 1442, 58, 0 terrain_61 = 46, 896, 0, 0 terrain_62 = 45, 914, 0, 0 terrain_63 = 45, 898, 60, 0 terrain_64 = 44, 906, 0, 0 terrain_65 = 43, 936, 0, 0 terrain_66 = 46, 940, 0, 0 terrain_67 = 46, 940, 64, 0 terrain_68 = 46, 960, 0, 0 terrain_69 = 45, 962, 58, 0 terrain_70 = 47, 940, 124, 0 terrain_71 = 47, 924, 16, 0 terrain_72 = 47, 980, 0, 0 terrain_73 = 51, 1678, 0, 0 terrain_74 = 51, 1726, 0, 0 terrain_75 = 51, 1774, 0, 0 terrain_76 = 51, 1822, 0, 0 terrain_77 = 51, 1888, 266, 0 terrain_78 = 51, 1888, 218, 0 terrain_79 = 51, 1888, 170, 0 terrain_80 = 51, 1888, 122, 0 terrain_81 = 51, 1888, 76, 0 terrain_82 = 51, 1888, 30, 0 terrain_83 = 51, 1888, 0, 0 terrain_84 = 51, 1840, 0, 0 terrain_85 = 51, 1792, 0, 0 terrain_86 = 51, 1744, 0, 0 terrain_87 = 51, 1696, 0, 0 terrain_88 = 51, 1648, 0, 0 terrain_89 = 44, 1648, 46, 0 terrain_90 = 43, 1712, 48, 0 terrain_91 = 43, 1774, 48, 0 terrain_92 = 46, 1672, 46, 0 terrain_93 = 46, 1858, 48, 0 terrain_94 = 46, 1858, 112, 0 terrain_95 = 45, 1860, 172, 0 terrain_96 = 47, 1672, 106, 0 terrain_97 = 46, 1750, 50, 0 terrain_98 = 46, 1748, 114, 0 #Steel # id, xpos, ypos, width, height steel_0 = 1024, 192, 56, 128 steel_1 = 1024, 64, 56, 128 steel_2 = 1024, 0, 56, 64 steel_3 = 1248, 0, 48, 48 steel_4 = 1352, 0, 56, 96 steel_5 = 1696, 264, 128, 48 steel_6 = 1824, 264, 112, 48 steel_7 = 1888, 136, 48, 128 steel_8 = 1888, 48, 48, 88 steel_9 = 1888, 0, 48, 48 steel_10 = 1768, 0, 120, 48 steel_11 = 1648, 0, 120, 48 #Name name = Lemming Friendly