# LVL - based on LVL0092.LVL (Now use miners and climbers) releaseRate = 85 numLemmings = 50 numToRescue = 50 timeLimit = 5 numClimbers = 2 numFloaters = 0 numBombers = 0 numBlockers = 1 numBuilders = 1 numBashers = 1 numMiners = 2 numDiggers = 0 xPos = 1120 style = marble # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 1280, 24, 4, 0 object_1 = 0, 1600, 64, 4, 0 object_2 = 6, 1600, 48, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 12, 1070, 122, 8 terrain_1 = 12, 1166, 122, 8 terrain_2 = 12, 1262, 122, 8 terrain_3 = 12, 1358, 122, 8 terrain_4 = 12, 1454, 122, 8 terrain_5 = 39, 1590, 96, 0 terrain_6 = 39, 1654, 96, 0 terrain_7 = 39, 1590, 160, 0 terrain_8 = 39, 1654, 160, 0 terrain_9 = 21, 1574, 224, 8 terrain_10 = 21, 1440, 224, 8 terrain_11 = 21, 1306, 224, 8 terrain_12 = 21, 1170, 224, 8 terrain_13 = 21, 1100, 224, 0 terrain_14 = 1, 1470, 0, 8 terrain_15 = 1, 1502, -6, 8 terrain_16 = 1, 1182, -26, 0 terrain_17 = 1, 1214, -26, 0 terrain_18 = 1, 1118, -26, 0 terrain_19 = 1, 1086, -26, 0 terrain_20 = 1, 1118, 154, 0 terrain_21 = 1, 1086, 154, 0 terrain_22 = 21, 1060, -18, 0 terrain_23 = 21, 1220, -18, 0 terrain_24 = 21, 1380, -18, 0 terrain_25 = 21, 1540, -20, 0 terrain_26 = 21, 1574, -20, 0 terrain_27 = 21, 970, -18, 8 terrain_28 = 11, 958, -30, 0 terrain_29 = 3, 884, -28, 0 terrain_30 = 3, 1774, -28, 0 terrain_31 = 11, 1848, -30, 0 terrain_32 = 21, 1678, -20, 8 terrain_33 = 7, 1622, 128, 2 terrain_34 = 7, 1654, 128, 2 terrain_35 = 38, 1606, 118, 0 terrain_36 = 40, 1638, 160, 8 terrain_37 = 40, 1604, 126, 8 terrain_38 = 41, 1608, 160, 8 terrain_39 = 41, 1634, 134, 8 terrain_40 = 1, 1734, 210, 0 terrain_41 = 1, 1766, 210, 0 terrain_42 = 1, 1734, 62, 0 terrain_43 = 1, 1766, 62, 0 terrain_44 = 1, 1734, 12, 0 terrain_45 = 1, 1766, 12, 0 terrain_46 = 26, 1822, 280, 0 terrain_47 = 26, 1828, 266, 0 terrain_48 = 26, 1870, 270, 0 terrain_49 = 26, 1846, 244, 0 terrain_50 = 26, 1870, 266, 0 terrain_51 = 26, 1864, 254, 0 terrain_52 = 26, 1876, 268, 0 terrain_53 = 26, 896, 252, 0 terrain_54 = 26, 916, 264, 0 terrain_55 = 26, 890, 264, 0 terrain_56 = 26, 880, 278, 8 terrain_57 = 26, 884, 274, 8 terrain_58 = 26, 1902, 256, 0 terrain_59 = 35, 1488, 34, 0 terrain_60 = 35, 1488, 54, 0 terrain_61 = 35, 1200, 38, 0 terrain_62 = 35, 1200, 86, 0 terrain_63 = 35, 1104, 62, 0 terrain_64 = 35, 1104, 78, 0 terrain_65 = 35, 1104, 182, 0 terrain_66 = 35, 1104, 246, 0 terrain_67 = 35, 1752, 42, 0 terrain_68 = 35, 1752, 66, 0 terrain_69 = 35, 1752, 190, 0 terrain_70 = 1, 1086, 274, 8 terrain_71 = 1, 1118, 274, 8 #Steel # id, xpos, ypos, width, height #Name name = No added colours or Lemmings