# LVL extracted by Lemmini #LVL1052.LVL releaseRate = 50 numLemmings = 20 numToRescue = 15 timeLimit = 3 numClimbers = 10 numFloaters = 10 numBombers = 5 numBlockers = 2 numBuilders = 10 numBashers = 2 numMiners = 2 numDiggers = 2 xPos = 856 style = brick # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 704, 16, 0, 0 object_1 = 0, 1248, 144, 0, 0 object_2 = 1, 1728, 192, 0, 0 object_3 = 9, 1248, 176, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 2, 1712, 296, 0 terrain_1 = 2, 1776, 296, 0 terrain_2 = 0, 1840, 224, 0 terrain_3 = 0, 1840, 128, 0 terrain_4 = 25, 1658, 274, 8 terrain_5 = 25, 1604, 226, 0 terrain_6 = 25, 1578, 296, 8 terrain_7 = 25, 1544, 256, 0 terrain_8 = 25, 1486, 220, 0 terrain_9 = 25, 1406, 240, 0 terrain_10 = 28, 1238, 214, 0 terrain_11 = 27, 1270, 214, 0 terrain_12 = 27, 1222, 246, 0 terrain_13 = 28, 1254, 246, 0 terrain_14 = 28, 1286, 246, 0 terrain_15 = 27, 1302, 214, 0 terrain_16 = 27, 1318, 246, 0 terrain_17 = 27, 1270, 278, 0 terrain_18 = 28, 1238, 278, 0 terrain_19 = 28, 1302, 278, 0 terrain_20 = 28, 1222, 310, 0 terrain_21 = 28, 1254, 310, 0 terrain_22 = 28, 1286, 310, 0 terrain_23 = 27, 1318, 310, 0 terrain_24 = 27, 1206, 278, 0 terrain_25 = 28, 1334, 278, 0 terrain_26 = 37, 656, 86, 0 terrain_27 = 37, 720, 86, 0 terrain_28 = 37, 784, 86, 0 terrain_29 = 37, 808, 116, 0 terrain_30 = 37, 872, 116, 0 terrain_31 = 37, 732, 158, 0 terrain_32 = 37, 796, 158, 0 terrain_33 = 37, 842, 210, 0 terrain_34 = 37, 906, 210, 0 terrain_35 = 37, 934, 158, 0 terrain_36 = 37, 998, 158, 0 terrain_37 = 37, 1006, 88, 0 terrain_38 = 37, 1070, 88, 0 terrain_39 = 37, 868, 56, 0 terrain_40 = 37, 932, 56, 0 terrain_41 = 37, 1042, 202, 0 terrain_42 = 37, 1106, 202, 0 terrain_43 = 37, 970, 258, 0 terrain_44 = 37, 1034, 258, 0 terrain_45 = 37, 742, 258, 0 terrain_46 = 37, 806, 258, 0 terrain_47 = 37, 1134, 88, 0 terrain_48 = 34, 954, 64, 0 terrain_49 = 33, 954, 80, 0 terrain_50 = 33, 954, 110, 0 terrain_51 = 32, 954, 142, 0 terrain_52 = 32, 882, 194, 0 terrain_53 = 33, 882, 164, 0 terrain_54 = 33, 882, 136, 0 terrain_55 = 34, 882, 124, 0 terrain_56 = 34, 750, 166, 0 terrain_57 = 33, 750, 178, 0 terrain_58 = 33, 750, 208, 0 terrain_59 = 33, 750, 218, 0 terrain_60 = 32, 750, 242, 0 terrain_61 = 33, 810, 126, 0 terrain_62 = 32, 810, 142, 0 terrain_63 = 34, 810, 124, 0 terrain_64 = 34, 1030, 96, 0 terrain_65 = 33, 1030, 112, 0 terrain_66 = 32, 1030, 144, 0 terrain_67 = 32, 1092, 72, 0 terrain_68 = 33, 1092, 42, 0 terrain_69 = 33, 1092, 14, 0 terrain_70 = 33, 1092, -4, 0 terrain_71 = 33, 1130, 100, 0 terrain_72 = 33, 1130, 132, 0 terrain_73 = 33, 1130, 162, 0 terrain_74 = 32, 1130, 186, 0 terrain_75 = 34, 1130, 96, 0 terrain_76 = 34, 1060, 210, 0 terrain_77 = 33, 1060, 222, 0 terrain_78 = 32, 1060, 242, 0 terrain_79 = 32, 896, 100, 0 terrain_80 = 33, 896, 70, 0 terrain_81 = 34, 896, 64, 0 terrain_82 = 34, 748, 94, 0 terrain_83 = 33, 748, 106, 0 terrain_84 = 33, 748, 120, 0 terrain_85 = 32, 748, 142, 0 terrain_86 = 32, 926, 40, 0 terrain_87 = 33, 926, 10, 0 terrain_88 = 33, 926, -8, 0 terrain_89 = 34, 914, 218, 0 terrain_90 = 33, 914, 234, 0 terrain_91 = 33, 914, 264, 0 terrain_92 = 33, 914, 292, 0 terrain_93 = 34, 1004, 266, 0 terrain_94 = 33, 1004, 282, 0 terrain_95 = 33, 1004, 298, 0 terrain_96 = 34, 796, 266, 0 terrain_97 = 33, 796, 280, 0 terrain_98 = 33, 796, 300, 0 terrain_99 = 34, 1142, 210, 0 terrain_100 = 33, 1142, 226, 0 terrain_101 = 33, 1142, 258, 0 terrain_102 = 33, 1142, 288, 0 terrain_103 = 33, 1142, 308, 0 terrain_104 = 32, 818, 70, 0 terrain_105 = 33, 818, 40, 0 terrain_106 = 33, 818, 12, 0 terrain_107 = 33, 818, -4, 0 terrain_108 = 0, 1840, 32, 0 terrain_109 = 0, 1840, -16, 0 terrain_110 = 42, 1782, 144, 0 terrain_111 = 42, 1722, 110, 0 terrain_112 = 42, 1646, 138, 0 terrain_113 = 42, 1592, 92, 0 terrain_114 = 42, 1512, 126, 0 terrain_115 = 42, 1430, 152, 8 terrain_116 = 42, 1646, 30, 8 terrain_117 = 40, 1742, 122, 8 terrain_118 = 41, 1668, 120, 8 terrain_119 = 40, 1600, 124, 8 terrain_120 = 41, 1538, 100, 8 terrain_121 = 41, 1456, 128, 8 terrain_122 = 40, 1550, 56, 0 terrain_123 = 42, 1538, 28, 0 terrain_124 = 41, 1548, -8, 0 terrain_125 = 40, 1602, -6, 0 terrain_126 = 40, 1492, 14, 8 terrain_127 = 40, 1456, -10, 8 terrain_128 = 41, 1666, 14, 8 terrain_129 = 41, 1702, -8, 8 terrain_130 = 58, 1268, -12, 8 terrain_131 = 58, 1316, -10, 8 terrain_132 = 58, 1316, 36, 8 terrain_133 = 58, 1364, -12, 8 terrain_134 = 58, 1364, 12, 8 terrain_135 = 58, 1394, -8, 8 terrain_136 = 58, 1394, 40, 8 terrain_137 = 58, 1340, -2, 8 terrain_138 = 58, 1290, -6, 8 terrain_139 = 58, 1290, 28, 8 terrain_140 = 58, 1248, -14, 8 terrain_141 = 58, 1248, 30, 8 terrain_142 = 29, 1386, 76, 0 terrain_143 = 29, 1356, 60, 0 terrain_144 = 29, 1332, 46, 0 terrain_145 = 29, 1308, 84, 0 terrain_146 = 29, 1282, 76, 0 terrain_147 = 58, 1248, 68, 0 terrain_148 = 29, 1260, 36, 0 terrain_149 = 29, 1240, 116, 0 terrain_150 = 29, 1214, 54, 0 terrain_151 = 58, 1222, 6, 0 terrain_152 = 58, 1222, -14, 0 #Steel # id, xpos, ypos, width, height #Name name = Creature Discomforts