# LVL extracted by Lemmini #LVL1065.LVL releaseRate = 1 numLemmings = 80 numToRescue = 60 timeLimit = 3 numClimbers = 0 numFloaters = 0 numBombers = 11 numBlockers = 0 numBuilders = 15 numBashers = 0 numMiners = 0 numDiggers = 0 xPos = 1184 style = bubble # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 1440, 0, 4, 0 object_1 = 5, 1312, 256, 0, 0 object_2 = 5, 1440, 256, 0, 0 object_3 = 5, 1568, 256, 0, 0 object_4 = 5, 1696, 264, 0, 0 object_5 = 5, 1184, 256, 0, 0 object_6 = 0, 2272, 112, 4, 0 object_7 = 6, 2304, 96, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 61, 1404, 136, 0 terrain_1 = 61, 1466, 136, 0 terrain_2 = 61, 1530, 136, 0 terrain_3 = 61, 1594, 136, 0 terrain_4 = 61, 1340, 136, 0 terrain_5 = 46, 1318, 134, 0 terrain_6 = 47, 1654, 136, 4 terrain_7 = 47, 1654, 134, 0 terrain_8 = 46, 1318, 104, 0 terrain_9 = 61, 1350, 106, 0 terrain_10 = 61, 1414, 106, 0 terrain_11 = 61, 1478, 106, 0 terrain_12 = 61, 1542, 106, 0 terrain_13 = 61, 1592, 106, 0 terrain_14 = 47, 1654, 104, 0 terrain_15 = 46, 1360, 74, 0 terrain_16 = 45, 1392, 76, 0 terrain_17 = 45, 1456, 76, 0 terrain_18 = 45, 1520, 76, 0 terrain_19 = 45, 1560, 76, 0 terrain_20 = 47, 1616, 74, 0 terrain_21 = 40, 1616, 38, 0 terrain_22 = 37, 1332, 38, 0 terrain_23 = 48, 1328, 16, 0 terrain_24 = 48, 1654, 14, 0 terrain_25 = 46, 1316, 168, 0 terrain_26 = 61, 1348, 168, 0 terrain_27 = 61, 1410, 168, 0 terrain_28 = 61, 1472, 168, 0 terrain_29 = 61, 1534, 168, 0 terrain_30 = 61, 1590, 168, 0 terrain_31 = 47, 1654, 166, 0 terrain_32 = 0, 1124, 244, 0 terrain_33 = 0, 1070, 260, 0 terrain_34 = 0, 1818, 258, 0 terrain_35 = 0, 1862, 280, 0 terrain_36 = 61, 1460, 218, 0 terrain_37 = 61, 1522, 218, 0 terrain_38 = 61, 1586, 218, 0 terrain_39 = 61, 1650, 218, 0 terrain_40 = 61, 1706, 218, 0 terrain_41 = 61, 1768, 218, 0 terrain_42 = 46, 1430, 216, 0 terrain_43 = 53, 1830, 208, 0 terrain_44 = 52, 1848, 176, 0 terrain_45 = 49, 1878, 168, 0 terrain_46 = 49, 1942, 168, 0 terrain_47 = 49, 2004, 168, 0 terrain_48 = 49, 1466, 106, 0 terrain_49 = 49, 1466, 136, 0 terrain_50 = 49, 1466, 168, 0 terrain_51 = 47, 2068, 166, 0 terrain_52 = 49, 1960, 120, 0 terrain_53 = 49, 2022, 120, 0 terrain_54 = 49, 2084, 120, 0 terrain_55 = 46, 1928, 120, 0 terrain_56 = 47, 2148, 120, 0 terrain_57 = 47, 2068, 144, 0 terrain_58 = 49, 2004, 146, 0 terrain_59 = 49, 1940, 146, 0 terrain_60 = 49, 1878, 146, 0 terrain_61 = 46, 1876, 144, 0 terrain_62 = 46, 2108, 166, 0 terrain_63 = 49, 2140, 168, 0 terrain_64 = 49, 2202, 168, 0 terrain_65 = 49, 2264, 168, 0 terrain_66 = 49, 2328, 168, 0 terrain_67 = 47, 2392, 166, 0 terrain_68 = 49, 2282, 166, 8 terrain_69 = 49, 2294, 166, 8 terrain_70 = 44, 1654, 0, 0 terrain_71 = 44, 1328, 0, 0 terrain_72 = 40, 1670, 68, 0 terrain_73 = 44, 1708, 12, 0 terrain_74 = 44, 1708, -2, 0 terrain_75 = 45, 1676, 136, 0 terrain_76 = 45, 1738, 136, 0 terrain_77 = 40, 1750, 98, 0 terrain_78 = 41, 1772, 34, 0 terrain_79 = 40, 1836, -8, 0 terrain_80 = 37, 1712, -8, 0 terrain_81 = 0, 1916, 260, 0 terrain_82 = 0, 1868, 208, 0 terrain_83 = 0, 1972, 252, 0 terrain_84 = 0, 2032, 274, 0 terrain_85 = 1, 2090, 254, 0 terrain_86 = 1, 2018, 216, 0 terrain_87 = 1, 1922, 204, 0 terrain_88 = 1, 2148, 246, 0 terrain_89 = 0, 2206, 256, 0 terrain_90 = 1, 2264, 256, 0 terrain_91 = 1, 2318, 284, 0 terrain_92 = 1, 1014, 256, 0 terrain_93 = 1, 1068, 192, 0 terrain_94 = 1, 1126, 180, 0 terrain_95 = 1, 956, 264, 0 terrain_96 = 1, 1020, 196, 0 terrain_97 = 1, 1076, 132, 0 terrain_98 = 53, 1288, 0, 0 terrain_99 = 52, 1256, 18, 0 terrain_100 = 53, 1238, 50, 0 terrain_101 = 54, 1208, 68, 0 terrain_102 = 52, 1176, 68, 0 terrain_103 = 53, 1158, 96, 0 terrain_104 = 50, 1208, 96, 0 terrain_105 = 51, 1208, 156, 0 terrain_106 = 47, 1238, 154, 0 terrain_107 = 46, 1178, 154, 0 terrain_108 = 46, 1132, 104, 0 terrain_109 = 48, 1208, 188, 4 #Steel # id, xpos, ypos, width, height #Name name = Dr Lemminggood