# LVL extracted by Lemmini #LVL0004.LVL releaseRate = 75 numLemmings = 80 numToRescue = 68 timeLimit = 5 numClimbers = 10 numFloaters = 10 numBombers = 10 numBlockers = 10 numBuilders = 15 numBashers = 10 numMiners = 10 numDiggers = 10 xPos = 608 style = special # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 2, 2112, 208, 0, 0 object_1 = 0, 2112, 224, 0, 0 object_2 = 1, 640, 136, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 2, 608, 0, 0 #Steel # id, xpos, ypos, width, height #Name name = A BeastII of a level