# LVL extracted by Lemmini #LVL0011.LVL releaseRate = 99 numLemmings = 100 numToRescue = 10 timeLimit = 5 numClimbers = 1 numFloaters = 10 numBombers = 5 numBlockers = 0 numBuilders = 10 numBashers = 1 numMiners = 1 numDiggers = 5 xPos = 724 style = pillar # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 992, 224, 4, 0 object_1 = 0, 1824, 176, 4, 0 object_2 = 6, 1824, 160, 4, 0 object_3 = 8, 1984, 144, 0, 0 object_4 = 5, 736, 288, 4, 0 object_5 = 5, 608, 288, 4, 0 object_6 = 4, 832, 256, 8, 0 object_7 = 4, 832, 192, 8, 0 object_8 = 4, 832, 128, 8, 0 object_9 = 4, 768, 128, 8, 0 object_10 = 4, 768, 192, 8, 0 object_11 = 4, 768, 256, 8, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 38, 976, 302, 0 terrain_1 = 38, 1060, 302, 0 terrain_2 = 38, 976, 302, 2 terrain_3 = 38, 1060, 302, 2 terrain_4 = 38, 976, 316, 0 terrain_5 = 38, 1058, 316, 0 terrain_6 = 55, 1136, 230, 0 terrain_7 = 55, 1190, 158, 0 terrain_8 = 55, 1244, 86, 0 terrain_9 = 55, 1274, 46, 0 terrain_10 = 38, 1120, 272, 2 terrain_11 = 38, 1136, 242, 2 terrain_12 = 38, 1162, 206, 2 terrain_13 = 38, 1184, 168, 2 terrain_14 = 38, 1206, 134, 2 terrain_15 = 38, 1238, 102, 2 terrain_16 = 38, 1260, 78, 2 terrain_17 = 38, 1272, 44, 2 terrain_18 = 38, 1332, 302, 0 terrain_19 = 55, 1132, 244, 0 terrain_20 = 55, 1186, 172, 0 terrain_21 = 55, 1240, 100, 0 terrain_22 = 55, 1294, 28, 0 terrain_23 = 55, 1408, 230, 0 terrain_24 = 55, 1462, 158, 0 terrain_25 = 26, 1526, 152, 0 terrain_26 = 1, 1546, 196, 0 terrain_27 = 1, 1670, 194, 0 terrain_28 = 1, 1670, 70, 0 terrain_29 = 1, 1670, -36, 0 terrain_30 = 35, 1526, 98, 0 terrain_31 = 1, 1546, -30, 0 terrain_32 = 38, 1750, 210, 0 terrain_33 = 38, 1834, 210, 0 terrain_34 = 38, 1918, 210, 0 terrain_35 = 1, 1008, -36, 0 terrain_36 = 1, 914, -6, 0 terrain_37 = 1, 816, -2, 0 terrain_38 = 1, 816, 126, 0 terrain_39 = 1, 816, 242, 0 terrain_40 = 6, 1008, 92, 0 terrain_41 = 3, 914, 122, 4 terrain_42 = 3, 1106, -10, 4 terrain_43 = 3, 1782, -10, 4 terrain_44 = 1, 1886, -62, 0 terrain_45 = 6, 1886, 56, 0 terrain_46 = 3, 1886, 282, 0 terrain_47 = 3, 1782, 282, 0 terrain_48 = 2, 1544, -12, 12 terrain_49 = 2, 1982, 0, 12 terrain_50 = 8, 2234, 224, 12 terrain_51 = 9, 2272, 222, 12 terrain_52 = 21, 2236, 260, 12 terrain_53 = 21, 2236, 296, 12 terrain_54 = 21, 2270, 262, 12 terrain_55 = 21, 2268, 302, 12 terrain_56 = 21, 2308, 286, 0 terrain_57 = 21, 2310, 248, 0 terrain_58 = 21, 2310, 208, 0 terrain_59 = 22, 2310, 168, 0 terrain_60 = 22, 2348, 286, 0 terrain_61 = 22, 2350, 246, 0 terrain_62 = 21, 2310, 128, 0 terrain_63 = 23, 2348, 138, 0 terrain_64 = 24, 2374, 138, 0 terrain_65 = 24, 2428, 138, 0 terrain_66 = 24, 2490, 138, 0 terrain_67 = 25, 2554, 138, 0 terrain_68 = 27, 2598, 144, 0 terrain_69 = 27, 2598, 192, 0 terrain_70 = 27, 2598, 240, 0 terrain_71 = 27, 2598, 288, 0 terrain_72 = 27, 2646, 144, 0 terrain_73 = 27, 2646, 192, 0 terrain_74 = 27, 2646, 240, 0 terrain_75 = 27, 2646, 288, 0 terrain_76 = 27, 2620, 266, 0 terrain_77 = 27, 2620, 214, 0 terrain_78 = 27, 2622, 162, 0 terrain_79 = 29, 2454, 226, 0 terrain_80 = 32, 2372, 286, 0 terrain_81 = 32, 2500, 280, 8 terrain_82 = 37, 2470, 254, 8 terrain_83 = 37, 2470, 74, 8 terrain_84 = 37, 2470, 0, 8 terrain_85 = 37, 2470, -12, 8 terrain_86 = 30, 2456, 130, 0 terrain_87 = 31, 2514, 280, 2 terrain_88 = 31, 2464, 286, 8 terrain_89 = 31, 2516, 286, 8 terrain_90 = 31, 2514, 246, 8 terrain_91 = 31, 2390, 246, 8 terrain_92 = 33, 2694, 242, 8 terrain_93 = 33, 2694, 158, 8 terrain_94 = 32, 2718, 284, 8 terrain_95 = 22, 2734, 244, 8 terrain_96 = 11, 2774, 248, 8 terrain_97 = 11, 2734, 208, 8 terrain_98 = 11, 2814, 286, 8 terrain_99 = 9, 884, 0, 8 terrain_100 = 8, 778, -8, 8 terrain_101 = 9, 1168, -22, 8 terrain_102 = 8, 1068, -20, 8 terrain_103 = 8, 976, -22, 8 terrain_104 = 9, 1062, 10, 8 terrain_105 = 9, 1060, -6, 8 terrain_106 = 9, 1070, 2, 8 terrain_107 = 8, 974, -4, 8 terrain_108 = 8, 970, -10, 0 terrain_109 = 31, 1462, -22, 0 terrain_110 = 8, 1428, -18, 0 terrain_111 = 8, 1508, 18, 0 terrain_112 = 27, 570, 274, 0 terrain_113 = 27, 570, 226, 0 terrain_114 = 27, 570, 180, 0 terrain_115 = 27, 522, 272, 0 terrain_116 = 27, 522, 224, 0 terrain_117 = 27, 474, 274, 0 terrain_118 = 27, 426, 274, 0 terrain_119 = 27, 378, 274, 0 terrain_120 = 27, 330, 274, 0 #Steel # id, xpos, ypos, width, height steel_0 = 2592, 144, 104, 128 steel_1 = 2592, 272, 104, 48 steel_2 = 328, 272, 112, 48 steel_3 = 440, 272, 128, 48 steel_4 = 520, 224, 48, 48 steel_5 = 568, 224, 56, 96 steel_6 = 568, 176, 56, 48 #Name name = Cascade