# LVL extracted by Lemmini #LVL0010.LVL releaseRate = 85 numLemmings = 80 numToRescue = 75 timeLimit = 2 numClimbers = 5 numFloaters = 5 numBombers = 5 numBlockers = 5 numBuilders = 3 numBashers = 5 numMiners = 5 numDiggers = 5 xPos = 820 style = marble # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 896, 88, 4, 0 object_1 = 0, 1952, 120, 4, 0 object_2 = 6, 1952, 104, 4, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 38, 888, 188, 0 terrain_1 = 38, 984, 188, 0 terrain_2 = 38, 1080, 188, 0 terrain_3 = 38, 1176, 188, 0 terrain_4 = 38, 1272, 188, 0 terrain_5 = 38, 1368, 188, 0 terrain_6 = 38, 1464, 188, 0 terrain_7 = 38, 1560, 188, 0 terrain_8 = 38, 1656, 188, 0 terrain_9 = 38, 1752, 188, 0 terrain_10 = 38, 1848, 188, 0 terrain_11 = 38, 1970, 150, 0 terrain_12 = 38, 2038, 150, 2 #Steel # id, xpos, ypos, width, height #Name name = Tightrope City