# LVL extracted by Lemmini #LVL1047.LVL releaseRate = 1 numLemmings = 30 numToRescue = 29 timeLimit = 4 numClimbers = 0 numFloaters = 0 numBombers = 1 numBlockers = 2 numBuilders = 6 numBashers = 0 numMiners = 0 numDiggers = 1 xPos = 1216 style = brick # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 1536, 0, 4, 0 object_1 = 0, 1248, 224, 4, 0 object_2 = 9, 1248, 256, 4, 0 object_3 = 5, 1344, 272, 4, 0 object_4 = 5, 1472, 272, 4, 0 object_5 = 5, 1600, 272, 4, 0 object_6 = 5, 1728, 272, 4, 0 object_7 = 5, 1856, 272, 4, 0 object_8 = 5, 1984, 272, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 39, 1552, 92, 0 terrain_1 = 41, 1600, 60, 0 terrain_2 = 40, 1502, 60, 0 terrain_3 = 26, 1552, 98, 0 terrain_4 = 37, 1552, 104, 0 terrain_5 = 37, 1688, 62, 0 terrain_6 = 37, 1412, 62, 0 terrain_7 = 37, 1426, 238, 0 terrain_8 = 37, 1362, 238, 0 terrain_9 = 37, 1682, 238, 0 terrain_10 = 37, 1746, 238, 0 terrain_11 = 37, 1490, 268, 0 terrain_12 = 37, 1554, 268, 0 terrain_13 = 37, 1618, 268, 0 terrain_14 = 35, 1682, 246, 0 terrain_15 = 35, 1458, 246, 0 terrain_16 = 24, 1714, 246, 0 terrain_17 = 24, 1746, 246, 0 terrain_18 = 24, 1394, 246, 0 terrain_19 = 24, 1362, 246, 0 terrain_20 = 24, 1490, 276, 0 terrain_21 = 24, 1554, 276, 0 terrain_22 = 24, 1618, 276, 0 terrain_23 = 45, 1704, 66, 0 terrain_24 = 46, 1698, 78, 0 terrain_25 = 46, 1698, 110, 0 terrain_26 = 44, 1714, 68, 0 terrain_27 = 44, 1832, 68, 0 terrain_28 = 45, 1820, 64, 0 terrain_29 = 37, 1802, 62, 0 terrain_30 = 52, 1952, 0, 0 terrain_31 = 52, 1952, 48, 0 terrain_32 = 52, 1952, 96, 0 terrain_33 = 52, 1952, 144, 0 terrain_34 = 52, 1952, 192, 0 terrain_35 = 47, 1698, 162, 0 terrain_36 = 34, 1704, 192, 2 terrain_37 = 48, 1698, 162, 8 terrain_38 = 35, 1332, 246, 0 terrain_39 = 38, 1332, 238, 0 terrain_40 = 38, 1300, 296, 0 terrain_41 = 38, 1268, 296, 0 terrain_42 = 38, 1236, 296, 0 terrain_43 = 25, 1300, 304, 0 terrain_44 = 24, 1236, 304, 0 terrain_45 = 24, 1246, 292, 0 terrain_46 = 24, 1260, 292, 0 terrain_47 = 25, 1810, 246, 0 terrain_48 = 25, 1810, 240, 0 terrain_49 = 25, 1810, 234, 0 terrain_50 = 38, 1810, 226, 0 terrain_51 = 38, 1810, 218, 0 terrain_52 = 35, 1204, 0, 0 terrain_53 = 35, 1204, 128, 0 terrain_54 = 35, 1204, 224, 0 terrain_55 = 43, 1110, 0, 0 terrain_56 = 44, 1026, 0, 0 terrain_57 = 45, 1130, 0, 0 terrain_58 = 46, 1132, 10, 0 terrain_59 = 46, 1132, 58, 0 terrain_60 = 46, 1132, 106, 0 terrain_61 = 48, 1132, 158, 0 terrain_62 = 46, 1086, 0, 0 terrain_63 = 46, 1086, 48, 0 terrain_64 = 46, 1086, 112, 0 terrain_65 = 46, 1086, 176, 0 terrain_66 = 47, 1086, 226, 0 terrain_67 = 38, 1922, 232, 0 terrain_68 = 38, 1980, 232, 0 terrain_69 = 43, 1920, 240, 0 terrain_70 = 43, 1976, 240, 0 terrain_71 = 46, 2052, 178, 0 terrain_72 = 46, 2054, 114, 0 terrain_73 = 46, 2054, 50, 0 terrain_74 = 46, 2054, 2, 0 terrain_75 = 43, 1982, 50, 0 terrain_76 = 38, 1978, 48, 0 terrain_77 = 45, 1992, 52, 0 terrain_78 = 46, 1994, 60, 0 terrain_79 = 46, 1994, 108, 0 terrain_80 = 48, 1994, 156, 0 terrain_81 = 42, 1236, 308, 8 terrain_82 = 42, 1268, 308, 8 terrain_83 = 42, 1300, 308, 8 terrain_84 = 42, 1334, 294, 0 terrain_85 = 42, 1460, 296, 0 terrain_86 = 42, 1682, 296, 0 terrain_87 = 42, 2112, 292, 0 terrain_88 = 42, 2112, 260, 0 terrain_89 = 42, 2112, 228, 0 terrain_90 = 42, 1204, 296, 0 #Steel # id, xpos, ypos, width, height steel_0 = 1952, 0, 40, 128 steel_1 = 1952, 128, 40, 112 #Name name = Got anything....Lemmingy???