# LVL extracted by Lemmini #LVL0027.LVL releaseRate = 99 numLemmings = 50 numToRescue = 30 timeLimit = 3 numClimbers = 0 numFloaters = 0 numBombers = 3 numBlockers = 3 numBuilders = 0 numBashers = 5 numMiners = 0 numDiggers = 1 xPos = 1184 style = marble # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 0, 1952, 240, 4, 0 object_1 = 8, 1728, 256, 4, 0 object_2 = 8, 1344, 256, 4, 0 object_3 = 8, 1600, 256, 4, 0 object_4 = 8, 1472, 256, 4, 0 object_5 = 1, 1696, 72, 4, 0 object_6 = 1, 1568, 72, 4, 0 object_7 = 1, 1440, 72, 4, 0 object_8 = 6, 1952, 224, 4, 0 object_9 = 1, 1312, 72, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 1, 1406, 0, 0 terrain_1 = 1, 1536, 0, 0 terrain_2 = 1, 1664, 0, 0 terrain_3 = 39, 1390, 212, 0 terrain_4 = 39, 1646, 212, 0 terrain_5 = 39, 1582, 212, 0 terrain_6 = 39, 1518, 212, 0 terrain_7 = 1, 1792, 0, 0 terrain_8 = 39, 1326, 180, 0 terrain_9 = 39, 1710, 180, 0 terrain_10 = 39, 1774, 212, 0 terrain_11 = 18, 1388, 148, 0 terrain_12 = 18, 1406, 164, 0 terrain_13 = 18, 1438, 164, 0 terrain_14 = 18, 1374, 164, 0 terrain_15 = 18, 1552, 148, 0 terrain_16 = 18, 1520, 148, 0 terrain_17 = 18, 1536, 164, 0 terrain_18 = 18, 1504, 164, 0 terrain_19 = 18, 1568, 164, 0 terrain_20 = 18, 1680, 148, 0 terrain_21 = 18, 1648, 148, 0 terrain_22 = 18, 1664, 164, 0 terrain_23 = 18, 1632, 164, 0 terrain_24 = 18, 1696, 164, 0 terrain_25 = 18, 1808, 148, 0 terrain_26 = 18, 1780, 148, 0 terrain_27 = 18, 1792, 164, 0 terrain_28 = 18, 1824, 164, 0 terrain_29 = 39, 1646, 180, 8 terrain_30 = 39, 1582, 180, 8 terrain_31 = 39, 1518, 180, 8 terrain_32 = 39, 1454, 180, 8 terrain_33 = 39, 1390, 180, 8 terrain_34 = 39, 1774, 180, 8 terrain_35 = 18, 1760, 164, 8 terrain_36 = 18, 1848, 136, 2 terrain_37 = 18, 1872, 136, 2 terrain_38 = 58, 1326, 254, 0 terrain_39 = 58, 1374, 254, 0 terrain_40 = 58, 1422, 254, 0 terrain_41 = 58, 1470, 254, 0 terrain_42 = 58, 1518, 254, 0 terrain_43 = 58, 1566, 254, 0 terrain_44 = 58, 1614, 254, 0 terrain_45 = 58, 1662, 254, 0 terrain_46 = 58, 1710, 254, 0 terrain_47 = 58, 1758, 254, 0 terrain_48 = 58, 1806, 254, 0 terrain_49 = 39, 1326, 212, 8 terrain_50 = 39, 1454, 212, 8 terrain_51 = 39, 1710, 212, 8 terrain_52 = 16, 1326, 312, 0 terrain_53 = 16, 1342, 312, 0 terrain_54 = 16, 1358, 312, 0 terrain_55 = 16, 1374, 312, 0 terrain_56 = 16, 1390, 312, 0 terrain_57 = 16, 1406, 312, 0 terrain_58 = 16, 1422, 312, 0 terrain_59 = 16, 1438, 312, 0 terrain_60 = 16, 1454, 312, 0 terrain_61 = 16, 1470, 312, 0 terrain_62 = 16, 1486, 312, 0 terrain_63 = 16, 1502, 312, 0 terrain_64 = 16, 1518, 312, 0 terrain_65 = 16, 1534, 312, 0 terrain_66 = 16, 1550, 312, 0 terrain_67 = 16, 1566, 312, 0 terrain_68 = 16, 1582, 312, 0 terrain_69 = 16, 1598, 312, 0 terrain_70 = 16, 1614, 312, 0 terrain_71 = 16, 1630, 312, 0 terrain_72 = 16, 1646, 312, 0 terrain_73 = 16, 1662, 312, 0 terrain_74 = 16, 1678, 312, 0 terrain_75 = 16, 1694, 312, 0 terrain_76 = 16, 1710, 312, 0 terrain_77 = 16, 1726, 312, 0 terrain_78 = 16, 1742, 312, 0 terrain_79 = 16, 1758, 312, 0 terrain_80 = 16, 1774, 312, 0 terrain_81 = 16, 1790, 312, 0 terrain_82 = 16, 1806, 312, 0 terrain_83 = 16, 1822, 312, 0 terrain_84 = 16, 1838, 312, 0 terrain_85 = 16, 1854, 312, 0 terrain_86 = 16, 1870, 312, 0 terrain_87 = 16, 1886, 312, 0 terrain_88 = 16, 1902, 312, 0 terrain_89 = 16, 1918, 312, 0 terrain_90 = 16, 1934, 312, 0 terrain_91 = 16, 1950, 312, 0 terrain_92 = 57, 1298, 234, 0 terrain_93 = 23, 1134, 288, 0 terrain_94 = 53, 1182, 108, 0 terrain_95 = 53, 1182, -72, 0 terrain_96 = 23, 1966, 288, 0 terrain_97 = 53, 2014, 108, 0 terrain_98 = 53, 2014, -72, 0 terrain_99 = 0, 1406, 102, 0 terrain_100 = 0, 1406, 34, 0 terrain_101 = 0, 1536, 66, 0 terrain_102 = 0, 1664, 12, 0 terrain_103 = 0, 1664, 92, 0 terrain_104 = 0, 1792, 36, 0 terrain_105 = 0, 1792, 114, 0 terrain_106 = 59, 1758, 178, 0 terrain_107 = 57, 1758, 206, 0 terrain_108 = 57, 1828, 206, 0 terrain_109 = 59, 1828, 178, 0 terrain_110 = 5, 1784, 178, 0 terrain_111 = 5, 1784, 226, 0 terrain_112 = 42, 1950, 288, 0 terrain_113 = 13, 1950, 304, 0 terrain_114 = 13, 1934, 304, 0 terrain_115 = 13, 1998, 288, 0 terrain_116 = 13, 1998, 280, 0 terrain_117 = 13, 1982, 280, 0 terrain_118 = 18, 1998, 272, 0 terrain_119 = 18, 1966, 272, 0 terrain_120 = 42, 1918, 280, 0 terrain_121 = 42, 1886, 296, 0 terrain_122 = 13, 1918, 312, 0 terrain_123 = 13, 1934, 312, 0 terrain_124 = 13, 1950, 312, 0 terrain_125 = 13, 1886, 312, 0 terrain_126 = 13, 1872, 312, 0 terrain_127 = 13, 1966, 296, 0 terrain_128 = 13, 1982, 296, 0 terrain_129 = 13, 1982, 288, 0 terrain_130 = 13, 1966, 288, 0 terrain_131 = 13, 1982, 304, 0 terrain_132 = 13, 1998, 304, 0 terrain_133 = 13, 1982, 312, 0 terrain_134 = 13, 1998, 312, 0 terrain_135 = 13, 1950, 272, 0 terrain_136 = 13, 2110, 288, 0 terrain_137 = 13, 2126, 296, 0 terrain_138 = 13, 2142, 304, 0 terrain_139 = 13, 2158, 312, 0 terrain_140 = 16, 1318, 228, 8 terrain_141 = 16, 1302, 228, 8 terrain_142 = 16, 1310, 220, 0 terrain_143 = 15, 1318, 204, 0 terrain_144 = 15, 1318, 188, 0 terrain_145 = 13, 1262, 280, 2 terrain_146 = 13, 1246, 272, 2 terrain_147 = 13, 1246, 280, 0 terrain_148 = 13, 1230, 272, 0 terrain_149 = 13, 1230, 280, 0 terrain_150 = 13, 1294, 296, 0 terrain_151 = 13, 1310, 304, 0 terrain_152 = 13, 1326, 304, 0 terrain_153 = 18, 1420, 148, 0 #Steel # id, xpos, ypos, width, height steel_0 = 1296, 232, 32, 48 steel_1 = 1328, 256, 128, 24 steel_2 = 1456, 256, 128, 24 steel_3 = 1584, 256, 128, 24 steel_4 = 1712, 256, 128, 24 steel_5 = 1760, 176, 96, 80 steel_6 = 1840, 256, 16, 24 #Name name = Compression Method 1