# LVL extracted by Lemmini #LVL1022.LVL releaseRate = 50 numLemmings = 40 numToRescue = 40 timeLimit = 4 numClimbers = 0 numFloaters = 0 numBombers = 0 numBlockers = 1 numBuilders = 20 numBashers = 1 numMiners = 0 numDiggers = 1 xPos = 880 style = snow # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 1152, 48, 4, 0 object_1 = 1, 1152, 200, 4, 0 object_2 = 0, 1344, 40, 4, 0 object_3 = 6, 1408, 24, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 2, 1144, 106, 0 terrain_1 = 2, 1210, 104, 0 terrain_2 = 2, 1074, 106, 0 terrain_3 = 24, 1304, 110, 0 terrain_4 = 24, 1326, 110, 0 terrain_5 = 24, 1348, 110, 0 terrain_6 = 24, 1360, 110, 0 terrain_7 = 24, 1252, 110, 0 terrain_8 = 4, 1032, 88, 0 terrain_9 = 24, 1150, 116, 0 terrain_10 = 0, 966, 254, 0 terrain_11 = 0, 1122, 274, 0 terrain_12 = 0, 1264, 278, 0 terrain_13 = 0, 1410, 250, 0 terrain_14 = 4, 1448, 94, 0 terrain_15 = 22, 1002, -34, 0 terrain_16 = 22, 1090, -34, 0 terrain_17 = 22, 1204, -28, 0 terrain_18 = 22, 1286, -36, 0 terrain_19 = 22, 1390, -34, 0 terrain_20 = 22, 1478, -22, 0 terrain_21 = 22, 1562, -20, 0 terrain_22 = 19, 1532, 2, 0 terrain_23 = 19, 1610, 8, 0 terrain_24 = 18, 1636, 42, 0 terrain_25 = 21, 1686, 64, 0 terrain_26 = 21, 1658, -26, 0 terrain_27 = 20, 1700, -8, 0 terrain_28 = 20, 1728, -28, 0 terrain_29 = 21, 1712, 34, 0 terrain_30 = 21, 1664, 88, 0 terrain_31 = 21, 1648, 52, 0 terrain_32 = 22, 1608, 38, 0 terrain_33 = 22, 1658, 24, 0 terrain_34 = 22, 932, -20, 0 terrain_35 = 21, 916, -6, 0 terrain_36 = 22, 854, -14, 0 terrain_37 = 21, 860, 2, 0 terrain_38 = 22, 864, 46, 0 terrain_39 = 22, 812, -20, 0 terrain_40 = 22, 830, 6, 0 terrain_41 = 22, 772, -30, 0 terrain_42 = 20, 868, 54, 0 #Steel # id, xpos, ypos, width, height #Name name = Ice Station Lemming