# LVL extracted by Lemmini #LVL0064.LVL releaseRate = 55 numLemmings = 80 numToRescue = 72 timeLimit = 5 numClimbers = 5 numFloaters = 0 numBombers = 5 numBlockers = 5 numBuilders = 10 numBashers = 0 numMiners = 5 numDiggers = 5 xPos = 852 style = fire # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 0, 1728, 248, 0, 0 object_1 = 3, 1376, 32, 8, 0 object_2 = 3, 1376, 80, 8, 0 object_3 = 3, 1440, 128, 8, 0 object_4 = 3, 1376, 128, 8, 0 object_5 = 3, 1440, 80, 8, 0 object_6 = 3, 1440, 32, 8, 0 object_7 = 3, 1376, 168, 8, 0 object_8 = 3, 1440, 168, 8, 0 object_9 = 3, 1376, 208, 8, 0 object_10 = 3, 1440, 216, 8, 0 object_11 = 6, 1728, 200, 0, 0 object_12 = 1, 1024, 136, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 2, 1390, 32, 0 terrain_1 = 2, 1390, 104, 0 terrain_2 = 2, 1390, 176, 0 terrain_3 = 2, 1440, 176, 0 terrain_4 = 2, 1440, 104, 0 terrain_5 = 2, 1440, 32, 0 terrain_6 = 0, 1190, 234, 0 terrain_7 = 0, 1140, 234, 0 terrain_8 = 0, 1090, 234, 0 terrain_9 = 0, 1040, 234, 0 terrain_10 = 0, 990, 234, 0 terrain_11 = 12, 1552, 0, 0 terrain_12 = 12, 1552, 50, 0 terrain_13 = 12, 1552, 100, 0 terrain_14 = 12, 1552, 150, 0 terrain_15 = 12, 1552, 200, 0 terrain_16 = 11, 1434, 302, 0 terrain_17 = 11, 1530, 302, 0 terrain_18 = 11, 1626, 302, 0 terrain_19 = 11, 1722, 302, 0 terrain_20 = 12, 1400, 282, 0 terrain_21 = 12, 752, 278, 0 terrain_22 = 13, 1602, 0, 0 terrain_23 = 13, 1632, 0, 0 terrain_24 = 10, 992, 212, 8 terrain_25 = 10, 1064, 208, 8 terrain_26 = 12, 1186, 184, 2 terrain_27 = 12, 1136, 184, 2 terrain_28 = 12, 1090, 184, 2 terrain_29 = 12, 1046, 184, 2 terrain_30 = 12, 1000, 184, 2 terrain_31 = 16, 1576, 12, 8 terrain_32 = 16, 1624, 2, 8 terrain_33 = 16, 1572, 72, 8 terrain_34 = 16, 1566, 124, 8 terrain_35 = 16, 1620, 56, 8 terrain_36 = 16, 1606, 106, 8 terrain_37 = 16, 1628, 94, 8 terrain_38 = 16, 1638, 48, 8 terrain_39 = 16, 1686, 64, 8 terrain_40 = 16, 1726, 72, 8 terrain_41 = 16, 1776, 84, 8 terrain_42 = 16, 1806, 106, 8 terrain_43 = 16, 1830, 158, 8 terrain_44 = 16, 1836, 204, 8 terrain_45 = 16, 1820, 246, 8 terrain_46 = 16, 1794, 282, 8 terrain_47 = 16, 1814, 128, 8 terrain_48 = 16, 1796, 108, 8 terrain_49 = 16, 1768, 86, 8 terrain_50 = 16, 1760, 88, 8 terrain_51 = 16, 1670, 82, 8 terrain_52 = 16, 1620, 98, 8 terrain_53 = 16, 1634, 94, 8 terrain_54 = 16, 1724, 76, 8 terrain_55 = 16, 1718, 76, 8 terrain_56 = 16, 1738, 76, 8 terrain_57 = 16, 1582, 114, 8 terrain_58 = 16, 1596, 110, 8 terrain_59 = 16, 1554, 130, 8 terrain_60 = 15, 1600, 188, 8 terrain_61 = 15, 1616, 188, 8 terrain_62 = 15, 1630, 184, 8 terrain_63 = 15, 1640, 178, 8 terrain_64 = 15, 1666, 162, 8 terrain_65 = 15, 1764, 138, 8 terrain_66 = 15, 1752, 138, 8 terrain_67 = 15, 1784, 140, 8 terrain_68 = 15, 1788, 144, 8 terrain_69 = 15, 1794, 148, 8 terrain_70 = 15, 1800, 150, 8 terrain_71 = 15, 1808, 154, 8 terrain_72 = 15, 1826, 172, 8 terrain_73 = 15, 1836, 208, 8 terrain_74 = 15, 1830, 244, 8 terrain_75 = 16, 1614, 0, 8 terrain_76 = 16, 1696, 0, 8 terrain_77 = 16, 1652, 0, 8 terrain_78 = 16, 1750, 0, 8 terrain_79 = 16, 1794, 0, 8 terrain_80 = 16, 1814, 34, 8 terrain_81 = 16, 1814, 56, 0 terrain_82 = 16, 1834, 0, 8 terrain_83 = 16, 1838, 94, 8 terrain_84 = 16, 1842, 68, 8 terrain_85 = 16, 1838, 130, 8 terrain_86 = 16, 1838, 178, 8 terrain_87 = 16, 1842, 228, 8 terrain_88 = 22, 1622, 52, 0 terrain_89 = 22, 1622, 130, 0 terrain_90 = 22, 1622, 160, 0 terrain_91 = 23, 1814, 210, 8 terrain_92 = 23, 1762, 144, 8 terrain_93 = 23, 1730, 136, 8 terrain_94 = 23, 1796, 140, 8 terrain_95 = 23, 1730, 140, 8 terrain_96 = 24, 1728, 192, 8 terrain_97 = 24, 1644, 214, 8 terrain_98 = 23, 1704, 168, 8 terrain_99 = 23, 1666, 190, 8 terrain_100 = 23, 1794, 224, 8 terrain_101 = 24, 1794, 260, 8 terrain_102 = 24, 1726, 214, 8 terrain_103 = 24, 1772, 216, 8 terrain_104 = 24, 1782, 286, 8 terrain_105 = 24, 1774, 238, 8 terrain_106 = 24, 1874, 52, 8 terrain_107 = 24, 1920, 154, 8 terrain_108 = 24, 1886, 226, 8 terrain_109 = 24, 1886, 270, 8 terrain_110 = 23, 1950, 178, 8 terrain_111 = 23, 1950, 248, 8 terrain_112 = 23, 1950, 128, 8 terrain_113 = 23, 1950, 64, 8 terrain_114 = 23, 1950, 26, 8 terrain_115 = 23, 1972, 120, 8 terrain_116 = 23, 1972, 178, 8 terrain_117 = 23, 1972, 234, 8 terrain_118 = 23, 1996, 120, 8 terrain_119 = 24, 1958, 154, 8 terrain_120 = 24, 1934, 84, 8 terrain_121 = 24, 1958, 226, 8 terrain_122 = 22, 2016, 232, 8 terrain_123 = 22, 2016, 258, 8 terrain_124 = 22, 2016, 232, 2 terrain_125 = 22, 2016, 282, 2 terrain_126 = 16, 1884, 224, 0 terrain_127 = 16, 1882, 156, 0 terrain_128 = 16, 1882, 94, 0 terrain_129 = 16, 1886, 16, 0 terrain_130 = 16, 1828, 50, 0 terrain_131 = 16, 1858, 172, 0 terrain_132 = 16, 1940, 118, 0 terrain_133 = 16, 1934, 156, 0 terrain_134 = 16, 1898, 30, 0 terrain_135 = 16, 1936, 244, 0 terrain_136 = 16, 1938, 212, 0 terrain_137 = 16, 1914, 70, 0 terrain_138 = 16, 1912, 52, 0 terrain_139 = 16, 1924, 80, 0 terrain_140 = 16, 1856, 0, 0 terrain_141 = 24, 1998, 188, 8 terrain_142 = 24, 1970, 256, 8 terrain_143 = 24, 1986, 84, 8 terrain_144 = 24, 1914, 40, 8 terrain_145 = 23, 2018, 74, 8 terrain_146 = 23, 2040, 188, 8 terrain_147 = 23, 2040, 262, 8 terrain_148 = 23, 1982, 32, 8 terrain_149 = 13, 1388, 248, 8 terrain_150 = 13, 1388, 294, 8 #Steel # id, xpos, ypos, width, height steel_0 = 1400, 280, 56, 40 steel_1 = 752, 272, 56, 48 steel_2 = 1392, 248, 32, 72 steel_3 = 1552, 0, 56, 128 steel_4 = 1552, 128, 56, 128 steel_5 = 1608, 0, 56, 48 #Name name = Last one out is a rotten egg!