# LVL extracted by Lemmini #LVL0037.LVL releaseRate = 30 numLemmings = 80 numToRescue = 76 timeLimit = 8 numClimbers = 0 numFloaters = 0 numBombers = 10 numBlockers = 10 numBuilders = 30 numBashers = 2 numMiners = 1 numDiggers = 1 xPos = 224 style = dirt # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 0, 3040, 160, 0, 0 object_1 = 7, 3040, 144, 0, 0 object_2 = 1, 352, 128, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 10, 326, 238, 8 terrain_1 = 10, 380, 234, 12 terrain_2 = 10, 392, 232, 12 terrain_3 = 10, 828, 236, 8 terrain_4 = 10, 904, 236, 12 terrain_5 = 10, 930, 236, 12 terrain_6 = 10, 1358, 236, 8 terrain_7 = 10, 1428, 238, 12 terrain_8 = 10, 1398, 234, 12 terrain_9 = 10, 1836, 232, 8 terrain_10 = 10, 1924, 230, 12 terrain_11 = 10, 1896, 224, 12 terrain_12 = 5, 2328, 90, 8 terrain_13 = 5, 2314, 82, 8 terrain_14 = 10, 2324, 48, 8 terrain_15 = 6, 2316, 70, 0 terrain_16 = 8, 2346, 48, 4 terrain_17 = 9, 2376, 42, 4 terrain_18 = 9, 2396, 40, 4 terrain_19 = 8, 2350, 52, 4 terrain_20 = 9, 2372, 48, 4 terrain_21 = 9, 2398, 44, 4 terrain_22 = 8, 2318, 78, 4 terrain_23 = 6, 2314, 84, 0 terrain_24 = 6, 2332, 50, 0 terrain_25 = 6, 2322, 48, 0 terrain_26 = 6, 2340, 38, 0 terrain_27 = 6, 2314, 42, 0 terrain_28 = 6, 2316, 56, 0 terrain_29 = 6, 2318, 64, 0 terrain_30 = 6, 2316, 48, 0 terrain_31 = 6, 2310, 38, 2 terrain_32 = 0, 2330, 64, 4 terrain_33 = 0, 2338, 70, 0 terrain_34 = 3, 2402, 78, 8 terrain_35 = 3, 2330, 112, 8 terrain_36 = 3, 2338, 110, 8 terrain_37 = 3, 2370, 100, 8 terrain_38 = 3, 2364, 102, 8 terrain_39 = 3, 2398, 84, 8 terrain_40 = 3, 2322, 112, 8 terrain_41 = 3, 2388, 74, 12 terrain_42 = 5, 22, 110, 8 terrain_43 = 6, 2396, 64, 0 terrain_44 = 17, 2416, 82, 2 terrain_45 = 6, 2426, 124, 6 terrain_46 = 6, 2422, 126, 6 terrain_47 = 6, 2422, 130, 6 terrain_48 = 6, 2422, 134, 6 terrain_49 = 6, 2434, 142, 6 terrain_50 = 6, 2424, 134, 6 terrain_51 = 10, 2830, 240, 8 terrain_52 = 10, 2898, 216, 8 terrain_53 = 10, 2934, 198, 8 terrain_54 = 10, 3006, 194, 8 terrain_55 = 10, 3022, 216, 8 terrain_56 = 10, 3078, 196, 8 terrain_57 = 10, 3072, 182, 8 terrain_58 = 10, 3158, 232, 8 terrain_59 = 9, 3150, 174, 0 terrain_60 = 9, 3126, 178, 0 terrain_61 = 9, 3074, 186, 0 terrain_62 = 9, 3014, 192, 0 terrain_63 = 9, 2996, 194, 0 terrain_64 = 8, 2958, 200, 4 terrain_65 = 8, 2928, 218, 4 terrain_66 = 9, 2892, 232, 4 terrain_67 = 8, 2856, 238, 4 terrain_68 = 8, 2830, 254, 4 terrain_69 = 8, 2816, 270, 4 terrain_70 = 9, 2986, 196, 4 terrain_71 = 9, 3042, 186, 4 terrain_72 = 9, 3096, 182, 4 terrain_73 = 9, 2898, 230, 4 terrain_74 = 8, 2948, 204, 4 terrain_75 = 3, 2902, 240, 0 terrain_76 = 3, 3020, 226, 0 terrain_77 = 3, 3058, 222, 0 terrain_78 = 3, 2992, 248, 0 terrain_79 = 3, 2938, 262, 0 terrain_80 = 3, 2850, 270, 0 terrain_81 = 3, 3116, 242, 0 terrain_82 = 3, 3124, 202, 0 terrain_83 = 3, 3002, 212, 0 terrain_84 = 20, 2722, 194, 0 terrain_85 = 43, 2782, 220, 0 terrain_86 = 44, 2914, 208, 0 terrain_87 = 45, 3144, 162, 0 terrain_88 = 8, 328, 252, 4 terrain_89 = 8, 354, 236, 4 terrain_90 = 9, 386, 230, 4 terrain_91 = 9, 408, 226, 4 terrain_92 = 9, 446, 232, 4 terrain_93 = 9, 476, 232, 4 terrain_94 = 7, 562, 254, 0 terrain_95 = 8, 514, 236, 0 terrain_96 = 9, 524, 252, 0 terrain_97 = 9, 532, 256, 0 terrain_98 = 9, 426, 230, 0 terrain_99 = 9, 890, 228, 0 terrain_100 = 9, 928, 232, 0 terrain_101 = 9, 974, 234, 0 terrain_102 = 9, 964, 232, 0 terrain_103 = 9, 1008, 236, 0 terrain_104 = 9, 1068, 254, 0 terrain_105 = 9, 1082, 258, 0 terrain_106 = 8, 1048, 238, 0 terrain_107 = 8, 864, 230, 4 terrain_108 = 8, 844, 242, 4 terrain_109 = 8, 824, 254, 4 terrain_110 = 8, 822, 262, 4 terrain_111 = 8, 1358, 252, 4 terrain_112 = 8, 1378, 240, 4 terrain_113 = 8, 1390, 234, 4 terrain_114 = 9, 1554, 256, 4 terrain_115 = 9, 1574, 262, 4 terrain_116 = 8, 1536, 236, 0 terrain_117 = 8, 1542, 236, 0 terrain_118 = 9, 1494, 232, 0 terrain_119 = 9, 1472, 236, 0 terrain_120 = 9, 1446, 232, 0 terrain_121 = 9, 1416, 232, 0 terrain_122 = 9, 1900, 224, 0 terrain_123 = 9, 1934, 224, 0 terrain_124 = 9, 1924, 220, 0 terrain_125 = 9, 1958, 222, 0 terrain_126 = 9, 1976, 224, 0 terrain_127 = 9, 1990, 228, 0 terrain_128 = 8, 2036, 230, 0 terrain_129 = 9, 2052, 246, 0 terrain_130 = 9, 2066, 254, 0 terrain_131 = 9, 2004, 232, 0 terrain_132 = 8, 1876, 224, 4 terrain_133 = 8, 1850, 238, 4 terrain_134 = 8, 1836, 248, 4 terrain_135 = 9, 1896, 226, 4 terrain_136 = 9, 1862, 216, 6 terrain_137 = 8, 1858, 234, 4 terrain_138 = 9, 1894, 228, 4 terrain_139 = 9, 2058, 250, 4 terrain_140 = 0, 2232, 94, 2 terrain_141 = 19, 658, 240, 0 terrain_142 = 19, 1182, 234, 0 terrain_143 = 19, 1672, 234, 0 terrain_144 = 19, 2488, 230, 0 terrain_145 = 24, 3090, 146, 2 terrain_146 = 24, 3076, 146, 2 terrain_147 = 5, 316, 284, 8 terrain_148 = 0, 528, 282, 8 terrain_149 = 0, 820, 288, 8 terrain_150 = 1, 1078, 278, 8 terrain_151 = 0, 1352, 290, 8 terrain_152 = 5, 1580, 282, 8 terrain_153 = 5, 1826, 286, 8 terrain_154 = 0, 2060, 276, 8 terrain_155 = 5, 2306, 280, 0 terrain_156 = 5, 2326, 276, 0 terrain_157 = 5, 2340, 268, 0 terrain_158 = 20, 2722, 274, 0 terrain_159 = 20, 2736, 260, 0 terrain_160 = 5, 2808, 290, 8 terrain_161 = 10, 2984, 250, 8 #Steel # id, xpos, ypos, width, height #Name name = Hunt the Nessy....